Skip to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

uuuhhii

Members
  • Joined

  • Last visited

Everything posted by uuuhhii

  1. just avoid irresponsible option 6 can make aloth -2
  2. didn't get any vatnir dialogue other than animancer experiment in half the game
  3. gardian of ukaizo heavily buged in 2.0 poe1 and deadfire have many bug most can be avoided much better then fnv
  4. the old lover thing doesn't have much setup and lack content but other part of eder are good enough
  5. nalpazka and trickster maybe fun or fury and berserker mage slayer with wizard(will be fun to fail buff themselves a lot)
  6. wish fassina will be upgrade to companion the most but unlikely
  7. yes the godhammer one and frozen ironclad one doesn't make sense
  8. land bounty are all very simple just sink pirate and rdc ship vtc ship not so sure but they still trade luminous adra so why not
  9. play through bow twice only question is how to get different ending for harbinger always get the more reclusive one
  10. go to gaun temple and talk to everyone in it trigger the eder quest everytime so far
  11. possibly not a very accurate understanding gods couldn't have need wheel for essence when gods and engwithan wheel first build the plan was give gods giant body so they are likely can always draw essence from eora the way eothas or wizard and chanter did and machine of ukaizo are only a crucial point of engwithan wheel luminous adra are clearly still part of it the concept of wheel are of couse likely to be originally ancient engwithan myth about reincarnation but engwithan animancy give them the ability to create new system base on their design and call it wheel are only natural
  12. common misconception reincarnation exist before engwithan wheel doesn't mean destroy engwithan wheel doesn't have any influence or reincarnation circle will go back to what it was
  13. trap are detected by perception one 21 per character will always be enough
  14. I cheesed this through wall of colors. You can either do it out of combat or in combat with something easy. It took about 20 minutes to do. The items are pretty cool though. I have Eder decked out with a frost shield and frost scimitar. and dlc also have ice mace though sidekick turn full companion are the most popular idea but if even vatnir are sidekick than new companion or sidekick upgrade are unlikely
  15. doesn't need high skill check can convince dragon attack rymrgand then see dragon defeated before talk to rymrgand
  16. bring back good part of memory about dao dream world but the new soulbound are insufferable and still can not get a different ending about harbinger
  17. make the water flow up in front of the sunken crown's first entrance
  18. I got the regret mote from point 2 and 3 Edit : to clarify I was messing with each point endlessly and got the regret mote at some point eventually. The set I talked about was my final playthrough. yes get 2 regret last try
  19. new Soulbound armor and shield require 100 affliction to unlock maybe easy for berserker or blunderbuss Powder Burns
  20. seems only the middle one can get mote of regret tried the other two only get conviction or hostility
  21. Furrante still unkillable and weird new bug make gardian of ukaizo encounter very easily missed

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.