Everything posted by Jediphile
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Can I change display name?
- Converting Others to Jedi?
You need to both cycle through his various conversations (which are few and short) and build influence with him at the same time. The latter can be difficult, since he generally gains influence only if he is in the group to watch your benevolent acts, which almost always means taking LS points. And he has to be there to see it - you can't sweettalk your way to influence with Bao-Dur. However, if your influence is high enough with him and you've gone through the preceeding conversations, the option to convert him into a jedi guardian will automatically come about. At least it always has for me. Simply. Build influence with her, then talk about jedi stuff with her. At one point she'll make a reference to Nar Shaddaa. When she does, tell her how Kreia once taught you to feel the city and that you'll do the same the next time you're there (you don't have to leave Nar Shaddaa for this, but you do have to have the talk on the Ebon Hawk). Then take her in the group to the central area of Nar Shaddaa where Kreia gave you her "feel the city" speech and the jedi bit will automatically trigger when you get to the right point.- old jedi order or new ?
Or they simply used those devices because they had them and using them was more convenient. How breath control works is undetermined, as far as I know, though, which is probably because knowing how it works is not relevant to the plot. It can be argued that jedi/sith can do such things, and then that is enough. They might simply absorb oxygen-molecules straight into the body for all we know. But I don't think it's terribly important... Fast speed seems to be fairly common for both jedi and sith, yes. Luke is a jedi and can counter/redirect some of the emperor's lighting, whereas common people cannot and get fried. Okay, so Luke may not be most experienced jedi at that point, but - going by game terms - he doesn't have to be to learn Force or Energy Reistance. And according to the revised D20 rulebook, Luke is a Fringer/Jedi Guardian level 2/7 by the end of RotJ. Because Battle Meditation was only thought of after the original trilogy was made. Until Nomi Sunrider was given the power in the Tales of the Jedi comic books, it did not exist in Star Wars. It has been speculated, though, that Palpatine had this power, and used the power against the rebels during the Battle of Endor, which is why the battle turned, after Vader killed him. That's speculation, however, and seems to me to rationalize the events after the fact. Comparing the movies to the games in this manner is usually bound to lead to all sorts of flawed conclusions. The simple fact is that the games use a very simplistic hit point system (from D&D 3e) to represent damage. For one reason this is to ensure that your main character doesn't lose limbs left and right, since that is deemed to make the game less fun to play. Losing a limb can be done in the movies for dramatic purposes to serve the evolving plot, but then writers have absolute control over how things evolve plotwise in both movies, books and comics. They do not in computer games or even RPGs. Besides, it's not true - Kreia lost her hand, remember?- Sith'ari
Relax. So much of Star Wars history is still unwritten. If we try to define the Sith'ari now, then what stories will be left for future writers to tell?- KotoR 3: Ideas, Suggestions, Discussion, Part 25
Master Tyvokka and Lowbacca would be the primary examples.- Hail Lightside!
1. Don't bring video game powers into this, those powers were put in there to balance out the game so that light sided people would not be too weak to finish the game. Also, the Sith gain the amount of power in a short time that it takes a Jedi his life to attain, so you will obviously have more powerful Sith than powerful Jedi. 2. You ARE a slave to the lightside, more so than any Sith has ever been to the Dark Side. A Jedi are limited by the strictest rules and their own morals, while nothing holds back the Sith and they have the freedom to do anything to accomplish their goals. Take for example the fight between Mace Windu and Palpatine. Palpatine was defeated and instead of mercilously striking down his foe as any Sith would, Windu was held back by the Jedi regulations that would not allow him to kill. Although he did decide to break those restrictions, the time he wasted stalling was all that was needed for soon-to-be Darth Vader to step in and attack Windu. 