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Everything posted by Thibax
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I understand your point, but if we consider that it's an adult mage and not a young apprentice, it's fine for a mage has a certain number of spells. Maybe if the experience of the class for that character was something related to the story. The class' experience is just for the gameplay. It could be strange to see a mage with just one or two spells. And I prefer spells per encounter, you feel more like a mage, you fight more using magic and not weapons. If the lore of the game can allow this, I think it's valid, mainly if the character has magic as an inate skill. If the character can use magic just by grimoires, so this vision can change.
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Ydwin
Thibax replied to Tenaya's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Rekke, please! -
Druid: - New forms: Tree or a plant based, Dragon, Phoenix, Pixie (why not?) - More plants spells Priest: - More Holy powers Chanter: - Songs spells? Chanter is more a summoner than a musicist buffer/debuffer. Spells with musical effects! - musical instruments as magic weapons Wizard: - more and more spells. I am not tired about spells. Ranger: - more pets and color option Cipher: - more spells right? More godlike races playable.
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What if the Ogre companion is a transmuter? Will he change into a giant? And talking about changing forms, can we get a druid subclass that can assume a groot tree form? https://forums.obsidian.net/topic/99146-share-pictures-of-your-watcher/page-2?do=findComment&comment=2022393 Like I said, yes for a tree form.
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Patch Notes for 1.1.0.0035
Thibax replied to David Benefield's topic in Pillars of Eternity II: Deadfire Announcements & News
So many nerfs! Well, I will try these new things. -
Too easy? I just want to play game. I am not so worried about this. Fast max level? Well, I want to use my character at full power through the game too. Then no need to have new skills in the final level if you can't use them. Fast to max gold? So many items to buy. Why to live on misery? Money, money, money, must be funny in the rich man's world.
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No need to change or remove. I liked the blessing options. It's optional.
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I am sad with this few spells option and happy with spells per encounter. I didn't like the rest system. Spells are the main weapon for casters, at least for druid, wizard and priest. For cipher and chanter can be useful too. I doubt that Obsidian will change this, but I think that would be a good idea to give one more ability point through level up, maybe for single class option Casters using points to get passive abilites, they won't learn new spells at all.