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Tale

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Everything posted by Tale

  1. Boone should be the easiest to keep alive. Since he absolutely murders anything that moves below a Giant Radscorp.
  2. If I ever get motivated (fat chance) I'll work on a Seven Samurai ripoff.
  3. 1) Nope! So happy about this. Loading is very improved all around. 2) Stormtroopers died too quickly in the original, in my experience. They were the only enemy where using the lightsaber was viable, but they all died long before your combos ran out. In this game, however, lightsaber attacks are much wider and very useful for attacking entire groups of stormtroopers at once. You're also not stuck only targetting one stormtrooper per combo. I'll start a lightsaber combo against a group of three, then turn it around to continue on some guy that came up behind me.
  4. The information isn't that obscure. It's probably in every encyclopedia you can find in this country. And Caesar (in the game) was nothing if not a reader.
  5. Starcraft 2 is great.
  6. As did Russian Tsar.
  7. Sway. EDIT: By the way, much complaining about the world building on the Bethesda boards. Apparently every location had something interest in Fallout 3 which is something I've never noticed in my playthroughs... Those abandoned grocery stores and the subway system were something, eh? I honestly can't find it in myself to explore in Fallout 3. The best it gets is Gary.
  8. Started up yet another new game last night right before I went to sleep. Dropping my SCIENCE character. He was just a gimmick and I really couldn't see long term prospects for exploring the vaults and various caves with it. New character is Energy Weapons, Science, and Sneak. Basically my standard build for games like this. Goal is to try to play both sides and not piss anyone off too early.
  9. I had two experiences. 1) Got on, disarmed, left, it exploded. 2) Reloaded the save. Got on, disarmed, left, SUCCESS
  10. If you loot the spy, you get the code to defuse it automatically. Also, how the heck did I never find this "The Thorn" place before?
  11. I'm at 4:30 and just started the last level. Or what I think is the last level. Given the length of the previous levels, I expect another hour, hour and a half. Which would still be short. But not that short. Edit: What the hell? Level select shows two levels for me. The one I just started and a locked one. Given that most levels are pretty long and split into multiple sections on the level select, this doesn't surprise me. What surprises me is the cinematics. 7 unlocked so far. 13 left. I know there's probably two endings, but that's a lot of cinematics if I've only got one longish level left.
  12. STEAM is never included in those numbers. The only people who know STEAM sales are at Valve and Bethesda.
  13. I know, that's why he's appealing! ....seriously, I want a subtle romance option with someone. I don't care about whether they get into bed w/a visual sex scene (don't care to watch pixels do it, thanks) I just want the romance or tragic-romance options/influence. Then just be good friends and consider it subtle.
  14. Initial comment. I purchased the Collector's Edition for PS3. The packaging is crap. It's a plastic box/shell that seems to be made out of a thin version of clamshell packaging. Mine was already torn a bit in shipping and had a dent, too. The adhesive sticker holding the bottom in shape had peeled off taking away paint from the plastic... It's about double the size of the steelbook case. The extra space is for the paper box the USB mimobot thing comes in. The USB mimobot is actually kind of nice. The plastic container is not an optional packaging. It's actually the piece that includes the title of the game. As a collector, I can't simply discard it as packaging. And my steelbook appears to contain scratches.
  15. He's damaged goods, Lady.
  16. It wouldn't be space opera without a romance subplot. But the players won't settle for just one romance option, that's not enough choice.
  17. I didn't lump anything under anything, I was responding to Purkake. He brought up "government go away." Video games aren't about the free speech of children, they're not the children expressing anything. And the right to protect children from speech can only be exercised in very limited cases. There's actually not a lot of legal precedent for prohibiting children's exposure to violent media. Sex, yes. Profanity, yes. Hate speech, yes. Violence, nope. And these cases almost always focus on violence.
  18. The only thing I anticipate disappointing me is it being too short and having a possible cliffhanger.
  19. She was uninteresting because she was a minor character. She beat up some guys in a bar, ooh. That doesn't reflect any negative attribute about the character itself. You wouldn't remember her if she hadn't been there, either. That is also not a reason for her to not be used.
  20. I don't understand why they shouldn't reuse her. Being a minor character in one work doesn't exactly exempt you from importance in others.
  21. This is a question of freedom of speech, as protected by the first amendment from the federal government. And due to the incorporation doctrine of the fourteenth, the states may also not infringe on this right.
  22. Maybe a bad idea if you're a negative nancy. The first one was a good game plagued by clunk and poor polish. A sequel that promised to refine it was a terrific idea.
  23. Except that it works quite well in the main quest. In fact, Josh quite right encouraged players to do that in interviews, while noting that you can't do it all the time (which is perfectly fine and I've in fact witnessed that, and it didn't bother me in the slightest). -.- It does, eh? Intriguing.
  24. The game doesn't respond well to you gaming both sides.
  25. Take note of the entire Qunari people.
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