3. Anakin was much younger than Obi-Wan, the reason it was such a close fight. Obi-Wan had a much longer time to train his abilities, but he was only barely able to defeat Anakin because Anakin was using the power of the Dark Side. 4. Yoda was incredibly powerful in the force and had 800-900 years to perfect his abilities. I have not seen any other Jedi able to do such a thing. I don't really remember the fight except that Yoda didn't really have much of a chance anyway. 5. This point I don't think can really aply to either group as a whole. The amount of bravery or cowardice is not the same across every member of the Sith/Jedi groups. You have to look at individuals' personalities seperately. I actually think that the Sith are less cowardly as a whole because Sith have nothing to fear; they are the most feared group in Star Wars history. 1. I would agree that basing the argument on the video games is ill-adviced. Even if we ignore the heavy modifications to the rules made by the developers as well as game-balancing issues, it doesn't make for a good argument considering lots and lots of LS players take and frequently use Force Storm despite the DS hit in force points. I know I did, and I'm as LS as can be 2. "Great warrior... Wars not make one great." 3. Bad logic IMHO. "You cannot fly. A stone cannot fly. Therefore you are a stone." Besides, DS-fans might just as well point out that Vader/Anakin eventually killed Obi-Wan. 4. "Into exile I must go - failed I have." 5. A Sith would run because he doesn't care about the nation/homeworld or its people. It does not necessarily follow from that that he is therefore weaker. His priorities simply aren't the same, and he sees no reason to stick around to defend a lost cause. A sith would call running in that case prudent. After all, what is gained by staying behind to fight? Yoda did the same btw, when he ran from Sidious instead of staying around to die. Does that make him weak, or does it mean he is prudent because he looks at the greater good in the long run? Not that I disagree that determination is not relevant. It is, but it's not a fair comparison. The common homelander will always win against the trained mercenaries in the long run because they are willing to sacrifice more - they are fighting for their homeland and their families, while the mercenaries are just fighting for money they could probably get with less effort elsewhere once things get tough. Conviction is important. However, that does not mean the Sith have no conviction, it just isn't belief in the common greater good for all as it is for the jedi. Sidious is correct about one thing - if you want to look at things, you have to take a broader perspective of the force than just the dogmatic view of the jedi. Of course, Sidious is completely self-serving when he says it, but that does not make it untrue. When the jedi have failed - as in KotOR II - it is frequenly when they refuse to look beyond their own dogmatic views.- Hail Lightside!
It hasn't always. The fight between Jedi (LS) and Sith (DS) is the fight between good and evil, which is an eternal struggle with temporary defeats and wins for both sides in a war, where neither side will ever truly prevail. Because those who follow the Dark Side know no trust - they had to betray and abuse others to get the power they have, and so they expect the same from everyone else, and usually with good reason too. The Sith 'Rule of Two' would seem to have beeninstituted because many sith lords invariably results in constant in-fighting, but even if it prevents at least some of it, it also keeps those at the top in power and so prevents those below from achieving their true potential. And if they do, they do so by killing and replacing those in power, which means that either way, the Sith are not all they can be. Yet despite that, the DS seems able to hold its own against the LS at every turn. Conclusion: The dark side is stronger, but it can never reach its full potential, because it can know no trust. The LS endures in spite being weaker, because it knows trust and so the jedi can cooperate to overcome the sith.- Euro 2008
Thankfully a good ending to a terrible match. IMHO Spain totally deserved the win. They may not have played as beautifully as they did in the initial games, because the Italians were so very defensive and ruined their game, but at least they wanted to play football. Honestly, if Italy hates football so much, why didn't they just bring a gun and fire it at the ball? They were incredibly defensive and destroyed the match. At least the right team went onto the semi-finals. Sort of a shame, though, that Spain must now meet Russia, because they are by far to the two best teams left IMHO, and one of them will have to go. I expect a final between Spain and Germany now.- Does Double-Bladed LSaber Work with Flurry?
