Everything posted by Boeroer
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A potential canon party comp
Why? Ancient Memory works fine on any chanter subclass and so do the healing spells of druids. A Livegiver can do better healing but the spells are good even without the higher power level.
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Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Actually in PoE fast, light weapons do better dps with auto-attacks in general - as soon as you can stack some damage modifiers like fine/exceptional, do more crits and also add Vulnerable Attack (only slows down recovery, the attack animation is not slowed down) they do more dps than heavier weapons. The problem is that in the early game those weapons perform really badly against DR and thus most people think they are bad in general. However - you could simply tune down the flat DR reduction so that everything is balanced better (right from the start).
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Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I thought about a system like in PoE where every armor has a flat DR reduction - but additionally it would also have an percentage based damage reduction after that. So for example a plate armor could have 10 flat DR and everything that goes past this will be reduced by 50% (I just made up some numbers). Leather armor could have 6 and 30% and so on. A MIN damage value should still go through like in PoE. That way the problem goes away that high damage values render armor quite useless while it's still simple enough. Every point/percentage of DR would actually do something. I would also make sure that certain armors are really good against certain damage types - regardless of their general "heavyness". So for example padded armor would be better against freeze damage than plate.
- Steam Achievements Not Unlocking
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Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That's nice, but it doesn't make the system less "binary".
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A potential canon party comp
Right. No subclasses for Edér & Aloth. The others have unique, fixed subclasses (but Serafen's barbarian part and Maia's wizard part as well as Pallegina's chanter part have no subclass as well I believe). Here's a list composed of Josh's info he gave on Tumblr: - Pallegina: Kind Wayfarer or Frermàs mes Canc Suolias - Maia: Gunhawk - Serafen: Wild Mind - Xoti: Priestess of Gaun/Sister of the Reaping Moon - Tekehu: Storm Speaker (chanter)/Watershaper (druid)
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Bug or WAD: Paladin Aura and Warrior Stance
No, those will stack. But an item with +5 ACC will most likely suppress another item with +3 ACC. Inspirations don't really cheat around: if you have two inspirations that both give a bonus to PER then they will suppress, too. An exception to this general stacking rule: if Deadfire works the same as PoE, bonuses on weapons will stack with everything.
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Bug or WAD: Paladin Aura and Warrior Stance
No. It should not. Those are all active abilities. I didn't test all those combos though. Devotions for the Faithful for example had special stacking rules in PoE, don't exactly know how it behaves in Deadfire now. But in general effects from active abilities that boost the same stat won't stack. But most buffs from priest and also Disciplined Barrage don't raise accuracy directly but give you an inspiration that buffs PER instead. That will of course stack with a direct ACC buff like Warrior Stance - there is no conflict/suppression. Only if two active abilities raise the same thing there will be suppression. Since Disciplined Barrage raises PER and Warrior Stance raises ACC there's no problem.
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The strongest beta build
It's weaker than the other forms in terms of damage, but the attacks jumps from the initial target to one additional enemy. It scales with level like the other forms. Yes, only ranged attacks (+1 jump). I did not check what happens when you do Fury/ranger with Driving Flight.
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Josh Sawyer's tweets and teasers, part 2
Boeroer replied to Gfted1's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)As soon as your AR is way below enemies' PEN (and they overpenetrate) you better go without recovery penalty than having a bit AR which has no effect and suffering penalty. Medium armor may be too weak to prevent 100% damage in some cases, but if it prevents overpenetration it still has some value.
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Great 6-Person Party: final run analysis and thoughts
Exactly. Other than the Minor Blights (which simply hit in an AoE with burn/freeze/corrode/shock damage), Citzal's Spirit Lance will do an initial hit with pierce damage and that will automatically trigger a secondary AoE "Blast" which does crush damage (no talent needed). So it indeed works like a blast from an implement, but it's a lot stronger than that. The talent "Blast" will add a crushing blast to every hit of the Minor Blights (creating multiple Blasts), but it will have no effect on the Spirit Lance.
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Thought Exercise for final Play Through.
Skaen's baby-sneak with fists you mean? That has the same issue like all the other dmg bonuses with fists: it only works with the 5-8 base damage.
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Bug or WAD: Paladin Aura and Warrior Stance
Exhalted Endurance is an active ability, Ancient Memory is a passive - thus they should stack.
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Comtessa's Cage
I agree that some descriptions are really cryptic and obscure. And with "some" I mean most.
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Comtessa's Cage
It works like so (example): If your weapon does 30-50 dmg then the damage range (between min and max) is 20. Comtessa's Gage will add 25% of that (in this case 5) to your minimum weapon damage. Your new damage will be 35-50. It works like Confident Aim. And like Confident Aim the dmg bonus is multiplicative.
