I agree. Despite all the claims of bugs, it also seems the most polished to me. No despawning enemies when loading a save. No "I can't get into Moira's hideout" or "the conversation with the hags drops because I don't have Gann." It's also the most functional Bethesda Gamebryo release I've played. I haven't gotten locked into a Vault, found dead named NPCs below a ledge, or gone to a quest target with no update.
*sniffle*
I miss having to go into the toolset to find workarounds for quest/game breakers.