The <Fullname> crystal is (or becomes through Kreia's efforts) whatever alignment you are, so if you're very LS or DS, that works to "counteract" an alignment restriction tied to the opposite alignment.- Sith'ari
In this case "Quoted for emphasis" Equally common in "web-slang" and meaning the same is QFT = "Quoted for truth" If you're uncertain about this terms at times (and who isn't - I know I am), I recommend bookmarking http://www.acronymfinder.com/- Euro 2008
- Euro 2008
Given how excellent Croatia played in the first round, I find it difficult to say the least how they did virtually nothing for 110+ minutes. Turkey is one thing - I consider them mostly driven by the mood of the day, but I thought Croatia was a good enough team to do reasonably even on a slow day. Instead they managed to severely underimpress. Turkey may not be as good footballers in my book, but at least they were willing to fight for the victory.- Euro 2008
I think that's either Roman Pavlyuchenko (who scored Russia's first goal) or Andrei Arshavin (who scored the last). Pavlyuchenko is a true forward type, very fast and dangerous, but Arshavin was nothing short of fantastic in the match - he challenged the dutch defense again and again, and they had a severely hard time keeping track of him. He broke their defensive ranks repeatedly with his speed and moves. Well, there is some truth to that. Football is unpredictable, which is one of the things that makes it interesting to watch - anything can and frequently will happen. I mean, who honestly though Turkey would score and then win on penalty kicks when Croatia scored about 3 minutes before the end, or was it even that much, on friday? Besides, teams that do well early on and then become complacent and overconfident to the point of arrogance, like Portugal and Croatia - IMHO - this time around, tend to pay dearly for their attitude, which is always appealing. Also, I'd like to point out something about the match between Holland and Russia - the next time someone says football/soccer is boring and there are too few goals, they should watch the first half of that match - no goals, but boy was that excellent football. Croatia vs. Turkey is the opposite example - completely boring match until we reached the extended game.- Never found HK droid vocabulator
Agreed. Oh, and don't forget the pacifist "upgrade" I had a saved game from Korriban just after the confrontation with Sion. I gave myself the vocabulator and then installed it in him. Of course it means I have to do the cave on Korriban again, along with the dantooine enclave, the bit on handmaiden with Atris and then the last bit on Citadel station before entering the ravager. I'd still recommend you finish your current game and then play again to experience HK, because at this point you'll have missed the vast majority of chances to increase influence HK and listen to his comments in various situations. You could still use KSE to up influence with him to get the conversations with him, I suppose, but you'd still miss out on a lot.- KotoR 3: Ideas, Suggestions, Discussion, Part 25
Yeah, wasn't Hanharr nixed as a potential (dark) jedi because George decreed no to more wookiee jedi/sith? I know Obsidian wanted to have a hanharr as a potential (dark) jedi and someone at LA nixed it.- Never found HK droid vocabulator
Agreed. Oh, and don't forget the pacifist "upgrade"- The UK One Step Closer To Ingsoc
Obviously Joseph McCarthy has not lived in vain...- Euro 2008
Very surprising win for Russia. I'm disappointed that Holland did not have the strength of tactical finesse to resist more. They've played beautifully during the tournament, but the russians managed to defend aggressively against them, and the dutch had no countermoves to that and fell apart. Disappointing. I must say this is one of the better Euro tournament in the last decade, though. It's clearly those teams who want to play offensive football who reached the quarter finals. So far I've been dead wrong about who would win those. I was certain Portugal would beat Germany, but they just gave up for about 20-30 minutes after Ballack scored, and although they can claim he pushed his way to that goal and that they reduced to 2-3 late in the game, it's still disappointing that just lost hope for so long during the game. Hence the germans deserved it in my book. I was surprised to say the least at the match between Croatia and Turkey, though. Absolutely the most boring match yet. 90 minutes and nothing. Heck, 115 minutes and nothing. Then 5 minutes and a penalty kick with all the thrills. That tastes like lazy game to me, and it looked like it too - that's 115 minutes we're not getting back, hence neither team deserved the win IMHO, and the winner deserves to be kicked out by the germans. So, so far I've been wrong about three out of four quarterfinals. I suppose that means I should now just begin second-guessing myself and say Italy will win tomorrow. But frankly, Spain is the only team left that truly impressed me during the initial games, so...- Never found HK droid vocabulator
At this point no. In fact, if you're on the Ravager, you won't even get to see him, let alone get him in the party for the remainder of the game, so you really shouldn't worry about it now. Just remember it for the next playthrough. HK-47 is not important to the plot at any point I recall as such (though that is mostly due to all the cut content of TSL). That said, you can learn a lot from him, particularly about Revan, though naturally that requires you build influence with him, and since he is such an evil entity, that means taking DS points. I built influence though I played LS, though. And he has some wonderful cutscenes with T3 and G0T0. As mentioned, you get two parts of him before you leave Telos and can get the last two on Nar Shaddaa. That means that if you go to Nar Shaddaa after leaving Telos (as I always do for exactly the following reason), you can repair HK-47 and get him in the group by the time you finish the planet and so have him active on Dantooine, Korriban, and Onderon/Dxun.- Never found HK droid vocabulator
First, if you don't already know it, you find the KSE here: http://www.starwarsknights.com/tools.php#Kotor Then install it (unzip) and run the program. It'll find your savegames (for both KotOR and TSL). You'll have to identify the correct save yourself, either by unique name you gave the file (recommended) or by location or both. Making changes after that is pretty simple and self-explanatory. It shouldn't cause you confusion - the most difficult part is really looking through the huge lists of items in the game and finding the right one. Choose any stuff you want and hit 'apply' in the end to save the modifications to your savegame, then restart the game and reload. I recommend making a backup of your savegame or saving in more than one point first. I've never had KSE foul up a savegame for me, but I've heard it happen for some people, and you don't want to become part of that minority.- Does Double-Bladed LSaber Work with Flurry?
