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Tale

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Everything posted by Tale

  1. Why would I want to talk to Benny? I can't speak lead.
  2. Even though invisible war was fine. The main problems with it were engine limitations and console concessions. The parts that ignoring would ignore were the good bits.
  3. I've seen it posted that whatever they do, you need to drop it first, then pick it up, to make it do it.
  4. Publisher, in my experience. By quite a bit. I know a studio that actually only has one in-house "tester" and his responsibilities are far more than test.
  5. I've seen reviews that didn't mention bugs at all. There was one guy who mentioned that he had two installs, one was buggy, one was not buggy. So it might be a hit or miss thing.
  6. You can tinker with their navigation? That's boffo. I fully expect the slide show at the end to reveal they made it there. There being they crashed into the desert and died.
  7. Deus Ex 3? Oh dearie. A game where your character is a part of a nanomachine hivemind with the rest of humanity. Or maybe you start off on the fringe where you've avoided conversion and can fight the system.
  8. How long have you been waiting for a chance to say that?
  9. My next run is going to be a 8 Charisma "Bail, Jim Bail" superspy. I'm looking forward to it. With the silenced .22. Guns, Speech, Sneak.
  10. Because you don't need them? Most terminals I've found have only required 25 science, most locks only 25 lockpicking. Most times that they don't, there's alternate ways around them.
  11. I've found 3 or 4 skillbooks. Only one wasn't owned. :'(
  12. Poor Irish Morgoth...
  13. Paying to get in the Strip. *points* *laughs*
  14. Wait wait wait. Why are you taking pictures instead of screenshots?
  15. What difficulty are you on?
  16. On one condition. You're now playing by committee.
  17. You're supposed to help, you big meanie!
  18. You and I most definitely have different definitions of the word weird.
  19. Stat checks don't show up unless you pass, unlike skill checks. There are probably a ton, but you'll never notice if you don't have the score. I'm running through with a Charisma of 3.
  20. I've been there? Who is it?
  21. I've seen screenshots of it. Haven't done it myself.
  22. I agree. Despite all the claims of bugs, it also seems the most polished to me. No despawning enemies when loading a save. No "I can't get into Moira's hideout" or "the conversation with the hags drops because I don't have Gann." It's also the most functional Bethesda Gamebryo release I've played. I haven't gotten locked into a Vault, found dead named NPCs below a ledge, or gone to a quest target with no update. *sniffle* I miss having to go into the toolset to find workarounds for quest/game breakers.
  23. That's your wild wasteland perk kicking in with an encounter that wouldn't normally be there. Ahh. Thank you. The name wasn't Drew. It was Owen. Owen and Beru. Hit level 12 last night. Completed the Vault 22 quest as level 10, turned it in, and went 3/4ths the way through 11 on that turn-in. Did the nearest quest which was just talking to people and hit 12. 2 levels in 30 minutes, nice. Can't wait to hit 14 for Jury Rigger.
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