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alanschu

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Everything posted by alanschu

  1. alanschu

    NHL

    Have you seen our goaltending???? At least we made it past 5 shots without a goal last game....with the goalie we put on waivers.... Considering it's probably not impossible to get Joseph for the equivalent of a bag of pucks, I'm all for it.
  2. http://www.answers.com/topic/protagonist Another perspective on the term. I can't find any definitions that go beyond the "main character" of the story. Though this definition comments that it's seen use as a plural since 1671. The Greek history seems to mean the lead character of the play (which I would consider the main character of a story as well). None of the English classes I have ever taken have ever indicated that the protagonist is defined as the person that goes through the biggest change. I'm not sure how prevalent Mina is in the story, but I would be surprised if she was focused on more than Dracula or Van Helsing.
  3. I didn't find it over the top. I think the music really, really helped though. The first time going through it my hair was standing on end.
  4. My favourite game type is a fun game. If the game is fun and interesting, regardless of genre, I'll play it. I couldn't really pick a specific type of game. I have plenty of RPGs, TBS, and FPS games though. I typically do not play RTS or adventure games, though if the game is good the game is good.
  5. Oooo. You should have a frigate now! Fun fun fun.
  6. From what I remember, it seemed to me like the story's main character was Dracula, not Van Helsing. I'm not sure where people get the idea that the protagonist is the good guy though. http://academic.brooklyn.cuny.edu/english/...i/lit_term.html
  7. alanschu

    NHL

    Don't take this the wrong way, but I laughed when I saw the Leafs in 11th place. I think that if the Leafs don't make the playoffs, the Oilers could crumble and miss and I'd still be happy.
  8. Maybe because they wanted to use the Fallout Universe, and so much that comes along with it. Such as the setting and SPECIAL.
  9. ..... All you did was play a bad game that happened to be SPECIAL in realtime. Proving that SPECIAL cannot be done in realtime is impossible, because you'll never be able to try every permutation of game design with the SPECIAL system (i.e. because there's an infinite number). If people gave up on something because one iteration didn't work, we wouldn't even be talking on this forum, and would likely still be in the dark ages. Stop being unreasonable, and think before you speak. All you did was play a **** game. To state, absolutely, that RT SPECIAL is impossible because one game sucked, is just being unreasonable. You'd think someone that has a University degree would understand empiricsm, and recognize that a sample size of one is useless. NOTE: This is why I poked fun at you in the other thread.....you clearly are not a reasonable person.
  10. Define "significance." <{POST_SNAPBACK}> The reason why I asked you what you meant by started, was because Wolf3D was NOT the first ever FPS. As for impact, Doom dominated Wolf3D in basic shareware distributions as well as sales. And it was actually 3D. Wolfenstein is played on an entirely flat plane...there is no Z-axis.
  11. I've been squad leader a few times, and actually played with a squad that did a good job of working together...even with strangers. It is unusual though.
  12. At least Eldar agrees with me about Doom's significance "
  13. The movie focuses around Riddick, therefore he's the protagonist. Protagonists don't have to be good guys. Dracula is the protagonist of the Dracula movies.
  14. What does this actually mean? <{POST_SNAPBACK}> It means that they likely have zero understanding of the explanation themselves, and figure they'd just gloss over exactly what is happening, pissing off physics majors everywhere.
  15. alanschu

    NHL

    On a very impressive play by Hemsky!
  16. If I had a points:death ratio though, it'd be pretty good. I had a ton of fun playing as a medic, and have no qualms about going after flags, or defending them.
  17. Tough to say until we actually see it.
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