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Everything posted by Mamoulian War
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And how is this very controlled environment any different from a console?
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I just jizzed into my pants...
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Best 3D platformer ever = Crash Bandicoot, nuff said!
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Back to topic... Interesting article about prediction of how DRM would not work by 4 Microsoft engineers published in 2002. http://arstechnica.com/tech-policy/2012/11/how-four-microsoft-engineers-proved-copy-protection-would-fail/
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OMG, WHAT A RIDICULOUS DRM!!!
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While I absolutely love the idea of crowdfunding, and it does change the landscape of the publisher/develop relationship, I don't see how it affects copyright. Obsidian still owns the rights to Project Eternity, by crowd funding it we've just freed them up from having to share that copyright or give it over completely to a publisher. Obsidian is promising to release a DRM free version, but that still doesn't mean by funding the game you now own the IP. Also I think you are overstating the impact crowdfunding will have on gaming. It gives a developer leverage in their business practices. It gives a studio like Obsidian a chance to do a project that publishers won't touch. But there are two problems here: 1. We, as the crowdfunders, have now taken on the risks of the publisher. If the game stinks, or fails to get finished, we are out of luck. 2. The Project Eternity numbers are still nowhere near as impressive as a major game release. Obsidian got 70,000+ backers and over $4 million dollars, that's awesome. But those numbers still don't compare to what a typical blockbuster does in their first week of sales. Hey Hurlshot, thanks for the reply. I noted that this is assuming that crowdfunding ends up being significantly larger in scale, to the point where AAA games can be funded through it. Seeing as Kickstarter's growth rate has been pretty close to exponential over the years, this doesn't seem unlikely once we look five to ten years into the future - especially since it's consumer spending, and thus not subject to the unique issues that rapid investment growth brings (ie. bubbles). And the point wasn't that crowdfunding as it is now is in some way killing copyright, it's that a successful crowdfunding economy is one that doesn't need copyright. And seeing that copyright is an intrusive government interference in the marketplace, it's difficult to explain why you should keep it if private industry is able to raise capital consistently without it. The crowdfunding model doesn't forbid copyright, but it doesn't need it either. It's a monetization model completely different from the software-as-a-product mentality behind copyright. There are a bunch of other examples of alternate monetization systems (SAAS, microtransactions, advertising), but crowdfunding is both the most visible and the most conservative, in many ways. Actually crowdfunded games still need some sort of protection from copyright, because the money they get are used only for funding the creation of the game, but the business as a whole needs some kind of profit after the release of the game, so that there would be at least some justification to create expansions and sequels... If the current copyright system is good, is whole different question, and always makes flame wars, so I am not gonna open that can of worms...
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It completely depends on what you're doing with it and for what price. We know how small Sony can make a PS3, the super slim PS3, obviously remove the BD-ROM, HDD, it would be pretty small with an external PSU. Why not just get a super slim PS3 if you want to play PS3 games? I don't know. What's being transferred through the bus or thunderbolt? It's possible you could connect the Cell to the new GPU through it, but then you're using AMD to emulate games designed for Nvidia, using Nvidia patented technology, one of the reasons why Microsoft said they couldn't make the Xbox 360 backwards compatible. So in this dongle you have Cell, RSX, XDR, so it can use the HDD, BD-ROM, NIC, controllers of the PS4, all for $70-99. The PS3 super slim costs $270. The question isn't why can't you miniaturize a PS3 and plug it into a PS4, it's why would you ever want to, why would Sony sell it for $99. It doesn't make sense. Because 1 big box + dongle takes up less shelve space than 1 big box and one slim box, easy as that.
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Got today boring home-office work. Found lot of news, that I missed lately due my business trips, so I thought I share them with my fellow forumites
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SSD != streaming service as far as I know, PS4 will not offer such service... apple orange juice much? EDIT: 1600 users maximum at any given time according the news I posted says imo much more about QoS than youtube video
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http://www.bbc.co.uk/news/technology-19896362 And this bring more than a few doubts, that what OnLive says about their service, is reality...
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Ehm... who would like to stream laggy 720p/30fps game, when they can play 1080p/60fps with no input lag from disc is beyond my understanding...
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Because they know, that lot of their customers outside Japan have no access to fast enough internet to enjoy streaming services? http://online.wsj.com/article/SB10001424052702303640104577436261084921778.html With thinking like that, I don't think Gaikai will be pushed much outside Japan...
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http://www.playstationjobs.co.uk/vacancy/561-PS2-Emulation-Debug-Engineer&page=1 This says something about their current position on emulation software...
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USB 3.0 has transmission speeds of up to 5 Gbit/s, if hardware was projected for that kind of use from the beginning it is fast enough to transmit communication between Cell and RAM inside, or if made properly you can use 2 USB 3.0 ports for even higher throughput. Everything else can be made by the middleware and emulation. SONY does not need to reverse engineer the Cell to make a proper emulator, like open source community, and if they would want that, they would make this happen sooner than in 10 years of freelancer work, like other EMUs are made for the PCs... The keywords are PROJECTED THAT WAY FROM BEGINNING
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If you put Cell on the dongle only, and use the GPU and RAM resources of the new console and make some sort of middleware, it can work.
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Thunderbolt?
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How is that remotely plausible? IIRC When PS3 launched the PS2 price went down under 149USD for a console, later going down to 99USD. (correct me if I am wrong) So if it will be just a dongle with Cell, it might be plausible for the price of 99USD I just wish SONY would make something like that for PS2 compatibility on PS3 long time ago...
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If there will really be dongle for PS3 HW compatibility, I am a game at launch... But no mention of PS2 compatibility besides cloud streaming :/ Which I do not see ever available here, because SONY is still unable/unwilling to launch PSStore in half the EU...
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As i edited my previous post, your example is 48,718% piracy rate... basic math 9.75 mio games available to end users in total. Out of which is 4.75 mio pirated.
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Though they did mean it that ridiculous way And your example is 48,718% piracy rate and not 95% piracy rate...
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Wrong math Hurlshot... What was Ubisoft meaning with the 95% bull**** number, is that number of their copies sold is 5% of all games available to users... So if they sold 5 million copies, it means that 95 million copies are pirated copies, which is ridiculous...
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http://arstechnica.com/gaming/2012/11/drm-error-causes-problems-for-legitimate-game-maker-users/
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And that is your opinion I really find it funny, that most of the FFX-2 haters actually never played the game Or they stopped right away because they are feeling to insecure to play game with 3 girl protagonists
- 168 replies
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- Japanese
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What are you playing now - the plays the thing
Mamoulian War replied to LadyCrimson's topic in Computer and Console
I DO , I won't break NDA though Just tell us, we do not tell that to anybody outside of these forums AAAAAnyway, 10 hours into Resonance of Fate, just finished the chapter 3, the combat system is pretty amazing and bosses hard as hell if you make a mistake in executing Tri-Attacks on them and their minions... I like that -
FFX-2 is not bad, if you are able to get over the girliness of the game, the battle system is still imo the best from whole FF series, and that was why I spent long time playing this game and pretty much enjoying it. And yes, you are right, lot of elements of the game made it inferior sequel, but still it was enjoyable experience. Hopefully the HD version Bluray for PS3 will contain both International versions of the two games...
- 168 replies
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