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Boeroer

Members

Everything posted by Boeroer

  1. No, items are still the same as before. Munacra Arret's Whisper is still slow cast speed. Also Prayer against XY on items does not grant immunity but +50 defense. Like before. Seems that there's not one source for these kind of spells but several (which is kind of bad, but who knows why they did that). @HawkSoft: Whya can't you fight back charmed enemies? Force attack doesn't work? I always do that because the are so heavily debuffed by the charm effect.
  2. I don't get it. Maybe you could post a screenshot?
  3. In the two first attepts the forum created an iframe tag. Maybe your browser settings prevent the loading of external resources in an iframe or you chose to block iframes altogether for security reasons or whatever. Have a look at your browser settings. I think the chances that the problem is the forum itself are near 0%.
  4. Made a screenshot: It's "ring", not band, sorry. Man, all these new items... will lead to tons of testing how to break the game. Again no sleep for the Builder. But this is only once per rest... so not very exploitable.
  5. Wow - that's a really nice idea! Should combine that with some healing. Moon Godlike would be nice. Have to test that out with GM (doing an official companion run atm). Hopefully this also generates wounds.
  6. I got two rings from a stronghold quest: Copper Lover's Band and Silver Lover's Band. Put them on two different characters and you can swap 100 endurance once per rest. Nice heal opportunity but blocks two ring slots... I wonder if it's fun together with revival: put it on two barbs and let them heal others while dying and triggering Vengeful Defeat. Then revive. Or put one on a fighter with Unbending - he will heal the other an then get revived. Lots of testing to come... And I really wonder what happes if you put them both on one guy. edit: 1/encounter --> 1/rest.
  7. I already voted for a gallery/museum in the stronghold for all the uniques that you don't use but also don't want to sell. Don't say that. We wouldn't have Rodriguez, Buttercut and Wuthering Strike if we had no autocorrect.
  8. What? No, you put it on and then you'll get a new button/icon with the spell in your action bar. Doesn't matter who puts it on - always works the same. If it doesn't show up, save, restart the game und reload.
  9. What's a lava lamp inside of a container supposed to do? Wait... Tactical Melt?
  10. No, they outright complained about how nice they were.
  11. But it's very, very good against all others. Especially the WM bounties are a lot easier if you have Rot Skulls. Getting invitied to a ghul party is also way easier if you have Rot Skulls.
  12. You can get back to Defiance Bay after you visit Twin Elms. As long as you haven't been to Hearthsong there will be riots in Defiance Bay and you can't go back. Some quests will still be lost since some buildings and people of Defiance Bay are gone after the riots - but the game should have told you that with a "Failed Quest: Blabla" message. For example I think it'S impossible to finish Aloth's quest "Two Sided" if you enter Act III before going to the animancer who can tell you more about his condition.
  13. Yeah, it may have been me not explaining it efficiently. The chant number is still shown, but the bar that shows the progression of a chant is obfuscated by the UI. If you want to see when "Come, Come soft winds of Death" ends and the next chant begins (and watch it a bit like a stop watch) you have to hover the chant icon. It irritates me, but if you are just checking the number periodically then you will be fine. Now I get it. ) You're right - that's different than before. But since I always just used to peep at the counter I didn't notice.
  14. Name your chants, save, restart the game and reload. Sometimes the chant mechanics get messed up. Does this help?
  15. Great, isn't it. I like the cast speed buffs the most.
  16. Mind Blades was really weak after the nerf. Now they buffed and nerfed it at the same time. The damage buff is not too high and with the -10% the overall damage against normal foes will not change much I think. It's now more useful against high DR foes if you target them first and then let it jump to squishier adds.
  17. If your main gets stunned or stuff he can't chant. Maybe that's the problem?
  18. No it doesn't. No DoT effect does that. Retaliation and Flame Shield and stuff work great - but not for a ranged cipher. You could try if Prestidigitators Missiles work. The also profit from Penetrating Shot and apply Deep Wounds with a rogue. Maybe they also generate Focus?
  19. Just build Kana into the Drake's Ambassador. It's stats fit pretty well for that. Works like a charm. My main is also one of those. With brisk recitation they rock! In PotD (because of bigger mobs) the lvl 1 invocation that lets bodies explode is quite nice. First you drop a lot of weaker enemies with The Dragon Slashed, then you retreat a bit, lure the tougher ones onto the bodies and Bang! Encountered a certain monk with two elemental buddies who just got pwned by 12 times ~20 crush damage (+combusting wounds - ouch).
  20. The sandals are not new. The rest is quite interesting. Thanks for that. Edit: oops, didn't see Wolken also said that.

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