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Bulgarian Jedi

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Everything posted by Bulgarian Jedi

  1. Nicely done, Miss cora. I am very impressed.
  2. God: What do you do in your spare time? Me: Try to take over the world. Muhahahahaha God: OK I will try to take over the world. That is a very original thought. AND: Me: Damn you God: Colloquial expression of disgust. Me: Go to hell God: What makes you so angry? Me: You don't want to do KotOR III and put back the cut content of KotOR II. God: OK, I will do KotOR III and put back the cut content of KotOR II.
  3. The best Me: Darth Revan and The Exile RULE God: Let us change the subject. Me: Revan and The Exile RULE! God: What do you do in your spare time? Me: I am Revan and The Exile! God: Do you mean your name is Revan and The Exile. Me: no, but Revan and The Exile RULE God: What is your real name? Who are you talking about? Me: Revan and The Exile God: I've never heard of them before. Me: You soon will God: Thanks for the information: said I soon will.
  4. Me: I am A Jedi God: You are a Jedi? Does it pay well? Me: No God: Are you serious? Me: doing good deeds is ny reward God: How does doing that make you feel? Me: Powerful God: That remark was either too complex or too simple for me. We were talking about a Jedi. Me: Yes God: Hey. Me: What God: No big deal. Me: In time you will call me MASTER God: What makes you say that I will call you MASTER. Me: I will make me feel happy and POWRFUL God: Explain your plans to me. Me: I will conquer Earth God: Do you think your plan will succeed? Me: Yes. USA destroyed mast of it God: It might be practical. "it" being Powerful? Me: The Force is the ultimate power God: I have never heard about it. Me: Use the Force, God!! God: I prefer not to use dangerous things. Me: The Dark Side of the Force is a pathway to many abilities, some of which concidered to be unnnatural God: Tell me more. Me: I can even make you immortal God: Oh you can, can you? Me: No, I can't, But The Dark Side of The Force can God: Are you serious? What is stopping you? Me: My hunger for ultimate POWER God: Where did you get your hunger for ultimate POWER? Me: POWER. UNLIMITED POWEEEER!!!! God: How old are you? Oh, you were born in the 20th century! Me: Yes God: Like a lot of people around here. HAHA. I almost turned God to the Dark Side
  5. Me; Who is Jesus? God He is my son. me Where is Jesus now? God: Oh. I think he is in California now. (w00t) Me: What do you do in your free time God: Random natural disasters. Me: You must have a lot of free time God: Where would I get it? But I do have a lot of friends on the web.
  6. In the Korriban secret tomb, when I approached the Darth Revan and dark side exile visions, I saw that the darkside exile had a DIFFERENT headportrairt than mine. (w00t)
  7. Statement: Great HK picture, ED
  8. Life and experience should be your real teachers.
  9. I don't want to go into detail here. As I see no one is sure what is cannonical and what is not. I don't care. I stand with my "Visas has eyes" version, and I don't care what is cannonical. I play my KotOr, with my character, and there things are as I want them to be. VISAS HAS EYES in my game, and that is enough for me.
  10. Oh, I didn's see that mistake. Thanks.
  11. The Dark Side of the Force is a pathway to two things-waekness and corruption. I will always serve the light. (oooops sorry for the mistake before.)
  12. Wow, the handmaiden drawing is great! It looks like her, in my opinion.
  13. I would like to see day/night cycle. It would make the different planets feel more real. during the night you could go to the Hawk, an inn or hotel , make a camp, or simply continue killing enemies. I also have an idea to make the Intelligence attribute much more useful. It should give bonuses(probably the modifier) to your damage with weapons(or unarmed), your "to hit', increase your saving throws, and increase the DC of your force powers. Knowlledge shoud be a dangerous weapon. It's modifier should also apply twice as bonus to your skills.
