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Boeroer

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Everything posted by Boeroer

  1. No it doesn't. No DoT effect does that. Retaliation and Flame Shield and stuff work great - but not for a ranged cipher. You could try if Prestidigitators Missiles work. The also profit from Penetrating Shot and apply Deep Wounds with a rogue. Maybe they also generate Focus?
  2. Just build Kana into the Drake's Ambassador. It's stats fit pretty well for that. Works like a charm. My main is also one of those. With brisk recitation they rock! In PotD (because of bigger mobs) the lvl 1 invocation that lets bodies explode is quite nice. First you drop a lot of weaker enemies with The Dragon Slashed, then you retreat a bit, lure the tougher ones onto the bodies and Bang! Encountered a certain monk with two elemental buddies who just got pwned by 12 times ~20 crush damage (+combusting wounds - ouch).
  3. The sandals are not new. The rest is quite interesting. Thanks for that. Edit: oops, didn't see Wolken also said that.
  4. All good except the Mind Blades. But it depends. When the -10% are calculated with the previous jump = 100% then it's OK. If it's -10% of the base damage then the last jump will get -50% and that's bad because you always have to overcome DR. So variant 1 (base damage 100): 100 -> 90 -> 81 -> 73 -> 66 -> 59 Variant 2: 100 -> 90 -> 80 -> 70 -> 60 -> 50 Well, not that much of a difference. At least less than I thought.
  5. Would also be great in combination with Ectopsychic Echo.
  6. Don't know about Marking and Coordinating because I never tested it with a barb. If you wear the Girdle of Mortal Protection you receive 27% less damage. Hit = 100, crit = 150. 150 * 0,73 = 109,5. Not less, but nearly the same as a hit. You would need -33,3...% to hit 100.
  7. I love that spellcheck hates you. So much fun! The belt sounds nice. For a backrow squishy it's the perfect item. But it may also be nice for a tank who gets beaten a lot. When all attackers are stuck cast a reflex-based spell.
  8. Eh? Since when is there an "Invocation delay" in your chants when you cast invocations? You will stop chanting after an invocation. Is that new in 3.0 beta? How annoying!
  9. For Vessels you can always use St. Ydwen's Redeemer. There's nothing better when it comes to destroying vessels. Or let's call it "San Ydwen's Redentor "
  10. Right. Only exception is the Wildstrike Belt that boosts your Wildstrike Damage a bit. Everything that is directly tied to your character will influence you Spiritshift Form. Stats, Talents & Abilities (like Vulnerable and Savage Attack for example - as long as not tied to special item usage like weapon & shield style and so on), active consumables, resting bonuses and so on. However, Novice's Suffering is not working with Spiritshift Form's unarmed attack - but that's also mentioned in the explanation of that talent ingame.
  11. Oh please stop! Er... or go on - my pants are ruined anyway... And the mariachi will have a chant that's called "Come, Sweet Winds of Garlic Breath"?
  12. Ach come on - you can never please them all.
  13. The chanters still have the phrase counter in 3.0 beta.
  14. Sounds more suitable for a wizard: needs to consume beans in order to cast Malignant Cloud...
  15. Please somebody tell me that sombreros are coming with WMII!
  16. 3 INT cipher might work. There are other powers that don't rely on INT. Mind Blades for example or Amplified Thrust. Also Mind Lance and Detonate.
  17. Yup. I also got the magic "M".
  18. console command: unlockallmaps.
  19. Rofl - I just p!ssed myself because of Rodriguez.
  20. Sure (handed Ila). Looks solid. If you give Aloth the Golden Gaze there will be a good synergy between his Expose Vulnerabilities (-5 DR) and Pallegina's Missiles/Shots.
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