Everything posted by Tale
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What you did today
His answer's better than mine.
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What you did today
What kind of people want 6 personal references? I'm a shut-in, dag nabbit. I'm stretching to find 2. Oh wait, yeah... the kind of people who give out jobs with guns.
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What is consciousness?
What, even taking into consideration that fact that quantum mechanics is the government of the macroscopic world? Seems far-fetched to me. Causality doesn't imply predictability (determinism). Causality implies "if I do this, something will happen". It makes no assertions about what will happen. Istama: Like TA said, free-will is a combination of the illusion of chaos and non-determinism in the universe (and an illusion that will forever hold true for humans). And in the case of humans there is actually a strong case for true non-determinism re a multitude of various stochastic processes in the brain (from sensory input to metabolic equilibria to electron flow). There's nothing about predictability in there. Simply that everything that is is causally determined. HEY! What does causality mean again? Don't confuse the basic concept of determinism with the philosophy of determinists.
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Stargate Atlantis, SG-1 & Sci-Fi Channel Thread
Ark of Truth was one giant Deus Ex Machina to the Ori arc. But these "Sci-Fi" shows have been doing that constantly since at least the original Star Trek. It was still better than anything to come out of the Ori arc.
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St. Pat's Day
I've known lots of people with St. Patrick's birthdays. Myself for example.
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What is consciousness?
I'm completely behind the basic concept of determinism. Causality as an inviolate rule.
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Character Creation and Customization
Your girlfriend's a Farscape fan? Keeper.
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Character Creation and Customization
Generally an RPG is considered a game with a combat simulation system that is similar to those used by PnP RPGs from which the CRPG spawned. Simply having a growth mechanic is often considered insufficient. But heck, even Vampire: The Masquerade: Bloodlines only had probably one more RPG element than Deus Ex. It's a heavily debatable topic. There's very little formalization in video game genre discrimination. Even some of the older games of the CRPG heritage billed themselves as adventure games. I personally prefer relatively strict assignments based on the most prominent aspects of the game and according to key examples. I think Deus Ex has far more in common with Half-Life than Baldur's Gate and would sooner recommend it to a Half-Life fan than a BG fan. Then throw in whatever qualifiers you think are relevant (action, adventure, with RPG elements, etc.).
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"You found a secret area!"
No, not yours. The post I had but edited out. I was arguing against something you said in a way that's really not relevant to the topic at hand.
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"You found a secret area!"
*pointless argument*
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Is the system class based or something else?
Classless, sounds more like fallout.
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What are you playing now?
Lunar 2: Eternal Blue Complete The last PSOne game I own that I never beat or gave up on. I even have the strategy guide. Best strategy guide ever made.
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What are you playing now?
People say this kind of thing a lot. I'll never understand it. It's one thing to accept what something is, but to find it fun? What if they simply don't like Diablo? If "they" don't like Diablo, they most prolly won't like Hellgate either. Duh. It was a rhetorical question. The point is that accepting it for what it is is not the biggest hurdle to overcome to like the game.
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Project Origin
Despite being such a fanboy for this game I have yet to watch any trailers. So, is Warner Bros. going to be the one publishing this? I know they own Monolith now, but I also see that Sega published Condemned 2 instead of WB. This may be one of two games I upgrade my PC for. I know it's probably not too demanding on specs, but it may still be slighty too much for my PC. And this is hopefully assuming that it's coming to the PC without delay. Sweet, looks like they may have upgraded the melee.
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Final Fantasy VII,a game with bad graphics but great gameplay
I rest my case. I find it ironic that anyone who gets that angry about something so trivial can criticize anything as emo. People who don't like something are cool. People who feel the need to tell everyone why they don't like it, why everyone else shouldn't like it, and then get upset when they find out they started an argument are hilarious. Personally, Fable should be a contender for the biggest pile of **** to hit the store shelves. And let me blah blah blah blah. Anyone who disagrees is an idiot.
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Final Fantasy VII,a game with bad graphics but great gameplay
You're such a bad troll. It was 2 minutes to the first fight.
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What are you playing now?
People say this kind of thing a lot. I'll never understand it. It's one thing to accept what something is, but to find it fun? What if they simply don't like Diablo?
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Final Fantasy VII,a game with bad graphics but great gameplay
If a game can upset you that much, you probably should unclench a little.
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Final Fantasy VII,a game with bad graphics but great gameplay
I keep seeing "I played FFVII when I was 10" and the only thing running through my head is JUST HOW GOD DAMN OLD I AM?! Jesus christmas. I'm too young for you people to make me feel old. I can't say I like 6 more. I've played 6 3 times and I can never bother playing very far past the end of the world. It's terribly awesome up until that point. But shortly thereafter it starts to feel like the game is phoning it in.
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Combat
Just exaggerate the melee from Uncharted. That'd be nice!
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Combat
You couldn't do that in 2, the radios were nanite things. Yes, you could. No, they weren't. (actually they were, but only for plot relevant characters)
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Final Fantasy VII,a game with bad graphics but great gameplay
The gameplay was well passable at the time. The story's not grand, but it's good. What's best is the characters. Each of whom are all generally likeable with their own stories to tell. It's not so much that it's one great story, it's that it is multiple good stories.
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Combat
You are misreading, but he did word it kind of funny. He's against knocking every guard you come across out without their being any consequences. Ideally, knocking guards unconscious should raise suspicion and alarm. Even if the guard is never found.
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What's your poison?
This test generally put me as an anarchist with communist tendencies. Sometimes I'm closer to Ghandi, sometimes I'm closer to to down the middle and at the bottom anarchism. It's bunk either way. You ask me these completely out of context general idea questions and I'm going to answer out of ideals, not my real world stance. I'm with Gorgon on thinking that many of the questions are stupid. Edit: And when the heck did Astrology start to apply to political persuasion?
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Combat
I really liked how Blood Money did it. You don't go around trying to be unnoticed taking everyone out. You make it look like you belong there. That's how Assassin Creed mostly handles it, too, but it has a very simple system of just pressing a button to suddenly fit in. Metal Gear Solid tries to be better about it, but not too hard. In 2 and 3 if you knock a guy unconcious or kill him, sometimes someone will come looking when he doesn't report in. However, they don't find it weird that he's got a sleeping dart stuck in his neck and if you knock out or kill the other guy, you have nothing at all to worry about. Which is actually still a more complicated and interesting system than others use, but the net effect on the player's actions seems insignificant. I too would prefer a more interesting stealth system than hiding in dark rooms and around corners while knocking guards out who are in your way. Whether that be because of difficulty using that method or simply because of better stealth/infiltration options (such as disguises and scaling walls), I won't claim to be too picky about.