Solari or Qixoni? Oh whatever, I'll just spoil them both...- Never found HK droid vocabulator
Oh that bites, because it means you forgot to search the HK-50 unit you killed back on Peragus. You see, that's the piece of HK you get, and since it's back on Peragus, it means you now can't get it, seeing as how the place is now blown to kingdom come (or more to the point, the game won't let you back there). The second piece is the control cluster, which you find on the plateau at the north pole of Telos after you destroy the HK units there and then enter Atris' secret hideout. However, you can also buy it from Akkere the sullustan droid merchant on Dantooine. The third piece is the droid processor, which you can buy from Kodin the aqualish droid merchant on Nar Shaddaa, while the fourth piece is the chassis, which only T3 can get after destroying the HK units confronting him in Vogga's warehouse. So yeah, unless you want to start the game over or return to a save from way back on Peragus (if you have one), there is no choice but to use KSE if you want HK-47 activated.- 4E already released!
I don't consider it flavor text. Also it is just one of many things I dislike 4e. if you think that, then I guess you won't like the upcoming PCRPG-s based on 4.0 neither That is not necessarily the case. I also dislike a great number of things about 4e and will not buy the books nor will I run the game in PnP, but that does not mean that I will automatically dislike CRPGs based on 4e. The electronic medium is simply different. I am to a significant degree a simulationist DM, so 4e is not for me in PnP, but CRPG computer games, by necessity, come with the world pre-simulated already, so I won't have to do it with the sub-par (compared to 3.5e) tools that 4e provides for that. That does not mean I will prefer 4e CRPGs to 3.5e CRPGs and indeed I would hope for more expansion packs to NWN2, but it does mean that when there comes a point when only 4e CRPGs will be made I will not reject them on that basis alone. I agree. I dislike 3.X D&D and all its D20 tabletop ilk, but that does not stop me from playing and enjoying the KotOR games, which are based on the same rules. Computer games need rules that are frequently simplistic and inflexible. Everything that happens in a computer game is planned beforehand, which means the writers have complete control over their story, and all the potential outcomes of the choices in the game are predetermined and known. Tabletop RPG is different - that's why you have a GM to evaluate each situation and weight the relevance of the choices and factors involved, and adventures/modules for RPGs reflect that. They frequently have "what if this happens" sections in them to advice on unforseen choices and consequences. For example, TSL does not need to consider what happens if Atton tries to stab Kreia to death early in the game to prevent her from revealing his secret, because that cannot happen. But in an tabletop RPG, Atton - as a major character - should be played by a player in the game and so it does become a viable option even if it is an unanticipated one, and so is not covered by the descriptions. This is one reason why I will always prefer tabletop RPG to CRPGs, at least until the day science has advanced to the point where we get neural networks to substitute for GMs. CRPGs can be fun, but they are a substitute for the real thing, and their plots will always be fixed unlike a real RPG, where you truly can change how things evolve by your choices and how you influence others. I CRPGs, you can make only those choices that are already predetermined and planned by the developer. So we don't need a character profile for the motives and goals of Malak or Nihilus, because we can be certain we'll never get into a situation where the GM would need such information to find out how they would respond to an unforseen choice or event. In a true tabletop RPG situation, however, that would be possible and so such information would be required for the GM to be able to consult.- The Battlestar Galactica Thread
Six was posing as a co-worker. He was duped, like the rest of humanity. He could even be the biggest victim of all. According to Baltar, sure. However, as Six points out, he knew or at least suspected full well that she was playing him for her own purposes to gain access, and he went along with it because he just didn't care or just cared more about their personal time together than he did about planetary security. Being duped does not absolve a person of gross negligence, especially not in the case of Baltar, who is a virtual genius. Actually, as Six tells him, even in the face of the destruction of his race, he still cared more about the possibility of death penalty for his actions than he did about the millions that would due because of what he had done. But that's why I like Baltar and would be disappointed if he turned out to be a cylon. He is the most human character on the show, since he embodies all the characteristics of humanity that we loathe. He is simply too much of a pathetic, whiney, self-absorbed human derelict to be a cylon IMHO.- Stuck on Nar Shaddaa. (spoilers?)
Fascinating. I like the Telos surface, but not Citadel Station. - Converting Others to Jedi?