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Bug or WAD: Paladin Aura and Warrior Stance
Yes! It was reported several times in the bug section. It's not really a bug, more an oversight. Swift Flurry (crits trigger an additional attack) also cascades. If you combine both (fighter/monk) and add Blast (with a rod) things get really interesting. Often it ends in one-shotting whole groups (if you can mangage to hit a lot of foes at once). Other fun combos: Cleaving Stance or Swift Flurry + Citzal's Spirit Lance, Cleaving Stance or Swift Flurry with Minor Blights, CS or SF with Driving Flight... especially Long Pain + Swift Flurry + Driving Flight...
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I really dislike ship-to-ship combat
I feel the same as katie - at least with the beta version. I have no idea how this will play in the final game of course.
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Deadfire delayed to May 8th
Boeroer replied to a post in a topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah, it's an affliction with three tiers. That's tier III.
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Thought Exercise for final Play Through.
You are right: Savage Attack would be a total waste. You would suffer -5 ACC but only gain 1-1.6 damage per hit. Vulnerable Attack is good in the early game. With a ton of MIG (raising your damage a lot) you might not need it, but at least in the early to mid game it will make sure you add +5 damage to every hit. The slowdown is a drawback and sometimes it will be better to turn VA off, but I consider it to be a good pick overall. It would be a no-brainer if the priest had any Full Attacks. Sadly, he hasn't. If you manage to find Gautlets of Swift Aim Action and use consumables such as Svef/Potion of Power or pick Outlander's Frenzy you can actually reduce recovery to a point where you can use Vulnerable Attack without speed loss (a bit, but barely noticable - you will only lose around 2 frames). But you can only wear durganized robes then. With Alacrity (potion or spellbind) you could wear scale armor and use Vulnerable Attack without speed loss. But honestly: what other armor than "Raiment of Wael's Eyes" can a Priest of Wael wear anyway?
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Bug or WAD: Paladin Aura and Warrior Stance
Yeah, why not? As far as I know Robust (included in an upgrade of Zealous Endurance) and Constant Recovery (passive) stack - so that's a great synergy and the warrior stance can do its work. You could also use Cleaving/Mob Stance instead of Warrior Stance. If you hit hard it's pretty good (if you kill an enemy who's at the brink of death and other enemies nearby are as well, it cascades into a m-m-m-m-monsterkillstroke ).
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Deadfire delayed to May 8th
Boeroer replied to a post in a topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)By the way: backers didn't have access to the beta in general. Only backers who paid the extra 20$ got access to the beta. Having paid 20$ in order to help Obsidian with feedback and bug searching leads to a minor entitlement affliction at least.
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Tempered Helm does not boost stats and DR
Not really. It has great defense buffs against mind control and paralyze and so on. Pretty useful. Just let go of your other MIG bonus gear and the helm also gives you +3 MIG on kill - which is the least useful enchantment of it, but since you insist Actually one of the best helmets in the game.
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Bug or WAD: Paladin Aura and Warrior Stance
Active abilities just don't stack. It's the stacking rules no.1: active abilities altering the same value don't stack - passives do stack.
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Does anyone else think OBS have announced two release dates to generate publicity?
Boeroer replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)here we go again personal attacks on this forum for new time posters mods you are a joke letting this happen time after time after time after time "Take off the tin-foil hat" is hardly a personal attack. At the same time you call moderators a joke. There are a lot of new members here who don't get attacked. So maybe it's not all the forum's or moderators fault. Maybe your posting style provokes certain reactions? What do you think? i think you are a long term user of these forums who could set better standards. why dont you promote posatiivity instead of negativity. IF a comment is directed at another user is should not be a comment that is insulting. Take of the tin foil hat?? are you kidding me he was insinuating im crazy grow up! I think the standard I set over the last years is pretty ok. That doesn't mean that I can't say my opinion even if it somewhat offends you. I don't like insults, but it must be ok if people don't agree with what your're saying. Your initial statement was very, very far fetched and kind of silly - certain reactions can be expected and should not surprise you. Saying that I promote negativity in this forum is like saying Marry Poppins promotes flaying kids with a cat'o nine tails. You don't promote positivity yourself. You're acting passive-aggressively at the slightest criticism and at the same time you want to be treated like a sensitive plant. Actually at the moment it's your posts that promote negativity, not mine. "Grow up!" is not really a positive statement either. That last post about the screenshots for example was really silly and awkward.
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Deadfire delayed to May 8th
Boeroer replied to a post in a topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Eh... what?