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Llyranor

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Everything posted by Llyranor

  1. Apathy is death. <{POST_SNAPBACK}> Apathy is death.
  2. Then again... "To defeat a king's chancellor, you may need a group of diplomats, one spamming "compliments" to heal the guy tanking all of the slack (the tank), while a debuffer tosses in amusing puns to stun the chancellor's attacks. Finally, another diplomat has to keep the king out of range by keeping "small talk" on him (mez)." sounds pretty amusing. No sustitute for real dialogue, though. Not even close.
  3. An innovative idea, but ultimately pointless if the actual writing in the dialogue isn't implemented.
  4. http://www.gamer-girl.org/features/avalloneint1.html Interesting tidbit about good old MCA writing ALL the companion dialogue for NWN2. Very nice indeed.
  5. I think it's unfair to the monkeys.
  6. ..... How about you play FFX first, then see how you like the genre?
  7. Tales of Symphonia. Avoid Resident Evil 4 at all costs. It's pure drivel. Only a blind fanperson would recommend it.
  8. http://darthno.ytmnd.com/ NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  9. FOOLS. The 'NOOOOOOOO' bit was the best part of the movie. That alone made it worth the price of admission. http://darthno.ytmnd.com/ NOOOOOOOOOOOOOOOO NOOOOOOOOOOOOOOOOOOOOOOO NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  10. LOLOLOLLIPOP
  11. Except Dungeon Siege.
  12. Hey, I don't know how old you are or if English is your second language, but you might want to use punctuation and stuff the next time you post something. I seriously had no idea what that post was about. <{POST_SNAPBACK}> English is his first language. People who speak it as a second language generally put American internet users to shame. I propose he is of highschool age, and lives somewhere in the US. <{POST_SNAPBACK}> I never did understand why punctuation is butchered so badly on the internet. I can understand improper punctuation (ie. using a comma in the wrong place, etc) since I am guilty of that a lot when I'm in a rush, but to have one long run on sentence without even a period in there....I dunno what's wrong with the youth of today. <{POST_SNAPBACK}> the thing is that todays youth has more important issues to deal with such as making a difference and saving lives whereas people like you waste all that valuable time worrying about proper punctuation in the end they are the ones who will help make the world a better place and not people like you who waste all your valuable time worrying about proper punctuation thats whats wrong with todays education system they have the wrong priorities they should stop trying to teach punctuation and instead promote higher moral value systems by prioritizing productive societal contributions over useless punctuation crap i mean when has punctuation ever saved lives LOLOLOLLIPOP
  13. That would be grreat! In fact, they should make it like Kingdom Hearts, where you combine TOO worlds!!!11! LOL Imagine Atton playing cards with that idiot from Fable HAHA fans from both games would love it! Imageine the interaction!!!! Atton: You're chearter!!! Fable idiot: I throw chicken at you! Atton: I'm Revan's dad! Fable: I slit ur throat! ROFL (Ps: sry for spoilers LOL couldn't help it)) KOTOR2 was grreat but it didn't ahve enough bloom. Having the Fable engine would fix that HAHA that would be grreat i'd love to see KOTOR2 with more bloom LOL I would buy this game plz obsidan make this game plz - llyrandor ur #1 fan!!!11!1
  14. Tales of Symphonia is a traditional-like console RPG with a very fun real-time battle system. Definitely the #1 game I would get if I had a gamecube. The Tales series is great.
  15. Gamespot review up, 9.2 + editor's choice http://www.gamespot.com/pc/rpg/guildwars/review.html "Unlike many other online RPGs, which often take a lot of flak from their audiences for lacking a definitive endgame, Guild Wars gives the impression that it was built with the endgame competition as a primary concern. However, one of its big surprises is just how much noncompetitive content there is. Even if you have no interest in player-versus-player battling whatsoever, Guild Wars will still provide you with more than 100 hours of quality gameplay, which you can tackle either alone or together with other players pretty much every step of the way." "You can have exactly eight skills readied at a time, which correspond to the number keys on your keyboard. Which eight skills you bring to battle and which skills you discover during your adventure is really at the heart of what makes Guild Wars such a compelling experience. It's what levels the playing field in PvP and keeps the action manageable even when things get really intense. Each of the game's six character classes has 150 unique skills, and each one has its own little icon graphic, description, and purpose. For the most part, skills are not inherently better or worse than other skills--they're just different. Depending on how you've developed your character or your role in a player team, the skills will be better or worse for your circumstances. Many skills have obvious uses, while many are much more specific to certain types of situations. Some will serve you better when exploring the role-playing portion of the game, while others will be better suited to PvP battling against real opponents. It's definitely an interesting