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srlapo

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Everything posted by srlapo

  1. Soulbound weapons are universal, they will benefit from the accuracy bonus of any priest talent and/or weapon focus.
  2. You might not be considering the fact that higher "to hit" means higher critical chance as well, and that works for both combat damage and effect time.
  3. I found a +4 stat apparel item for every stat except int. They all use different slots so you can equip them all in a single character if you want. And some soulbound weapons have stat boosts that stack with apparel stat boosts.
  4. It seems to be working fine for me. Try retraining her at the inn, they changed that power in 3.0 from x per rest to 1 per encounter.
  5. She turned against her employer during the last battle in my last game. Solved the encounter in the Charred Barrel with the benevolent choice, not sure if something else was required to convince her.
  6. Apparently it is a permanent change, because it is still present in the release version 3.0.
  7. The limit is 10 or 7 refined ingots, depending on your choices at the end of the quest.
  8. I thought that the lack of affliction immunities was a design goal or something like that? But after they added the damage immunities I guess it was to be expected.
  9. FYI they fixed at least one thing, the extra kickstarter rewards some non kickstarter backers were getting.
  10. They also did some changes/fixes for the Galaxy version.
  11. Galaxy just updated my game and fixed this by removing the extra rewards from new games.
  12. There is a bug with one of the new capes from the expansion that makes you permanently invisible if you get hit with a critical.
  13. It happened to me as well, but after changing maps it went back to normal.
  14. Then If it still shows up in later patches it is probably caused by some sort of distribution glitch within GOG. Plenty of those around lately. It is a minor display bug anyway, it doesn't affect anything as far as I can tell.
  15. They only work 1/rest now. Keep that in mind.
  16. Hah, google "new vegas save game won't load" and tell me that one wasn't common. Easiest workaround was to load a fresh save and then load the problem save from there. Worked 99% of the time. It was due to some "out of memory" error, fixing some numbers in the cfg file also solved it. As for the other issues you mentioned, they are all fixed by the script extender. That is my point, actually. They were never fixed, you have to rely on a fan made exe to get the game to work as it should. With the fan made script extender exe it is a perfectly stable game that never crashes, even in Win7 64 bits. And I had over 1000 hours of testing to back it up.
  17. And it was their reputation as a buggy shop that killed Troika with that game. That and the fact that they left their previous game unpatched and that alienated most of their fans. So, in short, start tightening those bolts Obsidian, I don't want another Troika disaster.
  18. I still need to use a third party script extender exe, an anti crash plugin and an unofficial patch compilation before New Vegas will deign to load a 2 hour old save game (an UNMODDED save game at that). And it was released how long ago? Bugs are not exclusive to Obsidian but they sure have a reputation for being extra buggy. The fact that they keep introducing new bugs to POE with each patch isn't helping with my perception of them.
  19. Description: Since updating to 2.02 newly created characters have a bugged inventory count while looking at the content of lootable containers. Instead of counting to 16 it counts to 18. Not sure if it is related but I am still getting the kickstarter items, despite being a normal GOG preorder. Save + output file: https://drive.google.com/file/d/0B9jgMl5BnHvLWU9ZczVLZzRkVmM/view?usp=sharing To reproduce: loot the nearby container and look at the inventory spaces of the main character. The count is off by 2. In order to eliminate the possibility of some issue with my install I fully uninstalled the game, checked that all files and directories were indeed deleted and then proceeded to download it again with Galaxy. All 20 GB of it. Bug still happens with the new install. Edit: Disabling the preorder bonus from Galaxy also did nothing. I still get all 4 items and the count is off by 2. Edit2: Used Galaxy's roll back function to go back to 2.01. Bug is gone and bugged saves are loaded correctly. So whatever it is, it was assuredly added in 2.02.
  20. If you want Steam style patching with GOG their Galaxy client does that. However the downloads are much bigger than their manual patches.
  21. I have the GOG version and have the draining file, but I am not using the manual installers.
  22. So far only the OP has reported a bug like that. I tried to reproduce it and it didn't happen to me.
  23. Still happening on 2.02. Save + output log: https://drive.google.com/file/d/0B9jgMl5BnHvLcDl2YTdXWF9ETk0/view?usp=sharing How to reproduce: Devil of Caroc is holding Spelltongue. Force her to attack a party member. The effect is applied and the icon is not removed after it expires.
  24. Yeah, their patch sizes need some work.
  25. GOG 2.02 became available 5 minutes ago. Also, now POE gets the option of turning on "Beta Channels" in Galaxy. It is currently off and grayed out but maybe? for the next beta patches?
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