Jump to content

Lord_Mord

Members
  • Posts

    672
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Lord_Mord

  1. But you admit, they are idiots? Seriously: You don't mind if your fans take all that you've invented and break it down to a simple "cute or not"?
  2. OK, I have enough. That is just stupid. Imagine, you are making Deadfire. You have entire control over every decision, but you budget is limited. You agreed to include romances, because hordes of fanboys/-girls wanted it (You didn't even have to. Remember: You have total control. Maybe for the first time in your life). But you don't want your game to get silly. So making every companion a romance option is out of the question. You want three romances at the maximum. But now the fanpeople want every possible combination of relations between two persons included in that game, just because they start to feel the game would be "not for them" anymore, if they weren't. As if they game would have been "not for them" if there wouldn't have been any romances in the first place. This is an RPG. At the moment I play with a black woman as main character. I'm neither gay, transsexual nor black, but I try to roleplay that character as good as I can and if there were romance options in that game and one of them seemed like a nice person I would play that as well. If there were a romance option fitting my taste I would be glad, but demanding that it has to be in there is just rude. Where does all that demanding come from? People demand from Martin to finish game of thrones. They demand from developers to include minigames fitting to their taste. And so on and so on. In my opinion, all that gossip about who would **** with whom and do you think Aloth would still **** me if I was a boy stuff is an insult to all the efforts the team made for this game and this story. Do you really think the story was about your romantic relationship to Pallegina or Eder? Than I think you missed something. Did you also think the Lord of the rings was about you and Gandalf? I think the main reason why they even hesitated to include relationships into the game (That is what they called it. Relationships. Not ****buddieship.) is that they wanted to spare themselfes this ridiculous and childish discussions and demands. Normal people dont like to be reminded that their customers and fans are idiots.
  3. Just because I'm interested: May I ask, what your average age is?
  4. I do not consider this a downside. The first one or two hours of the game I did not really understand what everyone was talking about. I just stumbled onwards and looked what happened. I had to find out what a biawak is and what it does, who inhabits the land, who rules it, how those factions are related to each other and what their history is in order to progress with the story. I didn't have this feeling since my first gaming experiences 15 years ago. Sadly it isn't very likely that they manage to reproduce that in PoEII, now that we know what everything means and how everything works.
  5. Name a game that did it better.
  6. I HAVE THIS VERY ANNOYING RASH ON MY ****: WHAT SHALL I DO?
  7. As this is not WoW, there is a limited amount of enemies available in the game. There is no opportunity for pointless grinding unless you start killing NPCs or searching the woods for every last Xaurip. Who would do such a stupid thing in this kind of game? So you have the option to use your long sword in every battle, to get better at it, or switch your weapon from time to time, to get better at multiple weapons. Basically that is the same thing as having points for weapon specialisation with the only difference, that your use of weapons in the game better reflects your needs. Wait ... as I write those lines, I realise that this is bull****. Imagine a game full of spiders. You'll use spider bane all the time, so you would get better at bastard swords (or whatever spider bane was). Than you meet the big dragon and you want to use your twohander. But as you fought spiders all the time, you're ****ty at using twohanders. You didn't need to be good at bastard swords to fight silly spiders, so in a point based system you would have used spider bane against spiders but invested all those points into twohanders to be really good at the important fights. So a usage based system prevents you from using specialised weapons.
  8. You don't have to use it that way. I always thought of it as an emergency exit and the only bad decisions I ever take back are those that I made, because I didn't understand the underlying mechanic of the game. OK, sometimes I take something back because I feel treated unfair by the game. But never just to optimize my character. If my character invested lots of skill points into a useless skill, ... well than he/she is interested in useless skills. The existance of a button does not force you to use it or at least you can create your own rules on how and when to use it/not use it.
  9. Yes, an aspect where it would make sense. Not that I totally agree with him, but it isn't as stupid as a hopping around to get better athletic skills. Personally I would prefer to get your weapon skills by learning from a master. But I guess 99% of all players would hate that.
  10. Dude. Seriously. I just asked if there's an option to hide it. You guys forced me into explaining myself. Now stop it, or I'll explain in detail why this is stupid.
  11. I have an inability to not read things. I read everything. So whenever this thread is bumped I have to read the words "player sexual companion" again and again. Of course the possibility of romantic and/or sexual relationships and the discussion about it are no problems for me. But those "Who can/will I f*ck in the game"-threads are ridiculous and childish. "Do you think Aloth is into boys or girls?" Please! Is this some kind of spanish soap or something? The term "player sexual" is even more ridiculous. I demand nothing. I just asked if there is the possibility of blocking those threads without blocking the entire user who posted it. Unfortunately there isn't. I miss a "kill it with fire" option.
  12. I mean just for me. Like blocking a user.
  13. I didn't. Suddenly it reappeared. Someone else bumped it. And I don't want to read this stupid title anymore. It saddens me. So is there a way to let this thread and similar ones disappear? (Other than the safe word.)
  14. Can I somehow make this thread disappear? Block it or something? The pointlessness and stupidity of it gives me headaches.
  15. Because if the big nuke is per encounter now, the normal fights have to be hard enough to justify using it. The big bad dragon can't be that much harder than the average adventure group, because how would you beat it without that special spell that you kept in reserve all the time. Eiher that, or every fight except for the big bad dragon is spam that can be nuked away easily. Or there is no big nuke anymore. Just lots of firecrackers. Please correct me if I misunderstood or overlooked something.
  16. So basically either the big fights have to become like the normal fights or the normal fights have to become trashfights. Excellent.
  17. Well than he's solo and can't rely on the help of a group.That's the drawback of going solo and the reason why you should always at least have a wookie with you.
  18. I already sent my submission to BlackIsleBastards@gmail. Didn't receive an answer so far. My email adress got Lord_Mord in it. Did you receive something?
  19. They're increasing mine. Isn't that a reason to leave them in?
  20. Yes, Mission accomplished. I just wanted to show you, that they could be worse and there would still be people that like them. I agree that they could be more intersting. But I'd rather take them as they are than leaving them out completely. And seriously: Do they really break your gaming experience or something?
  21. If it would be my game, traps would have a far less predictable and far more terrible outcome. I'm a big fan of oldschool text adventure with lots of dead ends. The ****ing trap would turn you into a hamster and you would have to travel to some far a away place to be healed. If you can be healed. They would seal you in another dimension forever. Make you sick. Release monsters. Flood the entire dungeon. But for now I'm OK with traps as they are. Combined with injuries they make far more sense then before, when they just did damage that I didn't really care about. If you want a fast game play Diablo.
×
×
  • Create New...