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Everything posted by Mikeymoonshine
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If they were going to give you that option it would be at the end of the series. I think that would be a little too close to BG though and someone already pointed out that it doesn't really work from what we know of the gods.
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Oh I wasn't bashing strategy games, I just think it would be a waste to turn a crpg ip into a strategy game. A strategy game spin off in the same world could work but instrad of continuing the series? That just seems wrong to me. Reminds me of Bioware turning all their IPs into shallow sandboxes and multpiplayer focused online affairs. Sandboxes and MP games are not bad but Bioware is ruining what was actually good about their ips in the hopes of making more money.
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I allowed multiple picks for this very situation. Hylea seemed more worried about the Kith than she did about herself, unlike all the other gods apart from Eothas and Rymrgand. I think the thing is their benevolance is still from the perpective of a god. So it's kinda messed up.
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So far Nemnok is in the lead so far with Berath second and Eothas third for most liked. Woedica is miles ahead for most disliked with Skean second and Rymrgand third. Don't get the hate for Rymrgand, he was fun in this game imo. He was pretty much what you would expect as opposed to Abydon and Galawain who I found a bit bland despite both having the potential to be very cool.
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The ever shifting kith figure surrouned by a mass of floating eyeballs is referenced right there too. We got the eyeballs all right, but not the figure. I know Wael doesn't have a single consistent appearance, but this particular form is described in the text that goes with the picture (he also had it in PoE 1 by the way). They don't say "Ondra looked like an angler fish" and show us an eel because who cares, it leaves underwater too, right? Yet they do exactly that with Wael. And to be honest, I didn't like it that we only saw Berath as the Pallid Knight in those pictures either. In the first game Berath was this neutral enigmatic twin god that rarely speaks to its followers. In Deadfire Berath gave me an impression of a rather chatty goth girl. My biggest disappointment in the gods department by far. Wish they kept her old voice from Teir Evron and found a way to throw Usher into those pictures somehow. I suppose it's kind of hard to depict something that is constantly changeing with one picture. I think if they do something like that again they need to do it more like a comic book which switches between different paintings ect.
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Yeah I read something about it maybe becoming a strategy game or something, no thankyou. It was never going to be a big seller but I feel like it would have done a lot better if it wasn't so half baked and it actually had good marketing. Like don't get me wrong it's a good game but you can tell it was made on a small budget.
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My two main POE playthroughs ported over to deadfire. A shifter Druid explorer from the living lands. She was once a somewhat fanatical follower of Galawain, traveling from place to place seeking answers for why she was chosen by him but her time in the Dyrwood turned her against the gods and everything they stand for. Then there is the character I just started with. A beguiler from Aedyr, once a noble but ended up disinhereted because he was using his abilities as a cipher to manipulate others for his own ends. His goal was to regain his nobke status and wealth, which he did somewhat in Dyrwood but then Eothas happened. He isn't happy.
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It's not supposed to look like that though. The text says that Wael's silhouette should be kith, not some weird floating... whatever that thingy was. But I liked the way he "talked" to us in the observatory, writing messages in the stars and using the moon for a smile. Gave me the Cheshire cat vibe. Wael has multiple aspects but it seems like there was a 1 painting per god rule for those scenes (probably a budget thing). Wael's mass of floating eye's appearence is referenced in the convo after Magrans teeth. You are just supposed to imagine the rest, like Berath was described to shift between both aspects before settleing on the Pallid Knight but there is only a painting of the Knight. I guess it's better than POE 1 where there was nothing at all to look at and it just described what the watcher saw when speaking to the gods. In fact the entry about wael says they have no consistant appearence.
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Tekehu is the only faction companion who isn't some blind cheerleader for his faction. Well ok Serefan isn't a blind cheerleader but he's kinda in denial about a lot of the bad things the principi do. Tekehu is just ignorant about it but when confronted with it he criticises it he doesn't just deny and defend.
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I just found the whole tantrum thing ruined the character. Like I get it, the point of Wael is to be interested in keeping the secrets of the gods and that is what all this mystery stuff is really about but Wael doesn't actually do anything. Woedica had the leaden key, Magran had Magran's teeth, Ondra had a moon but Wael just has a tamtrum and steals all of your scrolls if you didn't do a quest the way they wanted. I didn't hate the conference call scenes like a lot of people did, they were interesting to me but I think Wael and several of the other gods should not have been involved in these scenes. For me he appeared in the telescope in Bekarna's folly . It fit him quite well, though it could be because I multiclassed as part Priest of Wael. Nah pretty sure that happens for everyone, but there is no incentive or reason to do what Wael wants there. Galawain and Rymrgand make simmilar appearences that basically boil down to the same thing and at least try to make a case for you doing what they want. When Wael asks you to scatter the souls that is at least interesting, makes you wonder what would happen if you did that, makes you wonder why Wael wants you to do that ect. If Wael made a case for why he's asking you not to look into the stars too much during his appearance, it'd go against his point: keeping mysteries intact and creating new ones from the unveiling of old ones. The souls could simply be the creation of a mystery even the watcher doesn't know the answer to, which was appealing enough to me. The stars probably have something going on with them, but we can hardly expect Wael to explain it to us. I'm not saying explain it to us, i'm saying give me a reason to not just ignore you. Rhmrgand claims if you don't tell the animancers what he said he will deal with them himself, Galawain appeals to his status as a god and also promices rewards. Wael is just the same thing, cuz mystery. It worked better in POE because you didn't know wael was a construct based on a lie. "don't look into this discovery that every wizard is suddenly interested in because mystery" says the robot pretending to be god who gets upset when someone spills details about that. It just falls flat for me.