  14. The Dark Side of the Force is a pathway to two things-waekness and corruption. I will always serve the light.
  15. I want to say is that K3 REALLY needs most is good storyline and good characters. Technical things like the graphics, hooded robes, lightsaber hilts ,and etc. shoud not be that important. I have read trough all 49 pages of the thread and now I have quite a good opinion what K3 should/shoudn't have. -----== Technical and Gameplay Issues==----- O.k., let us check the technical details first. In the beggining of the thread was the idea for loosing limbs during combat. Although it could make the game more realistic, I seriously doubt it will fit in the gameplay and I think it is rather pointless. Then it was the graphics question. Well, it is not the graphics that makes a RPG game like KotOR good. The Oddisey engine fitts the game good enough and I do not want another. Some of you suggested FPS( first person shooter) engines, but they are not going to improve the game much. It will take a lot of time. I think the best sollution is to inprove the current engine or leave it as it is. There were requests for better item storage and journal systems. I know that carying 40+ armors, weapons, medpacks, etc. is not realistic, but I don't give a damn(sorry about this word) about it and nor should you. It is just an unnecessary concern. The journal system, on the other hand, NEEDS to be improved. I won't go into detail here. Someone gave the suggestion for getting rid of the current classes, and have an padawan-->knight-->master system so the game could be more Star Wars-like. Remember, it's a RPG game we are talking about. Second, don't worry that much about that. It is fiction after all. Third, this classes Guardian, Sentinel, Consular are TRUE( there is also a fourth class called Healer). They were not created from the game developers. The same goes for the Prestige Classes. The class system is good as it is(although they could add the Healer). Continued........ I don't know why I forgot to mention this, but I wil say it now. The AI needs to be improved, or at least make the game itself harder. A good example for this is when enemies get stuck in the corners. It will be nice the game to be longer, about 55-70 hours of gameplay, but as Plano Skywalker said the time and resources will surely be limited. This may not a big gameplay issue, but the darkside transition, and being dark overall have to be changed. In K2 you look like a corpse for crying out loud!! The dark transition in the first game(where you look like a junkie) wasn't that good but it is still much better than the transistion in the second one. What about playing dark overall? In K1 it wasn't bad at all, but in K2 it was quite stupid. You are just a brute. In K3 I wish that you are more like a cunning sinister manipulator like Palpatine. Well, being a Sith can't go without some mindless killing, but don't have to be just a bully. This would also require better ways to get light or dark points. For the dark side, as I said in the previous paragraph, you have to do somthing thruly evil. It could be killing without mercy innocents or some really mean way to manipulate events(starting a civil war, for example). Some of the things you did in K1 were really disgusting, but, well, this is what is to be form the Dark Side of the Force, and it better be this way. As for being lightside, you must be ready to willingly go to hell in order to save the innocent. You must be willing to sacrifice your time, money, resourses, and even your life in order to do the right thing. You must akt even if this will send every bounty hunter in the galaxy after you(yayyyyyyy, free experience!!). Well, this is what is it to be a jedi. The influence systen should stay, but it has to be improved. There were complaints about not being abe to influence all your companions because the people were light/dark. I must say that this is more real and improves the personalities of the party members. A lightside jedi should not be able to influence HK-47, and should not try, as long as he/she can influence Bao-Dur, Mira, handmaiden, Disciple, etc. I would also like to see more party members that join you if you are light or dark(the Mira/Hanhar choice). Three or four should do, because it is good to have variety. Another thing- NO Disciple/Handmaiden choice, please! The gender should not matter! The alignment should! It is a good idea is to add new feats and force powers and to make the skills much more useful. You should also be able to reach hihger level and maybe increase the level cap to levle 60. A feat that increases your defence and a feat that allows you to srug some percent of damage are going to be a nice addition. I have a idea for a new type of weapon similar to Mira's rocket launcher. It could be a dart/rocket launcher too, but it could also be a portable flamethrower, electric shocker, liquid nitrogen thrower, glue shooter, etc. There should also be new force powers. I have some ideas: 1. Force Disarm( Light or Core power) It baisikly removes the weapons of a group of emenies and also lowers their defence and saving throws. If casted on you it will do the same and you should fight unarmed. After a time you will get your weapon back. If you save your save, your defence and saving throes won't be affected. 2. Force Choke (dark power) Well, it is quite obvious what it should do. The target should sufficate for a short time(1-2sec) and take some damage and after that fight with lowered attributes. This happens if the target saves. If not it should fall on the floor in agony.for 3-4 sec. It will take more damage and its attributes will suffe more. Again I must go. I'll be back
