-
Posts
174 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by VahnXIII
-
This is an update video for Divinity Original Sin 2. Apparently the fans spoke out and Chris Avellone will be on board with the writing. This is old news. However, I'd like to direct attention to 2:53 with stating, "And we DEFINITELY have the same MINDSET when it comes to DESIGN and STORYLINES." Thought perhaps it was a PR-approved jab at Obsidian. But I also tend to read between the lines far too much for my own good.
-
Meh. Didn't care for how the backer NPC's were handled in terms of keeping the names "lore-friendly". It also doesn't help that every other backer NPC seems to be a godlike character. The stories, however, I find to be a joy. Some of the short stories were very gripping. The concept works, but the execution was marred by exotic nameplates and flamboyant character design. IMO, Obsidian should have filtered better.
-
I made it to Novigrad. Restarted from the beginning because that's what I do. Only got 50ish FPS on my PC (48 is the lowest). Realized that 60+ FPS isn't obtainable wtih a GTX 980 on a 1440p 27" monitor. Shelved the game until I purchase a 1080p monitor with 144Hz refresh rate. Hopefully I'll be able to run it 60+ FPS then. In the meantime, I'll be playing POE and possibly D:OSEE around the holidays. Might return to TW3 Q1 2016.
-
I am also playing POE right now. Simply put, the game is amazing. So amazing that I might even say....it's my favorite game. *raises flame shield +5.
-
Pillars of balancing
VahnXIII replied to brindle88's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
And this, gentlemen, is good balancing! There is only OP and UP. There is no Balanced. -
As others have stated, I'd much rather see the money spent on content and polish instead of VA (if budget is an issue). To be honest, I liked how BG and BG2 did VA. The first line or was spoken to give the character some personality and then the player would keep that voice in their head as they read the rest of the dialogue. Only need enough VA to get a flavor.
-
I use a build similar to the Blue Prince of Persia (dual wield sabres): http://steamcommunity.com/sharedfiles/filedetails/?id=416939844 I must say that it is both incredibly fun and incredibly powerful. But if you insist on playing on the highest difficulty and possibly going solo: http://forums.obsidian.net/topic/79744-tcs-rogue-dw-sabre-4-shot-thaos-1-bs-1-cs/ Of course I believe that was pre-2.0 but my point is that the melee rogue is powerful, fun and can solo the game if played well.
-
Contract: Woodland Beast I believe that is where you meet her. http://www.ign.com/wikis/the-witcher-3-wild-hunt/Contract:_Woodland_Beast
-
I'm playing Pillars again. For whatever reason, I have a bad habit of getting to Defiance Bay then starting over. It's a horrible habit and I'm hoping to finish an entire play through. For a while, i was distracted by TW3 on PC. However, I made the mistake of purchasing a 1440p monitor (144hz refresh rate). While my GTX 980 can pull off 70+ FPS with settings on ultra at 1080p, I can only average around 50-52 playing at the 1440p native resolution. I figured I can either purchase a GTX 980ti OR a 1080p 144hz monitor to achieve 60+ FPS in TW3. Logic says to get the monitor. While I amass funds for the purchase, I figured I'll play Pillars in the meantime. I must say though, Pillars looks amazing on the 27" 1440p. Looking forward to DO:S Enhanced Edition and Tides of Numera.
-
Hello OP, http://steamcommunity.com/sharedfiles/filedetails/?id=416939844 That is a link to post 2.0 builds. It's a wonderful guide. Currently, I am playing the Prince of Persia Blue Edition build. Dual wielding sabres is fun and its wonderful having my rogue in the mix killing absolutely everything on my screen. If you have plenty of CC abilities in your party's arsenal, then the rogue with this build will decimate everything. it is a ton of fun to boot!
-
Gameplay Suggestions for PoE2
VahnXIII replied to Shevek's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
1. Larger pool of story characters to recruit from (I'm talking 20+ possible characters to add to your party). 2. Better environmental and ambiance for immersion (random NPC's with actual personalities, more NPC's in cities/towns, randomized weather patterns and not by region). 3. Class specialization (ex. brawler, swashbuckler, mage school specialization, etc.) and expanded multiclass system. -
Perfect Setting for POE 2
VahnXIII replied to Grimo88's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Vailia would be a good setting imo. It seems like there is a lot going on and the story could be taken in many different directions. -
Custom Party Required?
VahnXIII replied to septimusiv's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
To echo what was stated above, you CAN re-spec talents of companions (ex. weapon expertise, spells, sword and shield, etc.). You can enable this in the options screen. You CANNOT change the story characters' attribute scores (might, constitution, dexterity, perception, intellect, resolve). You CAN go through the game at a higher difficulty level with the story characters. A lot of people create their own team of adventurers at a higher difficulty level because they can min/max their attribute scores (create a character with 18 might, 3 constitution, 19 dexterity, 17 perception, 3 intellect and 17 resolve as an example). They essentially have "dump stats". Personally, I've never played a customized party and was never partial to the min/maxing. Then again, I tend to RP a little more than the average player and could never bring myself to play a character that can kill anything with one swing of the sword but can't read a single word from a book. Never enjoyed having a party comprised of inhumanly strong village idiots and anorexic spell casters of doom. -
Is this still a viable build for 2.0? If not, what are some of the alterations made?
- 32 replies
-
- TCS
- Triple Crown Solo
- (and 6 more)
-
Very nice. I'm not sure if you're a melee or ranged rogue. I found that spamming Blinding Strike and Crippling strike helps to take down a single target in seconds. If you're melee, you get 2 hits for each ability use (if you're dual weilding). Meaning you can open up with something like this: Blinding Strike - 2 hits Crippling Strike - 2 hits Crippling Strike - 2 hits That's 6 hits and if you have a high crit rate, you can count on 2-3 of the hits being critical. I would imagine this would take down that barbarian quite fast.
-
Not sure if this applies, but I like to post this build for anyone asking questions about the rogue class: http://forums.obsidian.net/topic/79744-tcs-rogue-dw-sabre-4-shot-thaos-1-bs-1-cs/ It is a very effective build for solo play, but with some tweaks you can have a rogue that meshes well with party play and they will quickly become your top killer,
-
Interesting. When I happened upon this task, I already had beers in my stash. When I selected the dialogue option to buy them around, the task automatically continued. On the other hand, if you have a high resolve score, you can talk to the elf and make him spill the beans on how he's been cutting prices and agrees to work with Swenyer at fair prices.
-
Very interesting. I use a similar set up: 7 4 3 2 1 6 5 1 = Eder 2 = Vahn (main character - rogue with mechanics) 3 = Sagani 4 = Sagani's fox companion 5 = Kana 6 = Durance 7 = Aloth My rogue picks up on any hidden items. If we engage enemies in a tight space, Eder pulls and my rogue peels left or right to get into flanking position while the rest of the characters use ranged abilities. For dungeons, I always scout with my rogue first, then send in the Calvary based on what I find. To answer OP, right now it makes sense to go stealth and play in fast mode if you're exploring. Once 2.0 hits, I would imagine you can keep you party out of stealth while your mechanics character remains in stealth mode with perhaps boots of speed to keep up?