Even though invisible war was fine. The main problems with it were engine limitations and console concessions. The parts that ignoring would ignore were the good bits.
Publisher, in my experience. By quite a bit. I know a studio that actually only has one in-house "tester" and his responsibilities are far more than test.
I've seen reviews that didn't mention bugs at all. There was one guy who mentioned that he had two installs, one was buggy, one was not buggy. So it might be a hit or miss thing.
You can tinker with their navigation? That's boffo.
I fully expect the slide show at the end to reveal they made it there. There being they crashed into the desert and died.
Deus Ex 3? Oh dearie. A game where your character is a part of a nanomachine hivemind with the rest of humanity.
Or maybe you start off on the fringe where you've avoided conversion and can fight the system.
Because you don't need them? Most terminals I've found have only required 25 science, most locks only 25 lockpicking. Most times that they don't, there's alternate ways around them.
Stat checks don't show up unless you pass, unlike skill checks. There are probably a ton, but you'll never notice if you don't have the score.
I'm running through with a Charisma of 3.