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Everything posted by Pop
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California sues car companies over global warming
Pop replied to Balthamael's topic in Way Off-Topic
Comparing car companies to cigarrete makers is erroneous. Global Warming was viewed with general skepticism up until the 90s, whereas cigarretes have been definitively known to be harmful for the last 5 decades. Car companies could reasonably argue that they were ignorant to the risk they posed to the environment. The comparison to gun makers is also flawed. The purpose of a gun is to shoot, which directly and deliberately harms. The purpose of a car is to drive, and the harm it does to the environment is secondary. I highly doubt that anybody is going to make a case with this. They could make a case that automakers have derailed efforts to provide alternatives to their products and thus contributed to the problem of Global Warming, but not that they are intentionally destroying the Earth for destruction's sake. There's a big difference. -
Tweaked Firefox Lets You Surf Internet Anonymously
Pop replied to kumquatq3's topic in Way Off-Topic
I've used IP masks before. There are sites that you can go to that launch a "mini-browser" that have a proxy IP. They're useful for getting past being banned on a forum. Not that I've ever used it for such nefarious purposes. -
It's not impossible to play a dandy dwarf, or a dirty, cursing elf who wants to slash and burn every forest he sees (elves make good sailors, I've found) It's just that people don't do those things, because roleplaying more often than not follows archetypes. Part of this comes from Tolkien, and part of it has to do with D&D's alignment system and the way races are set up to (mostly) adhere to certain alignments. Dwarves are lawful good, elves are chaotic good, orcs are chaotic evil, and humans falling all across the spectrum. This helps convey a good/evil duality and general uniform nature to the game world. Gnomes are well established as being chaotic neutral. Fantasy is awash in archetypes. Hence so many noble rogues and honor-bound dwarves. Gnomes are chaotic and short on wisdom, so more often than not you get Jerry Lewis absent-minded professors when you get gnomes.
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Whatever happened to that guy? Autechre - Windwind Future Sound of London - Expender (12") Iggy Pop - Dum Dum Boys
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Now people, isn't it a little premature to dismiss this gnome character? In D&D, gnomes are to nutty as dwarves are to surly. It's a racial archetype. It's a D&D staple. Lighten the **** up, I say. Chaotic neutral characters are often annoying, that's how they're played, but that doesn't mean they can't be compelling in their own right. Personally, I think it's cool that you can have a construct in your party. Is it a developed character, or a pure-fighting henchman? I wonder how you'd be able to communicate with a golem. The D&D PnP usually had the ones with personalities go berserk (confined spirits and all that)
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How are you trying to execute the game? did you change the directory? Have you had luck in the past installing it on this computer? <{POST_SNAPBACK}> I haven't installed it on this computer before, but I haven't had any backwards-compatibility issues with any of my games before, besides the obligatory DOS problems here and there. The issue is that the game won't recognize the disc, not that the computer doesn't recognize the game.
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My computer will not recognize my copy of System Shock 2. I installed it from the disc and everything, but... it says it's not there Damn it all to hell!
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It sure would have, and they did a bit of work on it on F2 (not enough, by many people's measure), but from what I can gather from the Bible and such the original game was never meant to have any part members at all They started implementing it pretty late in development. If the party system feels like an afterthought, that's because it was
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I'm tracking down my old Deus Ex game. This franchise is dead, right? God, if only they hadn't made IW so goddamn stupid
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Same here. And I was much less patient when I was 10.
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I see somebody's brushing up on their Encyclopedia Dramatica. Hail all spammers.
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It had its flaws, yes (if you missed the eyes, did you hit the head instead) but I don't see how it butchered the game mechanics in the extreme way that, say, Arcanum did.
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Turn-based combat is on its way out, except for the odd tactical game here and there. Personally, I prefer turn-based combat because I have a comfortable background in PnP gaming, and while I've never tried LARPing, I imagine it's more difficult than plotting everything out. Besides, for RPGs it's easier in general. Has anyone noticed what a cluster**** team combat is in Oblivion? You hit your companions as much as you hit your enemies. Perhaps more streamlined continuous-turn-based systems, ala KOTOR, are better suited for the future, unless we plan on omitting CNPCs altogether.
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IF you're going to know history, and thus learn from it, you'd damn well better know your geography. Access to a sea is very important, economically. And the reason Germany loses so many wars has less to do with their battle prowess and more from the fact that they're in the middle of two fronts
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Black Jenny Flint, yar!
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No no, I think we got our time zones wrong here. It was 9 o'clock PM when I posted that. Also, Fallout PnP is proceeding nicely. I had earlier implemented a "Search and install" mission for my PCs to undertake, but that turned into a big bore, so as soon as they finished that up I sent them out to fix a power station in the middle of the waste, and had them get ambushed by Slavers. Golden. One of my PCs now has critical groin wounds. Now all I need to do is implement some mysterious insomnia, and we'll have an interesting game going. ON TO DENVER!
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Quick general NWN2 question: Is there going to be a demo? I haven't heard anything about one
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YOU'RE NOT TALKING LIKE PIRATES. Bah, there are 3 minutes left in the day here, anyway. I just got the whole Mew album. Funny, the production on the singles is different than I remember...
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Uh... yeah. Always check the url. This happens with a lot of password-protected sites. I believe Myspace has had a lot of problems with this. I don't really understand why you would willingly explore the email if you knew it was malicious. It could be loaded with teh warez!
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Aye, and from an artistic standpoint Fallout is pretty impressive, not in its engine but in its design. I really think they made the retro-future idea work when it could have fallen flat on its face.
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Intl. Talk Like a Pirate Day! Yar, today be a good day.
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I'd reckon you'd be able to reclaim at least half of them through the wonder of bittorrent and zomg stealing! If you don't mind living the pirate life, that is Besides, it's not illegal if you've already paid for it. It'd be no different than if you burned extra copies of CDs you owned. *edit - That reminds me, It's intl. Talk like a Pirate day! Yar! I spies me some booty o'er the starboard side, I do! Shiver me timbers! And I'm listening to the Hunter Hunted soundtrack. It's an old Sierra PC platformer. It's basically KMFDM-lite. I dunno why I thought this was so rockin' when I was a kid.
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Can we not advocate Kant on this forum? Please? Thankyou.