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Raven Darkholme

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Everything posted by Raven Darkholme

  1. At how many disposition points is a pala maxed out again? 3? Because I'm level 6 now and already at passionate 3 and clever 2.
  2. My paladin has 100 def at the start of Act 2 and I don't think thats even optimized, since I use a small shield. Also you can easily have +23 on your saves start of Act 2... You can dump CO and IN too with the pala, but dumping CO isn't even necessary. This is for solo play, in a group you might want more IN, but you can still dump CO and DE...
  3. Just leave one off melee in the room, run out with the rest, let the melee kill one or two summons and die, send the rest of your party in and focus on Maerwald now, he has expended most Aoes on the off guy and is easy to kill.
  4. You can't enchant it with accurracy though, so it jecomes worthless midgame.
  5. Offtanks work very well in this game. Tanks with dumped might are so day 1.
  6. You only need 1 point in passionate or clever and faith and conviction grants +12 in the sabes and +6 Def. You get this point in front of the black hound, guys who threaten Aloth, which is before level 3
  7. @gkathellar Well, there's a talent/ability that makes it unimportant whether you picked a reputation which doesn't fit your order. @MadDemiurgI don't think constant recovery is that good if you have moon godlike anyway. LoH is definitely weaker than the shield I tested it out before I decided to go FoD. As to wary defender, can you have it active with cautious attack, since both are defensive modals? If not I don't see how the fighter is better, since the paladin has faith and conviction on top of cautious attack and superior defenses because of that.
  8. Why would you want to pick up cruel? With my cipher I never chose the option even though it didn't matter.
  9. So solo(!) Paladins are definitely more capable than Fighters. This is especially notable in low levels if you pick Darcozzi and their flame shield right at level 2. Its not as strong as regular retaliate but for 2 its pretty awesome.
  10. After I beat the game solo with a cipher on PotD and killed everythibg except Adra Dragon I now started a Darcozzi solo. Pretty confident he will perform well.
  11. I am on the final map now (with Thaos), only to get there I killed shadow drakes and Adra animats. My new strongest enemy defeated according to stats: Animat. Wait, didn't I kill a whole group of those right after Act 2?... (Back then I also killed my first Adra animat in Cilaban...)
  12. Stealth your way to the main hall, hugging the south wall. In the main wall stealth your way to the statue tsking the north pass, you will get quite near some phantoms but with high enough stelth you should make it till the dialogue starts. Dialogue breaks stealth, so after it you will have to fight. Run into the corner right above the statue (northwest, east of the door) you need fast runner. once in the corner summon your animat in front of you. have the animat slightly on your right side, when you face the phantoms, so you can go to its left, so you cna cast fan of flames. you can have up to 6 scrolls by then, 3 scrolls are enough to kill all phantoms, be careful not to hit your animat, maybe you need to drink eldritch aim before casting to improve your hitrate. After you killed Maerwald the remaining shadows and phantoms outside disappear.
  13. First off: I think your whole approach is wrong. You use a squishy class, to make up for the fact, that in a group your squishies got targeted by enemies. You should learn soloing with a more durable class and come back to the cipher later. As to your build: your CO and RE are way too low, DE is not really important if you tank. Stiletto and dagger afe not good, in the becinning use hatchet and shield for more deflection. Phantom Foes is useless solo, as you attack only one foes deflection, except for mind blades which got nerfed hard. Draining Whip is not a good first talent you need deflection or damage. I'd suggest a monk with dumped IN and DE and maxed RE and CO to “learn the ropes“.
  14. The only time I found Ankhegs hard was on my first BG playthrough ever, even then I realized you could just hit them with sleep or command for free and they won't get up until they are dead. In later playthroughs on higher difficulty I never understood again why I ever found them hard, I just killed them so fast even without sleep. Shades on the other hand can be annoying if you solo with a caster squishy class. For a party they have lost their first playthrough danger to mee as well though.
  15. I habe both weapons but can't decide which one to use. Purgatory is already superb enchanted, and also with corrosive lash. There seems to be no room for a lash on Resolution after it gets the superb enchant.
  16. When I look in my character record, the most powerful enemiy I defeated is listed as Elder Wolf. Yet I killed the sky dragon, undead Raedric, Fampyres and I guess many more stronger enemies...
  17. Wow those rotfinger gloves are insane. War paint plus gloves was enough to disintegrate twice ftw, didn't even need borrowed instinct or tactical meld.
  18. Hm, I preferred undead Raedric. ;p But I will try your suggestions, thx.
  19. So I just tried to kill the sky dragon with my solo cipher level. 12, but it doesn't seem possible. My spells don't hit her because her fort and will def is over 110. Best bet atm seems to do borrowed instinct on the wurm and melee the mother, but with only 110 def and 111 attack I don't see how I kill her before she kills me.
  20. In normal cipher should really be fun, since it's kinda squishy but still barely works even in PotD. The damage output is huge, which at least for me is a fun part.
  21. Your spellcasting doesn't really suffer, if you retaliation tank. Alone the focus gain is worth the slower casts. Ofc this is a pure solo build, why would you do that in a group? I reached level 12 now, skydragon will be next.
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