selection process. It shares a lot in common with collectible card games, and similarly offers a very satisfying reward whenever you discover that great, new skill that makes you feel much stronger while also causing you to make significant changes to your overall strategy. Guild Wars' skill system is a resounding success." "Guild Wars is one of those games that you can easily play for long stretches while losing track of the hours--suddenly it's dark out, or light out, as the case may be. However, in contrast to many other RPGs, there's very little about Guild Wars that inherently demands a lot of your time all at once. It was clearly designed from the ground up to allow you to play in brief spurts, for minutes or maybe for an hour at a time. The PvP battles are action-packed affairs along the lines of what you'd expect from a competitive shooter. The role-playing quests and cooperative missions are typically less than an hour long. Also, you never need to worry about saving your progress or logging out in a safe area, because you can quit whenever you want to, and you'll always restart in the nearest town with all your skills and experience intact. There are no severe or permanent penalties from getting killed--just a temporary hit to your maximum health and energy levels that goes away when you get back to town."
  16. Guild Wars
  17. The main reason I love GW so much is by far the PvP. Once you have reach lvl 20 and have the skills you want and the equipment customized for your build, it doesn't matter anymore how much time you've played - it all amounts to your team's ability skillwise. With a well-organized group, it's loads of fun. I've lost count of how many hours I've spent with guild buddies making character builds, not only individually, but also to form the team that complements itself. Seeing how you're only allowed to bring 8 skills into a battle, choosing them is a very important decision. They're pretty well-balanced, and all have their advantages and disadvantages depending on the situation. Some skills are better than the rest, but those are labelled 'elite', and you can only have 1 at a time on you. Of course, while in town, you're free to swap skills around. This is awesome if you like character creation. PvP is a matter of dedicated teamwork, coordinated tactics, focusing fire when approaching, countering the enemy's strategies, all in fast-paced real-time. A definite adrenaline-pumper, all while trying to make up a plan frantically via typing or mics. There's a lot of variety to it, as well. 4v4 with random teams. A tournament pitting 8-player teams in a series of battle for domination and to have their names and victory announced to everyone in the gameworld, with simple 8v8 battles, to capturing relics, holding strategic points, escorting Heroes to a central point, from 8v8v8 to 8v8v8v8v8v8. And then there are guild battles, pitting two 8-player teams from different guilds as they fight for victory, with 6 different guild halls providing vastly different battlefields and requiring different strategies (with catapults and so on), a central point you can fight to hold and acquire morale bonuses, and so on. I haven't unlocked the other PvP areas yet. There's a lot of room to goof off, but there's also a lot of room for serious gaming. Other MMORPGs can screw themselves for all I care.
  18. I should have picked Malkavian. Maybe I would have enjoyed Bloodlines more.
  19. I want Bethesda to make BG3. They're already ruining one franchise. We shouldn't impede their streak. Go Bethesda! You make the best encyclopedias! By promoting education through games, you make the world a better place! MARRY ME BETHESDA MARRY ME
  20. Ravenholm, eh? Cutting zombies in half with circular saws. Yeah, PHYSICS ARE USELESS IN A FPS
  21. You're the best, Magical Volo! THE BEST!!!!
  22. BURN THE HERETIC Just out of curiosity, what levels did the demo have?
  23. The physics were a vital part of my enjoyment of HL2. It all depends on how you play the game. Once I obtained the gravity gun, I knew I HAD to play through the rest of the entire game. And I did for 99% of the time. That's why I love HL2 deathmatch so much. In terms of features, it doesn't have much - pretty standard stuff. But the inclusion of a gravgun online makes for most visceral and hectic standoffs I've ever experienced online. Pummeling your friends with toilet seats is beyond words.
  24. About the bad points: 1) The game was meant for fast-leveling. No freaking level-grinding crap. They want everyone to get to an equal playing field fairly fast. Once you reach lvl 20, that's where the bulk of the content is supposed to be played at. 2) Hold CTRL will bring up all target names, allowing for easy targetting. CTRL-space will make you call the target that you're attacking, allowing teams to focus fire. CTRL-clicking your skills will make you say what skill you're using on who. There are many things yon can do with CTRL. ALT allows you to bring up the names of NPCs in town. 3) Perhaps. Too bad it doesn't concern me :D 4) Didn't bother me. Then again, I played in the betas, so 'story' was never a surprise. PvP pretty much destroys any other RPG in the market. Without proper teamwork, tactics and coordination, you'll find your face mopping the floor soon enough if against a competent opponent. Levels and items become irrelevant. And that's the nice thing about it.

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