Hey everyone,
Difficulty indicators do not display when level scaling is enabled. Basically, every quest/creature/area has a predetermined level and this level is used to determine what the difficulty indicators display. When level scaling is enabled, the levels of these quests/creatures/areas are changed, but the difficulty indicator system is not set up to account for changes in difficulty scaling. Because of this, we opt to not display difficulty indicators when level scaling is enabled, rather than displaying inaccurate information. That being said, we are still tracking this issue internally and reviewing our systems. Thanks a lot for the feedback, everyone!
- JL