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Showing content with the highest reputation on 04/23/26 in all areas

  1. Has King Dozer been buffed? I killed him pretty much in the first day once the update dropped. It was hard, but on my 5th try or so I managed to kill him. Yesterday and today I tried a second time and it was a nightmare. Died tens of times. He two-shots me, which is fine, but in phase 3 he does a double stomp which kills you if you don't dodge the first stomp, because you cannot avoid the second. And the stomp for some reason Is very hard for me to time my dodge. And I'm playing on mid difficulty. On hard he likely one-shots you with most attacks. And my armor is maxed ... Is he overtuned? A tip for killing him - poison is great for damage. I use Axl Spear with Scorpion trinket and Axl armor. Even though Axl armor is ranged, it's bonuses are very good for poison damage. Maybe it's not optimal, but works for me. (The issue is not the damage obviously)
  2. 1 point
    Okay so I know grounded 2 just came out and still getting new updates and everything but what about a grounded 3 based inside a house. Like the movie the secret world of Arrietty or the borrowers I feel like it would be so much fun.
  3. 1 point
    The first thing we’d have to solve is what would be the most basic building and crafting resources besides the insects. We can give the house some potted plants and a greenhouse, but the majority of the map would not have grass, clover, sap, wood stems, stone, pine needles, mushroom, clay, dew, berries, etc. (Barring an abandoned house that’s being reclaimed by nature.) There could be a fair amount of wood furniture basically everywhere so you could easily find splinters. There could be a woodshop somewhere in the house to add additional wood resources but again that doesn’t put them all over the map. If we added in some small animal cages in other rooms though that could provide multiple locations for gathering wood shavings/saw dust. Honestly a hamster maze sounds like cool dungeon/lab. A fair number of rooms could have carpets and thus there could be carpet fuzz and/or lint. If the rug happens to be shaggy, it could end up feeling like exploring a short grass area. A craft room could provide some fabric/paper resources. Maybe some glue globs. Some tiny paper clips. A broken sauna could provide a foggy, moist environment that’s different from the rest of the house. If we can get into the walls, that means we do have access to insulation. There could be various types used in a single building so different parts of the map could have different insulation resources. We could still find nails and thus rust. We should still be able to find candy inside. Water could be found from dripping faucets and maybe leaking from sone pipes in the walls/floors. If there is a wood-burning stove stove of some sort, then we have a way of getting charcoal. Somehow hair ties end up everywhere in my house so I feel like that could be a random resource find. We also need a reason for the house to either not be inhabited or implement a stealth mechanic to avoid the full size humans living there. If the full size humans knew you were there, either they would be nice and help you thus defeating the need to do basically anything in the game or they would present a threat. If the house is inhabited though and you need to stay hidden, that limits where builds can happen. The easiest route to keep the gameplay most similar to the current Grounded gameplay is to have a reason the house is not inhabited. Though I have to admit, it would be interesting to try to infiltrate the house of someone high up in Ominent with the goal being to find some sort of technology or evidence. Though I wonder if they really wouldn’t think to defend against tiny invaders. Maybe it’s best to mix both and have the house in question be abandoned by a high-ranking Ominent employee and they did defend against tiny invaders and you have to deal with some surprises on your adventure.
  4. Especially now, when the US is also considered a military threat to Europe... Didn't Japan discuss some serious considerations about amending/removing the part of the post WWII constitution, that limits the role of the Japanese military? In that part of the world, China is more likely to pose a military threat to the region than Japan, at least for the time being
  5. I partially agree with your statement. The natural languages are heavily patterned, while most of the human knowledge is recorded in text, including the descriptions of the properties of various physical objects. The LLMs know that in the sense of having this data and building the relationships between various words, so they do have internal representations of concepts. They obviously cannot have it as personal physical experience in the same way as humans. However, the actions and feedback are included in the reinforcement learning and the user interactions (if the incorrect responses were rated higher than the correct ones, it can lead to issues). Programming languages and study materials tend to be more structured than random texts, so LLMs work better with them. You also do not need from your pair programmer whether they have a cold or if they are hungry or what they think about dogs (unless you are really bored). It's nice if they remind you to stay hydrated, but they do not need to experience it physically themselves (neither does a calendar reminder which is easier to set up). Therefore, they can be fit for the particular purpose. Well, given the wide adoption of Claude, they are. Here is to hope that the developers can understand the code they ship. However, as you've said, LLMs (and humans) can be wrong and cannot be held accountable for their errors (nor can some humans unless you consider Luigi Mangione to be inspirational, but, again, it's a more of a systemic social issue and not directly related to LLMs). Therefore, ideally you would not want either in the decision-making position. I agree that the tools should be fit for purpose and the job market can be challenging to navigate. I personally find filling the application forms with multiple popup menus on an external website to be more annoying, especially when the exact same information is in your CV and they cannot even scrape that correctly. One would hope that it'd discourage competitors, so the resulting pool is lower. Overall, the first rounds of interviews are to find the more suitable candidates and tend to be outsourced to the people who know little of the field you are to be working in. So, using a chatbot at this stage and just reading the summary or watching a video recording is not a bad idea. When you get to the point of the practical exercises and need to explain your logic, that's when you'd want your potential team lead to be present.
  6. Those are the sort of things computers ought to be good at since most of them amount to database queries and rote responses- two things people are notoriously bad at especially if they aren't very motivated. Chat bots tend to be notoriously bad at anything outside the box or unpredicted though and tend to 'break' easily; eg the local supermarket chatbot would make 'recipes' using a variety of different noxious or poisonous ingredients like motor oil instead of vegetable oil, if prompted to. Which is funny if you know motor oil ain't edible, not so much if you don't, and some people don't. ('AI' use in employment stuff is something I find quite interesting though, because it's one area where there's been quite a lot of pushback on both sides here. Employers hate having hundreds of obvious AI slop CVs and covering letters to wade through; potential employees hate being interviewed by 'AI' chatbots for jobs instead of real people. It's also rather funny thining of one 'ai' writing all the cvs and covering letters only for another 'ai' to judge the results)
  7. Ruh-roh....somethingsomething Nazis?
  8. They will, in good time - when the required hardware and software stop being easily usable and there's no-one left (publishers/developers with intent to continue to sell OR independent third parties willing to put their free time into fixing things) to support those games for anything newer, same as it has always been. Everything will die or disappear that way eventually, and some that nobody much cares about already has. But letting a publisher arbitrarily decide the when and where because of the way they've deliberately engineered their games to fail and be unusable? Well, it'd be in line with nobody owning their music, movies, or television anymore and how some things released only on streaming services can permanently disappear from them just for tax write-off or royalty avoidance purposes, I suppose...except for all the dread pirates ripping and distributing them as local files that anyone can own and do what they want with, of course.
  9. But that's the problem, LLM's have no "general familiarity" with the field. They also don't have hallucinations. They can't think, they are not reasoning programs, they don't 'know' anything. It has a large data set that an complex program uses to try to determine what the most likely response is to what you are asking and provide it. I wouldn't trust it to do anything; the 'hallucinations' (which is part of the LLM industries attempts to sell their product as a thinking machine rather than admit that this is not 'true AI' as most laypeople would think an AI should be) is just its predictive model being wildly off base (or using incorrect answers scraped from the depths of Reddit) and outputting incorrect statements which, if taken as logical human style thinking, can have, and has had, disastrous outcomes.

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