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NegativeEdge

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Everything posted by NegativeEdge

  1. I'm not saying ban them from the forums? Create a new sub-forum, put a sticky in here directing people who enjoy watching other people playing games to that sub-forum.
  2. Whilst I personally don't have a problem with Obsidians decision to release copies of the game to streamers and Youtubers earlier than backers, some people here do and though that opinion may be a minority one it is no less valid. I don't think we should allow non backer streamers and others to promote themselves freely here in General Discussion. Having people who have not backed the game and are not a part of this community come here and, with their first post, promote themselves playing the full game is crass and inconsiderate, both personal qualities I'm sure go a long way in building a professional streaming career. But Perhaps it wouldn't be a bad idea if they could have their own subforum. Those interested in watching them can find them and the rest of us can continue to use General Discussion in peace. http://forums.obsidian.net/topic/71447-twitch-pe-themed-stream/ Not to single this dude out but it is a perfect example: first post here and it's an advert for his stream. No thank you.
  3. Food analogies, awesome. Regardless of what the EULA says it's perfectly reasonable to suppose that a person may wish to use software he has licensed on more than one device. That this is expressly prohibited in EULAs just goes to show how anti consumer they are. Your response to this state of affairs shouldn't be to offer a food analogy and leap heroically to the defense of corporations who have strong-armed lawmakers into legislating support for product and service T&Cs that are hostile, unreasonable and unenforceable just so that their profiteering can continue unhindered by pesky things such as by robust consumer rights and protections. Nobody is asking for FREE anything, in fact if it weren't for peoples generosity, giving freely of their own money there wouldn't be a product for Paradox, Obsidian, GoG and Steam to attach a EULA that admonishes and restricts the use of for those very same people.
  4. I used to play the FF books when I was a kid. I played creature of havoc so much I wrote to the company asking for a replacement hero sheet because I'd rubbed a hole in mine. They sent me a new copy of the book and a bookmark signed by Steve Jackson. I was so stoked! As for CRPGs it was an old blobber called Dungeon Master that I watched my folks playing that got me interested. I loooved that they would put in little things that recognised when you did something unexpected, like in that game you could go back to the dungeon entrance instead of destroying Lord Chaos and Lord Order would just blast you and take the firestaff. I thought that was so cool. Many years later on my first PC one of my first games was BG1. I'd never played D&D, had no clue about anything at all but I loved that after candlekeep you could do whatever you wanted and it had reactivity out the arse. People got angry when you pinched their stuff, the building doors weren't just background you could actually go in the houses! and kill people randomly! and then when I tried to camp in the streets of Bereghost a guard woke me up and said we had to find an inn, I was like...all this reactivity...in one game Pretty primitive stuff by todays standards but I loved it all, every part of that huge adventure and after I finished it I went out looking for other games like it and found this weird looking game with a big blue face on it but it was D&D, made in the same engine and the screenshots on the back looked good. Only 2 discs so it obviously wasn't going to be as good as BG but what could be. These past 13 years have felt so long.
  5. Release the manual early homeslice, like InExile did with WL2.
  6. My heart says it will it will sell one million in the first week alone as a whole new generation of players too young to know how good party based isometric RPGs can be are shown the light and see that it is good. They collectively denounce 5 hour long cinematic shooters and zombie meme-generators and demand more thoughtful, challenging games. Turn and phase based combat follows and is embraced, any attempt to patronise console players with simplicity is rejected and the genre flourishes across all platforms. A new golden age is upon us now, EA cans Bioware and commits sudoku, the Ultima rights pass to a new studio comprised of ex Troika and Looking Glass devs and Bethesda is forced to release New Vegas back royalties that they withheld over 1 metacritc point which bankrupts them forcing the Fallout and Elder Scrolls rights to go to Obsidian. World peace soon follows. My head say it will probably do somewhere between Wasteland 2 and Divinity OS.
  7. Interesting, I didn't know that. I've been spoiled by modders doing all this hard work and hosting their own patches for free so people like me can actually enjoy games like Arcanum and VTM:B amongst many others.
  8. I don't understand why GoG users have to wait longer for patches, can't developers just throw it up on Mega or something so non Steam users can just grab it themselves? Either way GoG solely for its DRM-free policy is without a doubt the best consumer choice. You should feel about the same amount of loyalty to Steam as they do toward you, which is to say none of course. Don't be at all surprised if we hear more about the triple crown chievo (exclusive to Steam) in the pro and amateur press in the lead up to release as its obvious that devs abhor the idea of you and not them having any control over the games you've purchased.
  9. This game will make a man (or woman) out of you, 1998 style.
  10. I agree with Gromnir. I dislike any 'lore' , world building or history that is not in service to the games theme(s) or its story telling intent and It should be excised without remorse. There's a very disheartening appetite, particulalry in games, for extraneous, pseudo empirical content: expanded universe bibles and entire wikis filled with this crap that chronicles all the minutiae of fictional settings as if they're real places. Versimilutde and immersion are shackles on creativity: I'm currently reading the Bhagavad Gita in which the supreme god head gives a great warrior some real talk about souls and how we are all eternal in this way beyond our mortal bodies. Souls move from one life to another and are eternal, similar to PoE in that way, and it's beautiful and spiritual and can you imagine the warrior saying "uhh that's great but what's the in-universe explanation for how that works and what level of canon are we talking"? hahaha
  11. An elegant little solution that keeps everybody happy?
  12. Hahahaha Dragon Age: Inquisition Ride the bull The dawn will come *~ Hahahaha Thank god Pillars is coming out soon to redeem this wretched hobby of ours. It will be the anti - DA: I, full of incline and win.
