-
Posts
5674 -
Joined
-
Last visited
-
Days Won
117
Content Type
Profiles
Forums
Blogs
Everything posted by Mamoulian War
-
QFT
-
because selling for 100% price to 250000 people and then selling for 50% to 1million people is at the end more money... there will always be people willing to pay anything to get the game on day 1... it's just business as usual...
-
and another one... i wonder what game they truly tested, it was for sure not PC version http://www.metacritic.com/games/platforms/pc/grandtheftauto4
-
Actualy save our souls
-
In BC updates they lately added Mount Hyjal, Black Temple, Zul Aman, Sunwell Plateau and some nice content for solo or small group players (Ogrila, Netherwing Magisters Terrace)
-
More accessible raid are totaly fine, what is wrong is the total lack of them... When BC was out there was Karazhan, Gruul's Lair, Magtheridon's Lair, Serpentshrine Cavern, The Tempest Keep ... Now you have Obsidian Sanctum, Naxxramas, Eye of Eternity Lack of dungeons is the problem, not their accessibility
-
No. Karazhan was 10x harder than Naxxramas... We were able to clear Karazhan for the 1st time after 3 or 4 resets, we cleared Naxx 10 in 1 day, and Naxx 25 in 2 days after we set a foot in there for the 1st time... And everything with almost same people. And yes as you said you have to be not asleep in there... And seriously if biggest challenge in a dungeon is to not fall asleep, its something wrong... And about craftable items... i just quote what a 30 years old guy who played wow for 4 years said...
-
So what you're saying is that if three games come out that all deserve tens, the third game shouldn't be getting it because that would be "handing 10's out like candy"? Flawless logic there. I'm pretty sure they (try to) score each game what they think it deserves, relatively independent of whether they've already given a ten that month/week/day. nah the games which do get 10/10 nowaday would get max 6/10 few years ago... same with movies... it's sad...
-
It's really simple, everyone needs to have above 1600 dps (I think it might be lower than that) on 25 man and all dps has to do is not move when it's raining rock spikes on them specifically (DBM/Bigwigs will tell you when that's happeneing) and stay out of the "fart clouds". Tanking is a little more complicated in that the main tank will get picked up and the OT has to taunt fast. That's really it. As he said simplest raid boss in game
-
Have they tried Sartharion with drakes up? Sarth with 3 drakes up is harder (and this is in the words of the top guilds in the WORLD) than Mu'ru from Sunwell Plateau. From the words i heard, they got to bored from the Naxxramas, that most of the people quit before they was able to start on 3 drakes. My current guild has killed them and they start to have problem with attendace aswell not even "Immortal" Achievemet is big enough motivation EDIT: If our guild was able to kill them, there is seriously something wrong with WotLK raid difficulty...
-
Now i just got info that my previous guild stopped to raid, because like 75% of them are bored with how easy the raid content is and just quit the game Never killed anything in Sunwell Plateu before WotLK... they dont have enough people to make 10manned raids now
-
I've actually considered giving WoW another shot because of this, and how I keep hearig that casual gamers are having a blast playing it. Well, that and Jeff Kaplan, the lead designer, is gone now. I really didn't like the direction he took the game in. With a new guy or gal in his spot, maybe WoW will return to its roots of being a PvE game first, with PvP mini-games acting as both a different aspect for players to explore and experience and as an alternative form of end-game. Get away from this e-sport crap. leveling till lvl 80 is awesome, also all the lore about the quests, but raiding is a joke... after we put our feet first time into 25 manned content we cleared it all in 3 raid resets, and we are guild who killed Kil'Jaeden two weeks before release of Wrath of the Lich King...
-
I stopped reading most of the commercial review magazines, because it looked like only games with lot of add space covered in them did get high numbers... i played few of them and few of them very so crap that i just buy stuff according to customer reviews nowadays... and yes i liked few games with average score of 5/10 aswell, was shaking with reviewers competence on that lot of times aswell...
-
heh welcome back to the dark side
-
Any healing class is in high demand, but healing is kinda little bit more boring than tank or DPS... If you want go for PvP i recommend you retribution paladin, it is easy to play and it can survive a lot, and has heals... If you go for PvE you can pickup anything you want, every class has it's plus and minus...
-
SEGA Announces New Aliens vs. Predator Game
Mamoulian War replied to funcroc's topic in Computer and Console
ehm they are not discontinued lol -
Orc Warlock, If you play on free server, it is totaly different! I play on Blizzards servers for 4 years already and rolled toons on lot of servers as alliance and horde, and i choose horde because meeting immature person on horde side was less common... anyway if you are in Barrens the retardness of both sides seems very very high... I am 30 years old.
-
From my experience on PvP servers, alliance 15 years average, horde 25 years average age... says all about maturity
-
true on the level 30, but with the rate you progress in the levels it's impossible to keep up with the leveling of skills and abilities to the rate that you are increasing in power (I've tried trust me). I ended up sending my horde paladin 40g from my deathknight (who I made AFTER the paladin, but earned 200g by the time he hit hellfire) just to make it so that I could keep up with leveling. I picked up Mining and Jewelcrafting as a professions and i never had problems with money, i got around 300g at lvl 40 (it was befoer the change to lvl 30) when i purchased the mount, my first character on server.
-
OK. Which one? If you go for PvP server never ever roll alliance, unless you want to experience most retardedly immature type of general chat that was ever in an multiplayer game, that being said alliance on PvP is 15 years old on average. On PvE or RP server you get very mature community on both sides...