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Tale

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Everything posted by Tale

  1. I'm not a PnPer, but I love Doctor Who! I'll be very interested in seeing the rules you come up with. If they're interesting enough, I may end buying my first ever rulebook.
  2. Soul...stones?
  3. It's posts like this that remind me why you're not on the list.
  4. Forgot about that one. They should have killed off 40 instead, Sev is too awesome. But hey, it leaves the game open for sequels (playing Sev after being captured and escaping or something like that)... but then he'd have to still be alive. I assumed it was a lead in to the Republic Commando novels.
  5. According to the official forums, some people have figured out that it's related to time. When you first arrive at Sunken City, it is day. So, be sure to leave for it during the day. Otherwise it makes you wait.
  6. Star Wars: Republic Commando
  7. I forgot to add Indigo Prophesy. 1) What was cut out of that game at the request of Atari was no marked improvement. 2) The latter portion of the game just being ridiculously silly would have been the same.
  8. Overlord: Raising Hell!
  9. Mythologies: Sub-Zero was hard. Cheap and hard. Mostly cheap. The only difficulty Mortal Kombat knew until at least 4 came out. Stopped playing them then. I actually liked the cinematics back then. They were good for the time. Compared to some of Final Fantasy VII's and other games such as Starcraft, those were terrific.
  10. AO should be marketable. In a world where even Wal-Mart readily sells unrated movies, there's no reason for it to not be.
  11. It's not an excuse for shoddy workmanship, but the 360 gets a hard time over this when, in reality, the failure rate is not much higher than it was for PS2s, esspically the early ones, and that was the most popular console of all time. Sony cirtainly never sank the amount that Microsoft did into alleviating the problem either. Not that I don't love my PS2, I'm just a bit suprised that the 360 is getting such a hard time over somthing that's happened to other consoles in the past. Because the 360 failure rate was indeed much higher than the early PS2 rate.
  12. I'm all over the place. The Legend of Zelda: Phantom Hourglass, Final Fantasy Tactics: The War of the Lions, yesterday I started Disgaea: Afternoon of Darkness, and today I recieved Gears of War. I should finish The Witcher before I start Gears of War, however.
  13. Unless you're trying to create a game to use as a foot into the gaming industry, build for yourself, not the audience. Treat it as art and expression, not a commercial product. You'll enjoy the experience more.
  14. Except me, right? I just took receipt of Doctor Who: The Complete Third Series. I looove Doctor Who.
  15. Probably those plasmids that were discovered in the files.
  16. Tale

    Why does it seem like there's a Sweden/Finland rivalry? Ya'll are practically the same country. Have you guys even looked at your flags? It's a pallete swap.

  17. I went back to an earlier save, before attacking the Duty guys. I am still on "friendly" terms with both (although I did kill the tower sniper, my last save before that is waaay too old). I am now busy strying to figure out how to survive the red forest. But thanks for the info. It just looked like both wanted you to sign up and maybe there was some kind of trade off between good and bad things for each of them. Now off to kill more Monolith guys... without getting myself killed all the time... If you're at the point where you're killing Monolith guys, you should have already had the opportunity I was talking about. There was a general (or something) or some sort back in The Bar area that's blocked off by Duty guys. However, it's often a good idea to just avoid doing things to get too friendly with one that'll get you unfriendly with the other. I just want to warn you about that. There's not much benefit to getting either side green to you, except it makes the other side red.
  18. Bunk. Competition is never about being perfect. It's about being simply reasonably better. Appearing less corrupt than others is easily a point to compete upon. Aside, Penny-Arcade practically proves it. They've lambasted plenty of games from plenty of companies and downright refuse to advertise a game they can't recommend. They've had companies threaten to pull advertising altogether over some of it, but the fact that Penny-Arcade is capable of getting the trust of its readers keeps the advertisers coming. Because the advertiser needs the reader.
  19. The games sites need readers to get ad revenue, and the readers need trust to read the game site. Many food critics simply don't publish their bad reviews from what I hear. Which contrasts with what you're saying.
  20. I wouldn't be surprised if it went down like this: Editor: Eidos is upset with us for the low score on Kane & Lynch: Dead Men and will be pulling advertising. I'm not going to take down your review or anything of the sort, but in the future we would appreciate it if you were a little less harsh in your reviewing. Reviewer: **** you. Editor: What?! Review: I said "**** you." **** Eidos, **** Kane, **** Lynch, **** **** **** **** **** **** twilight princess **** **** **** the only good game is Tony Hawk **** **** **** Editor: Get out! Not saying that's what happened, but it would be funny.
  21. It's still only a rumor. You can't "I told you so" over a rumor. Of course, the notion that reviewers working for major sites or magazines aren't pressured to give higher reviews because of advertisers is ludicrous. Whether or not that pressure works is another matter. We have admissions from Penny-Arcade that Ubisoft was upset with them about what they said about Prince of Persia 2.
  22. Tale

    Pssst

    Nobody gets to see that unless they look explicitly for it in your profile. It's kind of useless. However, I am a Warlock.
  23. Oh... my... god.

    You're right. I never thought about how shallow and meaningless my life was before! *cries*

  24. Sounds almost as bad as you! I'm ****ing pretty, you son of a ***** *** *** ****** *** *** *****. Also, this dog just *Walsinghamed* in the planning room. Horrible horrible stench.
  25. You don't actually join Freedom or Duty, you just get friendly with them. And Skull wasn't the way to do that, anyway. He was connected to that, but kind of a sidequest on that path that you can pick up and do early. The actual quest for doing jobs for Duty comes from another guy who you get access to later, you'll get notified when. However, by killing both Freedom and Duty guys, you just made things a bit harder for yourself in that regard.
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