  13. Thread reminded me that I actually played DA: I... Jesus wept, it was terrible
  14. My favourite stat system was ToEEs Iron Man where you rolled for each stat in order and got what you got. It made rolling the stats required for say, a Paladin, really rare and led to some really funky stat distributions. Apparently this was quite an old way to do it and often house ruled away (in PnP which I've never played) but the RNG and ending up with a character with a stat distribution you would never intentionally set up really appeals to me.
  15. Yes. On day 1 of BG release back in 1998. Clicking on 20 separate piles of gibberling trash loot was too troublesome to even bother. Were there scrolls? If no, then picking up a random assortment of crap gold and gems wasn't even worth the effort. Sorry, I don't understand this "It's too troublesome" to play the game thinking. You click on the loot and your guy walks up to it and a stash window opens, what is troublesome about this?
  16. Why? none of the IE games had this. Has anybody ever complained about looting individual bodies? Tablet concession? Please make it a toggle.
  17. ITT people defending a finance model where all the risk is public and all the profit is private. KickStarter is such a model it just has great PR. It's presented as somehow more democratic for the public to take financial risks and reap none of the profit. It even bandies about the same concepts like "Intellectual Property" which came from the banking and financial services industry in their continued efforts to ensure they have absolute control and monopoly, it's a protectionist idea, preventing them from ever having to face the real forces of a genuinely free market or anything resembling actual capitalism. KickStarter model is exactly the same as the high tech industry where all the difficult and expensive work is funded by the tax payer at places like MIT and other research and development institutes and when the hard work is done, handed over to MicroSoft and Apple for private profit (the internet and cell phone tech are just 2 examples) except at least with KS you have a choice whether you want to fund something in this manner (you shouldn't).
  18. I wasn't, but now I am. That's pretty funny. http://www.psu.com/forums/showthread.php/214782-BioWare-RPG-clich%C3%A9-chart You're not understanding the difference I was making between overall plot points vs. details aspect, are you? There is nothing like this game, not like its' overall plot (there is no real antagonist and your mission is to die) and not like its' detailed aspects. It won't fit into any cliche table like Dragon age and there isn't a single character that will fit into 500metrictones post about general companions in Bioware games. BTW KOTOR 2 was also a very original game and very deep in all of it's aspects. and the hero and his companions were special and their story was special. KoTOR 2 was a pretty nasty story that diminished the force as a straight metaphor for belief or faith that guides human beings to act heroically, defy authority, oppose oppression, to struggle for something above your own interests etc but is itself not substantial. Kotor 2 says well the force is stupid because you can't have binary morality and even your apparently altruistic impulse to say give aid to a beggar can theoretically lead to a greater harm which is like not even moral relatavism it's more like moral abatement. It's bad to have basic human qualities like empathy and advancing aid to a fellow human being in need is wrong. A very ugly view of things. Original Star Wars : powerless people under the thumb of tyrannical authority succesfully rebel and destroy their tormentors. KoToR2 : Trying to change anything for the better or do anytihng good at all is a waste of time. Darth Nilhism is actually the hero not the exile. And it's relentlessly praised for somehow offering a more sophisticated view of the force or the 'Star Wars universe' whatever the hell that means. I hated it. Not sure why people didn't like the ending, it's entirely appropriate thematically. Your ship falls into an abyss and everybody dies without warning or fanfare, such a thing is completely consistent with KoTor 2 s depiction of an uncaring mechanistic universe in which the force (in this game I suppose any attempt to behave morally) is exposed as fradulent and meaningless. If the restored content mod alters that which I believe it does then it's actually worsened the game by diluting or possibly even contradicting its message.
  19. Just a wild guess here but I think it's when you paint over an area.
  20. The reason they don't post here is because they're elitist and think people here are beneath them, it's not really that surprising that a group of SoCal, TED generation technocrats feel no solidarity with normal people, working in an industry with no unionisation to speak of and where you're far more likely to see Atlas shrugged in peoples back pockets than Das Kapital. They don't want to interact with the fans because they don't like you and they don't like you because there's still a fan fiction thread that hasn't been laughed off the front page after 5 days and a 6th (?) iteration of a romance thread. They wish you weren't a bunch of unreconstructed men between 18 - 40 who will discuss ad infinitum the merits of video game romances without irony, have adventure time avatars and be so common. They would rather post on forums that mock that sort of thing and until recently I would have agreed but elitism is a scourge and ultimately an anathema to the ideas of solidarity and communicating shared experience so quit self-flaggelating about why they don't post here. Why do you hate the people?
  21. @Cubiq why did you ask for a refund?
  22. Probably the AMD part. I have seen a lot of games recently come down the pipe not configured well for AMD and AMD not releasing driver updates to compensate. The AMD part is a 3 gig video card come on, this isn't a driver issue. For the record I have a 2 GB 6950 slightly OCed and won't be doing any testing this version because the performance is unplayable, stuttering, frame hitches, glitchy music and sfx. I don't mind so much because hey it's a beta so whatever but there certainly are huge performance problems this build and it's not AMDs fault.
  23. Just my opinion but I think everybody has a bit of grognard in them. I got my girlfriend into RPGs with things like ME2 and Fallout 3, then she moved on to KoTOR and DA:O and we recently played Divinity OS together which she really enjoyed, more so than me. So she has been playing DA: Inquisition lately and thinks the combat is boring because it's too easy and lacks tactical depth and complains about simplified skill trees. She's now more a combatfan than me. Challenge is good, difficulty is rewarding, embrace your inner grog.
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