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Everything posted by Tale
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Are you talking about the PC? Because that's the normal price for console games.
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Okay, so my verdict. Let's get this out of the way first. It's short. 6 hours is how long I spent with it to completion of a single ending. Gameplay is much improved in almost all areas. The platforming is largely the same. And the camera behavior is still about two generations behind. There's a lot of variety lost in this game. There really only about three levels for those 6 hours (Dagobah does not count as a level). And you're only fighting Imperial troops. But in comparison to the first game, it's a quality over quantity. Each enemy fulfills a purpose and adds something to gameplay. With a minor exception, one enemy who is little more than a reskin. The environments are all better polished. This is all comparative to the first game, though. It's a quality above the first game in terms of mechanics, but it's lost a lot of the interesting elements of different settings within Star Wars. Compared to games that are not Force Unleashed though, it's still not up to par in the improved elements. It's not a Devil May Cry or God of War. Game series that manage to have better gameplay, variety, and length. Some of you may wonder about the plot. No new characters are introduced of note and the old characters aren't further characterized. Starkiller himself has regressed as a character and is simply unlikeable. He's obsessed and later angry. Starkiller in a nutshell. The ending of the original game implied he had calmed down a bit into a more traditional hero. This could be explained away as cloning or memory wipes, but it wouldn't make him likeable, just unlikeable with a plot excuse. As a final note, I can't recommend this game. If you loved the first game, rent it. Buy it if you see the price go down quite a bit.
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They're setting a tone, dag nabbit. It's not meant to be literal! I don't think the narrative operates by the mechanics. This is generally true. Then again, maybe they had a Pulse Gun. Maybe they hired another guy like the player.
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Default internet pronoun.
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Whose idea was to sepia filter Forlorn Hope? Because that's a nice touch. It's always kind of jarring to hang out there, go in a door, and "holy crap, my hat is RED." So I go back outside and it's just so... bleak. A little from column A, a little from column B. There are various quests that ask you to visit various vaults. But you can do them early. I'd warn you against visiting Vault 11 until the next patch. It may make the Lucky 38 hostile to you. And I'd warn you against visiting Vault 22 until you're doing something for Veronica, because that introduces a new option.
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Silly rabbit, Steam is not porn. Damn, there's a fifth?
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The Iraq war was a disgrace, but sometimes we forget just how much
Tale replied to Humodour's topic in Way Off-Topic
Too bad the west is bored of martyrs. I'd be surprised if it was talked about for more than a day. We consume and pass information at about the rate we consume and pass our tex-mex. -
There's a fourth instance out there, but I can't figure out what that website is for, so I won't link it.
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Writing characters isn't exclusively an exercise in "write this character." It's often the larger task to write for the character. A character's mere existence is not the breadth of character writing. How does the character react and interact with new things? How do these things change the character? How do these things help express facts about the character? In the case of Isabella, there simply was no way to feasibly do this in DAO, given the minor participation the character had. A larger role would give her more interaction/reaction opportunities. Add that to the desire of writers not simply to have the character on paper, but to express those ideas to others, and you might see why someone would 'write this character again.' Edit: To reduce snark.
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Right... Well, maybe he shouldn't have given you the chip back at all!
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Nobody's going to notice that he mentions Twilight MMO?
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You might need to clarify. I see no previous post recently from you on this topic and you're not quoting anyone mentioning a plothole. I have no idea what you're referring to.
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Boone should be the easiest to keep alive. Since he absolutely murders anything that moves below a Giant Radscorp.
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If I ever get motivated (fat chance) I'll work on a Seven Samurai ripoff.
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1) Nope! So happy about this. Loading is very improved all around. 2) Stormtroopers died too quickly in the original, in my experience. They were the only enemy where using the lightsaber was viable, but they all died long before your combos ran out. In this game, however, lightsaber attacks are much wider and very useful for attacking entire groups of stormtroopers at once. You're also not stuck only targetting one stormtrooper per combo. I'll start a lightsaber combo against a group of three, then turn it around to continue on some guy that came up behind me.
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The information isn't that obscure. It's probably in every encyclopedia you can find in this country. And Caesar (in the game) was nothing if not a reader.
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Starcraft 2 is great.
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As did Russian Tsar.
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Sway. EDIT: By the way, much complaining about the world building on the Bethesda boards. Apparently every location had something interest in Fallout 3 which is something I've never noticed in my playthroughs... Those abandoned grocery stores and the subway system were something, eh? I honestly can't find it in myself to explore in Fallout 3. The best it gets is Gary.
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Started up yet another new game last night right before I went to sleep. Dropping my SCIENCE character. He was just a gimmick and I really couldn't see long term prospects for exploring the vaults and various caves with it. New character is Energy Weapons, Science, and Sneak. Basically my standard build for games like this. Goal is to try to play both sides and not piss anyone off too early.
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I had two experiences. 1) Got on, disarmed, left, it exploded. 2) Reloaded the save. Got on, disarmed, left, SUCCESS
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If you loot the spy, you get the code to defuse it automatically. Also, how the heck did I never find this "The Thorn" place before?
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I'm at 4:30 and just started the last level. Or what I think is the last level. Given the length of the previous levels, I expect another hour, hour and a half. Which would still be short. But not that short. Edit: What the hell? Level select shows two levels for me. The one I just started and a locked one. Given that most levels are pretty long and split into multiple sections on the level select, this doesn't surprise me. What surprises me is the cinematics. 7 unlocked so far. 13 left. I know there's probably two endings, but that's a lot of cinematics if I've only got one longish level left.
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STEAM is never included in those numbers. The only people who know STEAM sales are at Valve and Bethesda.
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I know, that's why he's appealing! ....seriously, I want a subtle romance option with someone. I don't care about whether they get into bed w/a visual sex scene (don't care to watch pixels do it, thanks) I just want the romance or tragic-romance options/influence. Then just be good friends and consider it subtle.
