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Tale

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Everything posted by Tale

  1. I believe that's a q, not a g.
  2. Who needs old friends when you're still young? Screw them. They can go make new friends in the retirement home. You go to the bar to make new friends.
  3. A private forum is my favorite game site.
  4. Tale

    IQ test..

    I got 126 this time. I retook it because I finished early last time.
  5. It's totally hot. But, I'm not playing anymore, either. Working with the toolset.
  6. Tale

    IQ test..

    118, lowest I've ever been tested at. I'm not tired, so I won't use that excuse.
  7. I love lower levels. Especially if there's not 100% combat focus. If the characters are just slaughtering their way through monster hordes, then I usually need higher levels to be comfortable with that.
  8. I would first try to assess my situation. Am I the wilderness? Am I in a city? Am I floating in space counting the few remaining moments of my life?
  9. That free game looks like Penumbra.
  10. I don't see how a show about a torpedo boat crew living in a modern pirate port could be too realistic. It's to modern pirates what Cowboy Bebop was to futuristic bounty hunters.
  11. Now you get it!
  12. Because, among my circle, the Bount arc is horribly boring with no genuine development. One of my friend's referred to it explicitly as "everyone spinning their wheels for 40 episodes."
  13. It did. But, I didn't touch my mod during that beta period. It probably would have still worked anyway, though.
  14. I'm scared to try out the beta patches. Obsidian didn't provide a beta - final patch last time and I'm scared about beta - final compatability. Scared about having to scrap my mod. But, I'm probably just being paranoid.
  15. If you ever need voice over from a guy with a cheap in headset microphone that rarely ever works, give me a holler. You'll find none better with those criteria.
  16. It's fascinating to read about that. Interplay lost the D&D license to Atari, but maintained the ability to create Baldur's Gate titled D&D games. Which explains Dark Alliance.
  17. Night vision. That way I can live out my ninja fantasies downtown until I fall off a building and die.
  18. Well, to be fair, Shadowstrider has remarked that the Oblivion AI was actually completing quests and closing Oblivion gates on its own. I think that's pretty cool. Too bad Bethesda simply nerfed the AI so it wouldn't compete with the player rather than trying to harness that ability. Wasn't in Wizardry 7 where the AI actually had NPCs that were competing with the player on the main quest, and if the player took too long to find Map pieces, the AI npcs woudl often get there first? Imagine how much more interesting looking for Nirnroots would be if there was other npcs gathering them as well, and if you took too long, oh well, no prizes for you. Instead we get: Hi! Good Day. I saw a mudcrab today. Annoying creatures. Their claws are sharp through. Indeed! *clears throat* Goodbye. I've read reports that Radiant AI, at some point during development, also featured NPCs blatantly robbing each other, then attacking the offender. Instances where one NPC wanted an item, took it from somewhere, either by force or just picking it up. The owner would look for his item, find the other NPC had it, and pick a fight,. After a while, you start wondering where your shopkeepers went!
  19. I feel a bit of frustration over: 1) Loving Morrowind to death 2) Seeing so many people love Oblivion 3) Thinking this expansion sounds absolutely awesome but, being unable to like Oblivion no matter how hard I try and using mods. *shrug*
  20. Last time I did comics like this, I did a feedback pass, but screw that this time.
  21. Magneto was a weakling.
  22. The game looks interesting. I'll try to remember to keep an eye on it.
  23. So, how about that crossdresser?
  24. That's the entire motivational setup! And there are plenty of other great things about it, but that's the one that puts it over the top. The ability for a game to inspire emotion is a very incredible thing.
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