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Everything posted by Astatine
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What's bigger Star Forge or Death Star
Astatine replied to Darth Reven's topic in Star Wars: General Discussion
It looks to be roughly the same size as the Death Star. At least within an order of magnitude -
Is this some sort of cunning time distortion effect? B) Hang on... Don't you dare do that! I'll miss Christmas and I'll miss all my deadlines at work! HK-47! Restrain this meatbag! :angry: :ph34r: :D
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Just to ease my idle curiosity, how much did it cost? <{POST_SNAPBACK}>
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Jedi with see-through glowing party angel wings. That's so very disturbing...
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It does seem to vary. I suspect it's not necessarily trivial to support it. So far I've found very roughly every other game does, for instance, out of my collection that I've tried: Support widescreen modes -- Neverwinter Nights Unreal Tournament 2004 Painkiller Far Cry Don't support widescreen modes -- KOTOR1 All Infinity Engine games Doom 3 (shockingly enough ) Sometimes stretched is better (e.g. Doom 3), sometimes it just looks downright strange (e.g. IE games; I've set Icewind Dale 2 to 1600x1200, keep aspect ratio, with black bars down the sides -- this is a configurable setting on the monitor).
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It's been asked before, but I can't find a definitive answer. And I just bought myself a shiny new 23" widescreen LCD: 1920x1200! wooo B) so I reckon it's worth asking again Will the PC version support any 16:10 or 16:9 ratio screen resolutions, like NWN does? Pleeeeeeease. *wheedle* *wheedle*
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I think the idea's rather intriguing. And I always wanted to see Rakatan technology at its peak. I mean, ships fueled by the power of the Force! :ph34r:
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*listens to the samplers on the site* Hey this is rather good. If this is the same Mark Griskey, I think KOTOR2's soundtrack is in good hands
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Now that's a shame: all of those links seem to produce an error *googles* Aha! http://griskey.griskey.com/
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I voted "Get Soule back!" because he did some really good work for KOTOR1. Took me ages to get the soundtrack to the final battle with Malak out of my head Anyone have any links to examples of Grisky's work?
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KOTOR 3 under production... or was...
Astatine replied to Mad_Scientist's topic in Star Wars: General Discussion
Let's hope *vision of doom clears* Why do there need to be three though? After a while previous-episode-story baggage is going to start to get ponderous. Of course, in the movies (original and new-prequels trilogies both) episode 2 of the three doesn't end on a true conclusion, so to match them, nor will KOTOR2... prompting a third -
So, how would the Twi'lek dancing mini game work?
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KOTOR 3 under production... or was...
Astatine replied to Mad_Scientist's topic in Star Wars: General Discussion
I dunno, do we really want a dodgy rake-in-the-cash third episode done by a group under time pressure closely associated with the publisher? The whole concept has me sort of scared. -
Blimey, that's scary. *checks upwards for any cattle*
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Ouch, too much text at once Well, it's been revealed that we're able to walk the dark path from much much earlier in the game and that if we do, our companions will follow us into the gloom... :ph34r: Rakata character... Do you mean Luo? He was interested in the Force. After those hints from the Elders that the Rakata might be regaining their Force sensitivity, I was slightly disappointed I couldn't show him a trick or two too. But I guess there was Darth Malak up there needing to be foiled with all haste... couldn't hang about
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Nah... Kreia is doomed... The PC will become the master... Atris is the apprentice... :ph34r: :ph34r: :ph34r:
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I voted T3. Feed us useless titbits to keep us gagging and leave all the meat of the game as a surprise
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Brief history of an expert Pazaak player: save/reload/save/save/reload/save/reload/reload/reload... etc etc etc. Please God, no more of that.. no more Pazaak!! If a mini game should be included, atleast give it some strategic element like chess or drafts. Not that unfair, frustration building, gambling stuff Pazaak is famous for. Good riddens! I wouldn't be surprised if Pazaak actually means "pain" in Twi'lekian. I agree. The only reason I played pazaak in KotOR was because one of the people you face gives you a lightsaber crystal you can't find anywhere else...if you beat him 10 times in a row. <_< He does?? Oooh, who's this? Spoil me please :D
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Amidala?
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A lil thing the devs could do :)
Astatine replied to Product of the Cosmos's topic in Star Wars: General Discussion
It's mostly done. It's not an animal. At least not the one I coded up so far. But I did implement it in such a way that if the designers come up with other things they want to have tag along with characters, they can. -Akari For some reason, the first thing I thought of when I read that was R2-D2 turned into a drinks trolley in RotJ... -
On the subject of multiple endings...
Astatine replied to Dark Wanderer's topic in Star Wars: General Discussion
Hold on, wasn't Akari the dev guy who protested a while back that he really didn't know anything about the plot? I smell conspiracy... -
Please Be Able To Become A Sith Eariler
Astatine replied to XboxSithLord's topic in Star Wars: General Discussion
idiot get a life I thought he was rather funny. -
This is a good point: Bioware's idea of super-powerful bad guys is, all too often, immunity to almost everything, which makes them much tougher for characters that focus on the Force / magic / whatever the scenario's supernatural power is :D than for combat characters. In my experience the Black Isle games didn't tend to suffer from this quite so much (the only BIS pan-immune end boss I can think of is Behlifet, Bioware's all are) so hopefully Obsidian won't make this mistake. Malak was a dark Guardian, wasn't he? So he should have been less immune to things and better in melee combat, so that the Consular tactics had to be stand-back-and-smite, and the Guardian tactics required attention paid to the screen
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What about Malak? Revan? :D
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Please Be Able To Become A Sith Eariler
Astatine replied to XboxSithLord's topic in Star Wars: General Discussion
Warning -- KOTOR spoiler follows Oh I know about that Thing is though, you can go through KOTOR making many small acts of evil, but Carth and Bastila still think you serve the Jedi Council until you get to the Rakatan world. You even get the "I turned to the darkside" dialog when you and Bastila return to the Ebon Hawk. For a character who was showing unhealthy pallor when he first met the Jedi Council, that just doesn't sit right... I wanted to turn Bastila to the dark side myself, and feed Carth through the Ebon Hawk's airlock! :ph34r: :ph34r: :ph34r: