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Humanoid

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Everything posted by Humanoid

  1. There was that one patch that turned them from easily the worst group healer to the absolute clear best. Yeah, their development path somewhat lacked direction there.
  2. I don't think 'remembering' would be of much value there. Eight years ago the paladin mechanics were "toggle on self buff and right click enemy once, make a sandwich". Last I remember them on the other hand, they were getting GCD-locked, i.e. have more abilities available to use than there is time to use them. The paladin class really worked out weirdly for me, I don't like paladins thematically and never thought I'd end up playing mine much at all. But in the end I actually ended up doing the most challenging hard mode raid bosses with the paladin more than any other class (to the point of doing Spine of Deathwing HM on literally my last day of WoW).
  3. "All images, regardless of text configuration, must fit within a perimeter of 125 pixels high by 600 pixels long." Those don't just exceed the limit, they're multiples of it. Seriously, I'd reconsider the need for one at all as they'd be pretty distracting even if scaled down.
  4. It's been two-and-a-bit years for me since I quit, doesn't feel like even half of that. Biggest benefit has been the excuse to throw away my silly Logitech G-thing keyboard and get a normal one. If they do a 10-day 'trial' for WoD I guess I might poke my head in, but no real incentive as of yet. 7 years and 10 85s will do that.
  5. I dunno, do you consider compound interest to be a glitch?
  6. Child's play, you can get magnitudes more than that, into the millions at the very least. :D
  7. They were lucky in that it turns out that the Topps gum was found to be the only man-made material strong enough to be used to fill in the cracks in the streets and buildings in the aftermath of the quake.
  8. So hyped that you used the actual quote button to quote!
  9. So are only these state liquor stores permitted to sell gum in Utah?
  10. To be fair, such an heirloom would likely never be opened, let alone consumed, except as an ostentatious display of wealth.
  11. I'll go with something like this: (Had to veeeeery carefully crop some of those)
  12. The only time zone that matters is the first one, everyone else is living in the past. It is only fair that all releases be based on Kiribati time, GMT+14.
  13. If you're using a free image host, the link they give you is often to a webpage (with ads and whatnot), and you'll have to dig a bit more to get the actual image link. e.g. imgur.com/xxxxx instead of i.imgur.com/xxxxx.jpg
  14. The Xbone is much more conveniently corner-shaped. It's almost as if Microsoft were aware of this need when designing it. Aside, there's a one day sale of the PS4 where I am, $399AUD (RRP is $549), but waaaay too early for me to jump in. But happy to see it getting cheaper. But for any Aussies who are interested, it's from the **** Smith eBay store, use code CDICKSMITH20 at checkout.
  15. A Vhailor strip show would have been even saucier.
  16. But not in Australia!
  17. I've never gotten as far as mechs, or genemods, or even gauss in Long War. But Gauss weapons in themselves don't seem particularly attractive: on a one to one basis, sure, it's 1 damage vs 7-10 aim, but when the Gauss weapon costs 3 times more? Not so much. Exception for the Recoilless Rifle for obvious reasons, and the Alloy Cannon (but even then it's mostly because the Scatter Laser sucks). Fortunately this has been recognised, and the next beta will reduce their cost, while also having them ignore 0.33 damage reduction. But above all I think the power of the Laser Cannon for the air war is what makes Beam Lasers most attractive. EDIT: Just reading the tech tree now admittedly, I hadn't really looked at it and was mostly going by instinct.
  18. I'd say it sounds like a Wii U game, more specifically like all the 5 player multiplayer games in Nintendoland.
  19. I was doing mostly okay in classic in the ground war, losing only four soldiers by the end of the third month is reasonable going I thought. But yeah, got hopelessly outclassed in the air war, and lost all 3 of my satellites. Then two of those countries subsequently were lost to panic before I could build new satellites, I instead opted to put the sole spare I had over a different continent. But too little too late, barely any income at the start of that fourth month, and Exalt (which are officially overpowered: they're being toned down in the next beta) finished me off. Main misplay was probably trying to rush Beam Lasers but finding I didn't have the alloys to actually research it (terrible luck with shooting down UFOs in the first month), thereby having to do Xenobiology instead anyway. That's a net loss because rushing aside, you want Xenobiology as the absolute first research, since it enables trading sectoid corpses for scientists.
  20. I guess it was probably that year when I played the demo for the original game off one of those PC magazine demo CDs. It was awful, as most early 3D games were. Indeed moreso because of the insistence of adding platforming to the formula. So yeah, that was the first and last time I ever had anything to do with Tomb Raider. P.S. Totally off topic but the forum server time seems to be drifting at an abnormally fast rate. A month or so ago it was maybe 2-3 minutes fast, now it's a full 5 minutes ahead of official time.
  21. More XCOM Long War while D:OS is on ice. Classic kicked my butt in the strategic layer (an aspect of XCOM I'm largely disinterested in), I had one game where I got in a death spiral by the start of the third month, and a followup game where I crashed and burned at the start of the fourth - they took about a week each to play out that far, so definitely painful losses, such is Ironman. So I figured I'd try Normal, which is the easiest difficulty level available in LW, and supposedly tuned to roughly the same as Classic in the unmodded game. It's definitely easier in that I find I have a fair bit more cash, but hard to tell what the other changes are. Unlike unmodded Normal, the game never outright cheats in your favour (unmodded, the game does stuff like give you silent hit bonuses, and limits the number of enemies that can actively fire at you), so it's probably subtle things like alien research and resource gathering rate scaled down. Yes, in LW alien progression is not dictated by time passed, but by a simulation of them developing new stuff and harvesting resources using UFO missions, just like XCOM needs to. They even research your soldiers' corpses, i.e. if you lose a mission, all the dead or left behind soldiers give research boosts to the aliens. Enemy count is kind of funky though, just came off a 'moderate' mission with 11 aliens, so when I got a 'swarming' mission, I prepared for the worst, took my best troops, and played ultra defensively, essentially camped at the start and exploring a few tiles at a time with the Scout. There were only 14 aliens, and none of the Mutons despite it being mid-May. Huh. But just prior to that I did a medium landed UFO which had 19, and a shot down small UFO with 7. But then apparently how many enemies you get in a mission, and what type they are, are dictated by the alien resource level. It's a sort of point-buy system where they spend X credits worth of aliens and send them at you, so I guess they spent a fair chunk on the UFO and had to cheap out on the abduction mission.
  22. I wouldn't necessarily say I'm intrigued or anything like that, seems a pretty straightforward collaboration to me, but then I don't know anything about Pathfinder. But hey, ruleset and setting are strictly of secondary importance of what I look for in an Obsidian product, so no problem with it as such. Curious how many concurrent projects that makes it though. Long term though, maintaining two parallel fantasy settings by the same company and largely by the same writers is something I'd probably prefer to avoid, risks of typecasting and all that. But if it's contract work it's contract work.
  23. Technical details be damned, it has rounded corners and has the letter i and the word 'pad' in it.
  24. Now how long before the lawsuit...?
  25. Odds are that turns out to be true, yes, but then if I applied the same logic to to everything I'd probably never have played games I ended up enjoying such as BG2, Twitcher 2 and Skyrim.

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