Jump to content

Hell Kitty

Members
  • Posts

    2270
  • Joined

  • Last visited

Everything posted by Hell Kitty

  1. I hope it has an awesome inventory. That's what's most important.
  2. Capitalist pigdog. You'll buy my **** and you'll like it, jerkface.
  3. It makes no sense to buy a product who don't want for the sake of a supporting company, but when it comes to business, moral support offers no meaningful contribution.
  4. If a single console exclusive was enough to prove that console gamers want something different to PC gamers, then a single multiplatform title would be enough to prove that PC gamers and console gamers all want the same thing. A game like Deus Ex: Invisible War doesn't prove that multiplatform development is bad any more than a game like Hitman: Blood Money proves that it's good. The quality of a game isn't determined by the hardware it's made for. Games are made multiplatform because they work on variety of systems and are popular with gamers on a number of systems. Games are made multiplatform more now because there isn't such a huge divide between what PC and console hardware can do. And that's not even factoring in the rising popularity of gaming, the rising costs of games production, and the fact that as a business you want to get as many people as possible to consume your product. Even PC exclusive RPGs like The Witcher and Gothic have more in common with current multiplatform RPGs than they do with PC-centric games like NWN2 or older PC games. Recently a Blizzard dev spoke about a possible port of Diablo 3 to console, and the need to change the control from point and click with a mouse to direct control with a gamepad. That's it, just a change in controls (and of course the UI), there is nothing else about Diablo that would need to be changed, and any claims that "oh they would probably simplify it for a console" aren't even specific enough to be anything more than pure nonsense. The problem is your insistence that there are two groups of gamers, and group 1 wants x and group 2 wants y. That simplistic view might work for gaming as a business, where the powers that be decided they want a game to be in genre X because that's currently popular, but it does nothing to show what individual gamers want or like. The fact that turn-based games are rare on PC now doesn't prove that PC gamers don't want turn-based games. PC gamers, console gamers, handheld gamers, Xbox gamers, Sony gamers, Nintendo gamers, European gamers, North American gamers, Japanese gamers, Eurasian gamers, singleplayer gamers, multiplayer gamers, MMO gamers, war gamers, strategy gamers, action gamers, adventure gamers, roleplaying gamers, rollplaying gamers, Crashgirl, hardcore gamers, casual gamers, old gamers, happy gamers, angry gamers, young gamers, fat gamers, skinny gamers, gamers who climb on rocks... PC gamers and console gamers don't belong to some sort of hive mind and all want and like the same things. Games don't cater to "both groups at once", they just cater to gamers.
  5. Currently playing Persona 3 on PS2. With the whole social links stuff, I'd really like to see a Vampire: The Requiem game like this. No epic storylines or prophecies, just a fresh kindred trying to find their place in this new world, with a focus on the social and political aspect. Keep the TB combat but ditch the random dungeon crawling and replace it with actual missions. Party members would depend on which covenant the mission is for and the allies you've made within it. Set it over a year like P3, with different activities to choose from each night. Activities pass the time so accepting one will see you Do you attend the Circle on the Crone meeting you were invited to, perform a menial task for the Invictus member who seems to have taken a shine to you, or just go hang out with the unaligned? Activities with the different groups would see you risk in the ranks with that covenant. Successful missions would give a large rise in rank. The high rank in one covenant would see your rank lower in another. Of course it'll never happen.
  6. These "tags" tend to be pretty obvious, like did you or did you . Hopefully they have an effect on the story, rather than just getting mentioned in passing. Yeah. Is the cap going to be raised to 120 or some such, or will we be importing maxed characters, which kinda take away part of the fun.
  7. ^ Thanks, I'm going to have that in my head for ages now. *moves Walsingham to top of "People To Kill" list*
  8. I need to see gameplay fottage before I being to care. As others have mentioned, standard fantasy fare. Kaftan will love it.
  9. What, you mean like this: Wait, didn't you just describe Diablo 3? invalidated your argument? You were obviously never paying any attention if you think I was ever claiming anything close to "PC gamers are exactly the same as console gamers"
