Star Ocean: Till the End of Time (per the other thread)
and about to give up on it because I'm fighting dragons that paralyze my entire group until they're dead. The only counter for having all three members paralyzed is Amulets of Freedom, which I need to go about dealing with the annoying item invention nonsense.
Thanks to this, I've just reordered my stack of PS2 games in order that I now am going to finish them, first to last:
Star Ocean: Till the End of Time (will pick up from save)
Tenchu: Wrath of Heaven (will restart)
Shadow Hearts (will restart)
Jak II (will restart)
Disgaea - Hour of Darkness (will restart)
.Hack: Infection (will restart)
.Hack: Mutation (never started)
Silent Hill 2 (will restart)
Silent Hill 3 (never started seriously)
Silent Hill 4 (never started seriously)
Final Fantasy XII (will pick up from save)
Suikoden V (will pick up from save)
Then I'll give the two Fallouts a try and finally System Shock 2.
I might buy Xenosaga: Episode 3 and give that trilogy a playthrough.
Edit: Oh, and I still want to finish my Wild Mage Baldur's Gate 2 playthrough.
Looks like I have no reason to buy a new game until next year.
We're throwing non-RPGs here?
Barely touched
Silent Hill 1-4 (will finish someday)
Barely touched any but 2.
Uru
Disgaea (will finish someday)
Jak II (will finish someday)
Dawn of War: Winter Assasult
Halfway through
Star Ocean 3 (should have included it earlier, plan to finish)
Fell at the last hurdle
Fable (maybe should have included earlier)
Tenchu: Wrath of Heaven (will finish someday)
Barely Touched
Fallout
Fallout 2
System Shock 2
Dungeon Siege
Diablo
.Hack episode 2
.Hack episode 3
Halfway through
Final Fantasy XII
Suikoden V (though I will finish it soon)
Fell at the last hurdle
Diablo II
Xenosaga episode II
Bloodlines is a fantasy variation. You might be able to call it gothic fantasy or whatnot. KOTOR would be a futuristic fantasy.
I don't see how Fallout could fall into fantasy. Bloodlines and KOTOR are both swords and sorcery games. I never got too far into Fallout, but I didn't see much of the sorcery element.
I don't think the game's point was to create an overall consistent and believable fiction.
Your last point "why not here?" would probably be because it would be damned annoying if the screen shook constantly.
I talked with a friend about RPG genres in respect to MMOs. I'm mentioning it because it applies to non-MMO RPG games recently. He said "Fantasy is a flooded market" to which I responded "Flooded? It's ****ing Waterworld."
Star Wars is swords and sorcery. Not 100% in the movies, but 100% in the three RPGs made off it (KOTOR1, 2, and SWG).
And heck, the upcoming Mass Effect is guns and sorcery. We need more Science Fiction RPGs, we've got barely any, and none recent.
I beat my first playthrough easily enough. I'm maybe halfway through my second.
I can never bring myself to play good characters all the way through RPGs. Not enough funny options.
"We've also got Star Wars franchises like Knights of the Old Republic ... that we will not leave behind. It's very important to us that we grow those franchises."
Doesn't really say anything. It was probably among a list of titles, hence the "...". And with only 2 titles a year, it could be forever before they get around to it. All it basically says is they want to do it at some point when they get around to it.
It's everywhere! Quick, lock yourself in your house because there's terrorism!
On topic, ABOUT TIME! These buggers are late and I felt lied to that my flying automotocar is taking so long.
How can you claim that Half-Life's ending was rushed/unfinished, cliffhanger, or plain missing compared to Half-Life 2's? Half-Life 2's was drastically more of a cliffhanger than Half-Life's.