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How does this not seem like a huge issue to you? Especially when considering that these types of games appeal to a largely older audience who tend to have more patience and less FOMO, therefore buying the game much later after all the patches. This can't be a sustainable business model, can it? I think it's starting to annoy players a lot and that this can lead to it damaging the sales of certain games yes however the outrage is selectivly applied based on more surface level issues and other motivations like politics. For example take Mass Effect Andromeda's rediculous animation bugs and countless other graphical bugs. The response to that obviously contributed to it's subpar reception on release. Yet that game was more stable on release than the witcher 3 and definately less buggy than anything bethesda releases these days. Does this mean it doesn't deserve criticism? No and I never said that it did. So yeah i agree that it is a problem that can be bad for a game developer unless they get a pass for some reason.
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I just found the whole tantrum thing ruined the character. Like I get it, the point of Wael is to be interested in keeping the secrets of the gods and that is what all this mystery stuff is really about but Wael doesn't actually do anything. Woedica had the leaden key, Magran had Magran's teeth, Ondra had a moon but Wael just has a tamtrum and steals all of your scrolls if you didn't do a quest the way they wanted. I didn't hate the conference call scenes like a lot of people did, they were interesting to me but I think Wael and several of the other gods should not have been involved in these scenes. For me he appeared in the telescope in Bekarna's folly . It fit him quite well, though it could be because I multiclassed as part Priest of Wael. Nah pretty sure that happens for everyone, but there is no incentive or reason to do what Wael wants there. Galawain and Rymrgand make simmilar appearences that basically boil down to the same thing and at least try to make a case for you doing what they want. When Wael asks you to scatter the souls that is at least interesting, makes you wonder what would happen if you did that, makes you wonder why Wael wants you to do that ect.
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I just found the whole tantrum thing ruined the character. Like I get it, the point of Wael is to be interested in keeping the secrets of the gods and that is what all this mystery stuff is really about but Wael doesn't actually do anything. Woedica had the leaden key, Magran had Magran's teeth, Ondra had a moon but Wael just has a tantrum and steals all of your scrolls if you didn't do a quest the way they wanted. I didn't hate the conference call scenes like a lot of people did, they were interesting to me but I think Wael and several of the other gods should not have been involved in these scenes.
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I really for the most part was not a huge fan of how the gods were handled in deadfire. I felt in the last game that they should have come up more and been more central I guess as to add more weight to the ending but in this one that's exactly what they did and I still had issues with it. It's like the writers want the player to hate them, their mysterious nature is mostly gone and some of them just really aren't as interesting as I hoped. Wael was the worst IMO. That said I liked Berath at the start of the game and I like the way most of them looked with a few exceptions.
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Seeing as the gods were a much bigger focus in this game than the last I want to know what people thought of them and how they were handled.
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I didn't say it was alright, I've never said that. I said it was an industry problem not as bad as past obsidian games, not as bad as games released by much bigger studios. Even the save import bugs are not an obsidian exclusive problem. All the DA and ME sequels had bugs in their system. Even the dragon age keep didn't work properly on launch. Is it ok? No, but it's nothing new either. I was really hoping the imports would not be bugged on release because that always seems to happen to me when I play a game with any kind of import system but they were annoyingly. So what is to be done about it, it seems at this stage to be inevitable as these games have deadlines and there is only so long you can delay without losing too much money.
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Exactly what I was trying to say among other things and if someone wants to present a counter argument i'm fine with that, I may even agree with them. Not interested in being called "fanboy" or responses to a small portion of a large comment that ignore most of what I said and twist a part of what I said into something else. Still I don't want to give the impression I am against being criticised because i didn't want to continue that discussion. Anyway sorry for contributing to derailment of this thread.
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Aloth: Opinions
Mikeymoonshine replied to Slotharingia's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Only because they didn't want to ruin good ol' boy Eder for us by throwing it in our faces. Anti-racism is a tag for Serafen and Pallegina and they react to it when Eder speaks sometimes. Although Pallegina is racist towards her own self too. Godlikes aren't really a race or species or whatever in the usual sense, but still. I don't get the impression she hates godlike at all. She hates the way society views her and other godlike for being godlike. -
I can believe it. Can you imagine what their payroll is? They live in one of the most expensive parts of the country. They have to pay their employees well enough so they aren't homeless. They might be better off moving to a less expensive city. Like my city. It would be cool having them here. California is just getting too expensive to live for most people. I'd rather my hard earned dollars be spent on gaming content, rather than paying for housing costs in one of the most expensive places to live in the U.S. Not saying it's impossible it's just that I haven't seen anyone source it to anywhere.