  10. I wake up on the sidewalk. It seems familiar somehow. I am lying in a pool of cold urine. I am also missing several fingernails. I suppose it could be worse, at least the burning sensation is gone.
  11. It still burns, so I decided to go see a doctor. The doctor is wearing a robe and wizard hat. I do not trust him.
  12. I'm at the harbour, urinating on women and children. I feel a burning sensation.
  13. I am urinating on the sidewalk, like any normal person would.
  14. Well supposedly the game features proper dialogue trees, so necrophilia and cannibalism.
  15. That's pretty much the kind of thing I'm expecting. Kids aren't an issue though, they as Beth has made them unkillable anyway.
  16. There's that you're responding to what you've decided they mean, not what they've actually said thing again. Exaggerated realism, the type of stuff you might find in 24 or the Bourne films or Bond, isn't the same as fantasy stuff like Hellboy or Riddick.
  17. Sure, they are absurd on their own, but they can feel more or less okay depending on the rest of the game. In Mass Effect infinite ammo doesn't feel wrong because the majority of the audience can accept such a thing in a sci-fi game with laser guns and space travel, but in a modern day real world setting like AP, it might feel wrong, which is why people freaked out about it. In neither the modern day or the future sci-fi setting would a bee-filled bullet feel anything but ridiculous. Which is why is just silly. Deus Ex was a near future real world setting, but it featured "absurdities" like experimental sci-fi weapons and superpowers in the form of augmentations, so there is no reason they couldn't have thrown in a gun that shoots out dragons and have JC shoot lasers out his fingertips, right? Because they are all as equally as absurd as each other right?
  18. The original comment you laughed at: There are a bunch of us however that follow weapons tech a lot, and will do our best to make sure nothing absurd gets into the game in terms of fire arms and ammo. I took to mean that the types of firearms and ammunition found in the game, will be similar to the type of firearms and ammunition, and no fantasy weapons like laser guns will be included. So while the game will have an infinite supply of clips for our weapons, the ammo in those clips and the weapons we use them in will be based on, but not exact copies of real world weaponry. Your comment: Having bee-filled bullets is no more or less absurd than infinite ammo. Again, there is nothing wrong with absurdity. It can be quite compelling and entertaining. But you would be better off embracing the absurdity rather than tryign to make some weird differentiation between 2 impossiblities as being less or more absurd. suggests you agree with my saying that a character with unlimited ammo is no more absurd or cartoonish than a character carrying a dozen guns and hundreds of rounds of ammo, because there is no point differentiating between these 2 impossibilities are being more or less absurd. So how have great strides... been made to reducing the whole thing to a cartoon when you now admit infinite ammo is just as absurd as the alternative?
  19. Oh, well in that case the issue is Amazon not shipping certain items to certain countries.
  20. See my earlier edited post. Anyway, while I'm against all this censorship nonsense, I also find it hard to really care, because so far it hasn't affected my gaming in any way. Most of what gets banned is crap anyway, and the changes made to games are minor (like the camera moving so you don't see the prostitute working on Niko in GTA4). It'd be nice if Fallout3 was the game that brought about a change to the law, but most likely it'll receive a minor change and no one will care. What are you talking about, ME came out here at the same time as everywhere else in the world.
  21. From a kotaku comment: I knew there were plans recently to use the R 18+ rating for games but it didn't happen, but I didn't realise it was just one man who stopped it going ahead.
  22. You're kidding, right? Yes, I am kidding, you got me. checking wiki it would seem the answer is yes: Classification is mandatory, and films* that are refused classification by the OFLC are banned for sale, hire, public exhibition or importation into Australia, carrying a maximum fine of $275,000 and/or 10 years jail. *And game I 'spose.
  23. Oh come on... Proof that OFLC needs a shake up, what in F3 could seriously be that bad? based on earlier rumors it seems to be drug use. It has to be more then that, otherwise we wouldn't of got Dues Ex. Not really, there is all sorts of crap in older games that would have been banned by the current crop of oflc jerks have they been made today. The problem is just as newc0253 described, that games are seen as inherently kids stuff, so WON'T SOMEONE THINK OF THE CHILDREN!
  24. so where's my DA information it's like two mintues to the 10th stop living in the past you stupid jerks.
×
×
  • Create New...