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metsu

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About metsu

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    Gentleman Pugilist of the Obsidian Order

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  1. I enjoyed this approach a lot in Dragon Age 2. Been a while since I played ME 3 but I think NPCs got unique abilities in that as well. Not only does it make gameplay more fun but it's also a cool narrative tool that informs us about the character. Kill two birds with one stone.
  2. I will admit I find it a tad odd and surprising to see that Obsidian chose to censor the limerick, seeing as how this is the company that produced Caesar's Legion and Durance. Both of them preach about how conflict or "fires" can make you stronger while burning away the weak and unworthy. With stories like that, you think they'd have a mentality of how the world is harsh and you need to be willing to face that some people can and will offend you, but you need to be able to carry on. But again I'm a realist and I'm sure this was a decision made (decision to even ask Firedorn) moreso in th
  3. I think I did all the possible side content that was offered up until that point. I went through Valewood, Gilded Vale (and the temple in there), Magran's Fork, Esternwood, Black Meadow, and Anslog's Compass. But even when I reached Caed Nua, I was still getting owned on Hard. Abilities would always miss or resist, especially Mental Binding, and my party was all around Level 4. I set it to Normal but that made it too easy. Given that this is an RPG, I just assumed that all the misses meant I was too low level to do a certain piece of content but there wasn't anything else for me to do.
  4. I will admit I find it a tad odd and surprising to see that Obsidian chose to censor the limerick, seeing as how this is the company that produced Caesar's Legion and Durance. Both of them preach about how conflict or "fires" can make you stronger while burning away the weak and unworthy. With stories like that, you think they'd have a mentality of how the world is harsh and you need to be willing to face that some people can and will offend you, but you need to be able to carry on. But again I'm a realist and I'm sure this was a decision made (decision to even ask Firedorn) moreso in th
  5. That's the party I usually run with at that point, and it's really good for dealing with those shadows. *The Cipher should Mental Binding anything that hops on anyone that's not your frontline. Mind Blades will also ruin the shadows at that level. *Eder's knockdown is really helpful in those fights. *Kana has Reny Daret's Ghost and/or Bones Under The Hill to bring the odds more into your favor. Also, if you picked any of the Cipher foe beam spells, you can link with one of Kana's summons (placed in the enemies backline), or a Ranger's pet, and basically solo the packs by running them a
  6. The shadow fights are not the reference point for all discussions about difficulty. Shadows are a bitch and everyone hates them (or loves them for the challenge). You're still in act 1? In that case, the problem hasn't manifested for you yet. We are talking act 2 and act 3 mostly. Act 1 is pretty decent balancing-wise. Why wouldn't they be if they're practically all you fight in Act 1?
  7. You guys must be pretty beast at this game because I completed every side quest I could find before Cad Nua and I kept getting owned by the ghost mobs. They randomly teleport to the DPS in my party and start wailing on them. After just a few hits, they're dead and Eder is standing around with his balls in his hand and no idea what to do. I started the game on Hard and wimped out and knocked it down to Normal. After that, the game was much more manageable but also way too easy. Tabletop-derived RPGs are much more mechanics-based than they are strategic so I dunno what the deal was. My chara
  8. It does play best with a controller, but other than that it is a very good game that improves greatly on DA2. It suffers from having a bit too much to do, actually. You'll burn yourself out trying to finish all the side stuff, but the main story and cast of characters are pretty entertaining. It also looked great on my PC, even better than it did on my PS4. Yeah I got completely burned out by it. I sank in something like 40 hours and I was still nowhere near being done with the game. At that point, I called it quits. I get that all this side content is optional but I find tha
  9. Yeah, I want to echo this sentiment. Hearth orlan makes can choose from like... One portrait.
  10. Maybe a ranged rogue? There don't seem to be many rogues in the game. I made a cipher but I'm pumping a lot of points into mechanics cause I haven't found a party member yet to make up the difference and I don't want to use any no-name NPCs.
  11. Having a tough time in the beginning right now with my cipher, but I'm also playing on hard. Maybe Eder just isn't being very tanky yet. I'm gonna swap back and forth between this dude and a rogue to measure the difference.
  12. Thanks for these tips. I just started the game as a cipher and he gets mobbed so early!
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