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Cdiaz

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Everything posted by Cdiaz

  1. (Also to elaborate, on my testing I am unable to get the issue to occur on my screen in the live public beta build, which is why I am asking)
  2. Hey Madscientist my ace in the hole , Any chance you could get me a screenshot of this bad boy? Any of you others that want to get on my good side like Madscientist here can try to steal his position and send me one as well Thanks all! You the best, -Caleb
  3. Hey Enduin, Looks like we have had instances of this happen to us when testing local builds. We have the issues logged and are currently working on them for a hopeful future fix. Thanks! You the best, -Caleb
  4. Yo Madscientist, I'll add a bug about the trap description as we don't appear to have it in our database currently, good stuff! You the best, -Caleb
  5. Hey Madscientist and morhilane, We have a lot of bugs currently on incorrect resources showing up or vice versa, especially with multiclassing. If you guys run into specific instances, feel free to keep sending those bugs in! (We have all the ones mentioned above by Madscientst). You the best, -Caleb
  6. Hey Madscientist, We have this partially bugged, but being able to obtain multiple items using save/load is a neat trick. I\ll be sure to add this info to the bug we have. Thanks for the assist! You the best, -Caleb
  7. I did do this build this weekend and agree. I know we have this in our system, but I'll def make sure this feedback is added to the system devs. You the best, -Caleb
  8. Hey guys! Yeah we have a ton of issues with the Mataru Warriors, and great enemies that want to make the game easier for us . We have all the instances recorded above logged, but any other areas you see these happen feel free to make a new post about 'em. You all the best, -Caleb
  9. What's goin on sethillgard, This info actually helps a good amount with the screenshot. We have similar issues with this Error and I can add it to the bug in our database, so this is easy to get to You the best, -Caleb
  10. Heya Mereinid, Looks like the Priest getting stuck in the casting animation is the culprit? I've downloaded your files and will take a look at investigating and reproducing it in the way you described. Thanks for the info! You the best, -Caleb
  11. Hey IndiraLightfoot, Yeah we've had this issue happen with companions before, it's always to the same "Oh. ok." reaction. We're you doing anything unique or different from normal? In the middle of a cast, interrupted, etc. Anything that could lead me to reproducing the issue on our end. Thanks! You the best, -Caleb
  12. Hello you great and wonderful people! I've started going through this list of bugs and input the ones not currently in our system. Its a good sized list so it'll take some time, but I will ensure to get to it all! You the best, -Caleb
  13. Huh. Yeah I see what you're talking about with the slight stutter on loop. That's actually a great catch! 10 points to your house! You the best, -Caleb
  14. No problem, I'll keep an eye out and try to reproduce the issue The image actually helps me a ton since it gives me clues to look into with older issues that may be happening with pets, or Chanters. Thanks though! You the best, -Caleb
  15. Xaurips, really? Did you use an ability and they were untargettable, or did the scene load and enemy NPCs were untargettable/not moving? We were having an issue similar to that with Encounters
  16. Thanks friendos! It always helps when the community gives their input for the devs, and especially in a constructive way cause our devs are awesome. You're all awesome too, I'll be sure to add your guys' input as well! You the best, -Caleb
  17. Hey guys, I commented on another post, but I have input this data into a bug for review. Ive added your input as well as the picture you linked. Thanks a ton for the feedback! You the best, -Caleb
  18. Hey TheHoraeOfDoom! Thanks a ton for your post. This issue is already in our system and currently being worked on. You the best, -Caleb
  19. Hey Enduin! Yeah, my theory is we're not seeing the mosquito the Warriors are trying way to hard to get on themselves We do have this issue recorded and are actively looking at getting a fix so the Warrior's fight the correct target: The hostile PC You the best, -Caleb
  20. Hey Narcoplyse! The issue we are currently having is when the ability Mule Kick is used on either the Wurms or the Blights, it is putting the enemies in an untargettable state. Does this sound like what you were experiencing? -Caleb
  21. Hey Tanos, This issue has been brought up in a previous post earlier this week. You're right: Chill Fog is supposed to be a level 1 Ability, as is shown in the Grimoire. This actually opened up a ton of Abilities which were having a similar issue, so thanks for reporting this! You the best, -Caleb
  22. What's up Dr. H.A.! First off, sorry I didn't type your full name. It's a good one don't get me wrong, but a full one, for sure. Also if I just typed it out it would have been faster than writing all this, so I regret all my decisions. Is there any more info you can provide for getting this issue to occur? Did your character randomly just get stuck on travel, or was this a save/load? Any info would be greatly appreciated! You the best, -Caleb
  23. Hola swamp_slug! Some good finds! We do have these issues currently being worked on since it feels a little like a 'You Shall Not Pass!' moment is currently making this a hurdle . Ill be sure to add comments on these bugs with the info you provided. You the best, -Caleb
  24. Hey barderic! I'll add this to the feedback for our devs to check out See if we can get some love for our older backgrounds! You the best, -Caleb
  25. Heya Nail (And all), His bug level count is over 9000!! Feel free to add them to this post or create a new one! I'll be keeping an eye on this or any others that come in, with the assistance from our awesome team! That being said, a good amount of these are logged currently, but Ill make sure to get the ones that aren't are logged in (The double Vektor issue is new to me!) Again, thanks a ton for you diligence in making our game a lot better! You the best, -Caleb
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