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Hell Kitty

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Everything posted by Hell Kitty

  1. Moore may well have had a vague idea of how he wanted the series to end, but he has been pretty up front about the fact that he's making it up as he goes along. For example, they didn't decide on the final four long before they revealed it to the audience.
  2. Then FEAR2 must be pretty bad with it's score of 5. Are you saying that it is good? And I said usually. So they use a 7-9 scale for most games, but sometimes they don't? What scale did FEAR use? 1-10? 4-6? If we accuse them of lying about the scale they claim to use, such accusations are based on our own biases, not the actual truth. Knowing there is corruption in an industry is not the same as knowing who is corrupt. "I don't think this game deserved a score of x, but the reviewer gave it x, so clearly they are lying to us. I don't have any proof, I just know how the industry works." How so? How, for example, if we ignore the score, is the Eurogamer Street Fighter 4 review mkreku linked to a joke?
  3. Then FEAR2 must be pretty bad with it's score of 5. Probably more objective than gamers. Review scores is an argument that never leads anywhere.
  4. No. The Computer and Console forum isn't strictly for RPGs. The only specific title the OP mentions is an FPS. It certainly does for some, every time Bioware announces a new RPG one of the first questions is "Will there be romances?". People seem to like that stuff, even if you don't understand it. Did you play LEGO as a kid? If so, were you confused by kids playing with the town theme sets instead of the space and castle themes? Do you only watch movies or read books that take place in fantasy worlds? If so, you're definitely in the minority. The Sims is far more popular, more mainstream, than any RPG or wargame could hope to be.
  5. The obvious answer to that is no, being that main characters don't always "get it on" in books or films.
  6. That's not actually true. The colonial centurions wanted to become more human, but they were failing. The Five gave the centurions the power to create skinjobs, which ended the war. Under the guidance of the Five, the centurions and the skinjobs might never have returned to destroy the colonies, they may well have advanced to the level of the Earth cylons with the ability to give birth, hell they might have one day integrated with the humans. Becoming more human is clearly something cylons want - humanoid bodies, the ability to having baby. The Earth cylons succeeded and the colonial cylons probably would have too with the Five, but there was a fly in the ointment. Cavil wasn't like the other children, he didn't want to be human, he hated being human, stuck in that miserable old body when he should be a perfect awesome machine. So he got rid of his masters, and murdered the beloved brother that was most like what he hated. After the destruction of the colonies, the other models began thinking they made a mistake, which lead to the New Caprica experiment, but Cavil has never wavered from his desire to wipe out all that is human. He calls it "justice" to convince the others, and perhaps himself, but that simply isn't true. Notice how when Ellen asks the centurion for help out of the tub, and it extends a claw, before turning it into a hand? The centurions aren't used to being treated nicely. Cavil doesn't see them as "his people", they're "his tools". He was against removing the limitations on the non humanoid Cylons and those that were for it became his enemies.
  7. It's not paranoia when the doctors really are out to get you.
  8. I don't think Cavil is insane at all. The fact that other Cyclons are now his enemies when they were once his allies isn't really an issue either. They were made to be like humans, and humans change their minds. I mean is it a plot hole that Boomer released Ellen, going against Cavil? As for limits on raiders and centurions, that's because the humanoid Cylons are as bad as the humans that created them. Is it really so surprising that Cavil wants to control "his people"?
  9. ^ That's not a plot hole, Cavil is just a huge jerk. He wants to be a perfect machine but he's more human than he realises.
  10. It seems people are responding to the thread title without actually reading Kaftan's post. The reason I brought up The Sims 2 is because, besides giving sex the silly name of "Woohoo", is treats it as just a normal part of life, and it's ultimately a far more mature depiction than something like The Witcher and its medieval mens magazine cards. Kinda like actions movies where the male and female leads have a sex scene. It's all about titillation.
  11. WalMart may well be less likely to stock games that feature sexual content, probably largely due to idea that games are "just for kids", but this doesn't really say anything about why developers don't create games about relationships, of which sex may or may not be a part. I'm sure WalMart wouldn't have a problem with games about platonic friendships. I also think relationships in games makes for a more interesting topic than Americas fear of sex and nudity.
  12. What's the problem Monte Carlo? (My last post wasn't a response to yours, which wasn't there when I wrote it.
  13. The Sims 2! It's chock full of love and sex. Made by those uptight Americans. Of course if you want a story to go along with your human interaction, you're out of luck.
  14. Yeah, it really surprised me. I guess it's good they dealt with the mysterious origins of the fantastic five so we can move on to other things.
  15. Wow, two films and one book? You better have a lie down. Man, if you'd watched both entire movies and read the whole book you'd probably be dead! Sex and romance are part of human relationships, and so far there aren't too many games that focus on relationships. Violence makes for much easier, and undoubtedly more popular, gameplay. It's got nothing to do with morality (and why American morality? It's not like the rest of the world is pumping out games about relationships), it's the lack of interest, or ability, to turn human relationships into gameplay.
  16. Hell Kitty replied to Kor Qel Droma's topic in Way Off-Topic
    I has a sad.
  17. I read that as "Worst Press Photos of the year" and wondered why anyone would do such a thing. Anyway, clearly the judges have a pro Cthulhu agenda.
  18. If one has balls, then one is a man, and it is being a man that makes one capable of [insert AWESOME THING here]. If one does not have balls, then one is a woman, and as we all know, a woman is inherently inferior to a man. Having balls isn't about being tough, it's about being a real man, and real men do whatever the hell they want, whenever the hell they want. Like include nipples in computer games. If a man refuses or is incapable of doing [AWESOME THINGS], then one is not a real man, which makes one inferior. Like a woman. Hence, "no balls".
  19. What game is that? FEAR2
  20. Solid Snake.
  21. Maria Caliban is a filthy, filthy liar. Machines or the undead, I don't care, just let me roam the city, break into buildings and steal ****.
  22. Yeah, agreed...it was a silly game that was great to distract people, I didn't think the story or anything else was very well done or engaging. However, it didn't need to be because it was pure fun to find whatever weapons you can to use on the zombies. Playing Dead Rising just to kill zombies is like playing GTA just to drive around running people over. All fine and dandy if you're easily amused but it's gonna get old pretty quick. It's not just a choice between following the story or randomly killing zombies (the human psychopaths make for more interesting enemies anyway), for me the fun lies in attempting to rescue all the survivors, especially doing so while also completing the main missions.
  23. That would be an upgrade, not a dumb down No, it would be a huge dumbing down. It wouldn't just make the game easier it would completely change the nature of it, removing the survival part of survival horror.
  24. Running, climbing and jumping over rooftops was indeed fun. As was attempting to kill the target and then escape unseen. I actually enjoyed the combat and wasn't too bothered by the repetitive investigation quests. Unskippable dialogue was horrible though. I'd be pretty surprised if Eidos managed to steal the AC team from Ubisoft. Also, who broke Kaftan?
  25. I hope they don't dumb it down for the PC audience by removing the time limit and adding save anywhere.

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