  16. I want to say is that K3 REALLY needs most is good storyline and good characters. Technical things like the graphics, hooded robes, lightsaber hilts ,and etc. shoud not be that important. I have read trough all 49 pages of the thread and now I have quite a good opinion what K3 should/shoudn't have. -----== Technical and Gameplay Issues==----- O.k., let us check the technical details first. In the beggining of the thread was the idea for loosing limbs during combat. Although it could make the game more realistic, I seriously doubt it will fit in the gameplay and I think it is rather pointless. Then it was the graphics question. Well, it is not the graphics that makes a RPG game like KotOR good. The Oddisey engine fitts the game good enough and I do not want another. Some of you suggested FPS( first person shooter) engines, but they are not going to improve the game much. It will take a lot of time. I think the best sollution is to inprove the current engine or leave it as it is. There were requests for better item storage and journal systems. I know that carying 40+ armors, weapons, medpacks, etc. is not realistic, but I don't give a damn(sorry about this word) about it and nor should you. It is just an unnecessary concern. The journal system, on the other hand, NEEDS to be improved. I won't go into detail here. Someone gave the suggestion for getting rid of the current classes, and have an padawan-->knight-->master system so the game could be more Star Wars-like. Remember, it's a RPG game we are talking about. Second, don't worry that much about that. It is fiction after all. Third, this classes Guardian, Sentinel, Consular are TRUE( there is also a fourth class called Healer). They were not created from the game developers. The same goes for the Prestige Classes. The class system is good as it is(although they could add the Healer). Well, this is all I can remember now. I have to go now. Next time I will share my story and character ideas with you. TO BE CONTINUED.....................
  17. Nice pictures, people.
  18. For some reason the male PC's in both games get the better things and the storyline seemes better. I hope in KotOR III(if there is any, of course) the situation will be different, just for no other reason than having variety. As I mentioned on my previous post, the gender should not really matter.
  19. Not bad at all, but Mira's face is different.
  20. Really? That's interesting, but is it required to be a Jedi Master/Sth Lord so that other characters get Light/dark mastery? My sentinel/watchman was ultra LIGHT and most of the characters were 99% light. I continued to do good deeds until the end of the game and they were still 99% LS. It could depend on the influence, but even with maximum amount of inf. they didn't get mastery. ( that was long before I started to use cheat codes)
  21. It is good to have some variety. In my opinion there must not be a big difference dependng on the PC's gender. In K1 The difference was quite small- romances with party members and some new dialoge. Even after you set Revan's gender the changes are quite small. In K2 the situation is different- the best example is the choice characters-the Handmaiden and the Disciple. Quite a bad idea in my opinion. Havig different characters depending on your alignment is a GREAT idea and I wish there were hore such choices in the game, not only Mira and Hanhar. Back on the Discipe/Handmaiden issue. They both have what to say and havd their share of the story. You miss quite a lot of the storyline by having only one of them. As I mentioned above the main difference should come from your alignment and not your gender. Being light or dark is what should really matter. Well, this is my opinion, at least.
  22. Was that Opo Chano the Czerca mechanic you are supposd to ask for some documents regardind BD-4D(the droid that has to steal some information). I had no idea you coud do that. Thank you for the information. Is saving him a quest or just another good thig you can get light side points from?
  23. Great picture Darth_Riggers! The style is very nice.
  24. O.K., I looked into it. I use the same example- Sentinel/Watchman. I changed the character's alignment with cheat codes. And here is the result- with the maximum amount of darkside points the Exile gained +6Dex( +3Dex for being a Sentinel and +3Dex for Sith Assassin). So, a LS Assassin should gain +6Con- +3 for Sentinel and +3 for Watchman). The same should happen with all the other prestige classes. For mixed classes the result should be the same. A LIGHT Guardian/Sith Lord should get the +3 Str and +3 Wis as a Jedi Master
  25. I really enjoyed the solo missions. The were quite fun. In KotOR I the only such mission is on Leviathan(wrong spelling) when a party member has to free you. The new workench system was quite good. Turning some party members was a good addition to the game too.
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