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Lexsxmusic joined the community
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The TV and Streaming Thread: That's Entertainment!
ShadySands replied to LadyCrimson's topic in Way Off-Topic
I actually liked it but my expectations were super low -
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Turn Based mode beta bugs and feedback
Reinne replied to Reinne's question in Patch Beta Bugs and Support
You actually can cancel spells outside of a characters turn by switching to them and pressing the cancel action button (default x) though I'm not sure how exactly it affects their initiative in the turn order. -
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- Today
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Turn Based mode beta bugs and feedback
Reinne replied to Reinne's question in Patch Beta Bugs and Support
Some more bugs/issues: -Player characters and enemies get stuck and can move randomly, so far I've only encountered this issue on the endless paths lv 10 and lower. Sometimes the game requires a restart to move your characters again other times the combat ending is enough. -The helwax mold can not be select from quickslots. -Sometimes when switching an item in the quickslots, the old item amount and action type shows instead of that of the item you replaced it with. -The mind wave AoE always shows as coming from your character and not from the enemy you target, I believe it used to show from the enemy before but I'm not certain. -The skaen temple fanatic enemy sometimes spams the combat log with the threatening presence ability -I've had issues with the cape of the master mystic preventing free action spells from being used when the invisibility gets activated, so far this has only occurred during dragon fights and the spells work again if you use suppress affliction on the character. (maybe it does so outside dragon fights as well, I don't remember the invisibility ever activating outside dragon fights though so I haven tested it yet.) -When quick binding an ability to the left shift or ctrl keys it usually immediately removes the keybind, though sometimes it does work. -Sometimes when equipping something that gives additional abilities the abilities don't show up until a reload. -
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The TV and Streaming Thread: That's Entertainment!
uuuhhii replied to LadyCrimson's topic in Way Off-Topic
first microsoft now netflix hope everyone enjoy the monopoly it would be worse than cable -
That actually sounds like a pretty cool setting. A tropical, overgrown post-apocalyptic environment could feel really fresh for Fallout. The mix of mutated wildlife, dense vegetation, overgrown cities, and different factions could make for great exploration. I’m not sure what engine they’d use, but I’d definitely play something like this.
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1442431209 joined the community
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Random video game news... video random news game
Gorgon replied to MrBrown's topic in Computer and Console
I assume I'm late to the party with this -
Arlund started following Background art bug
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Hi all! I am playing Deadfire and while I love it alot, one issue I'm constantly coming across is the background art for the higher elevation scenes not fitting the window properly. I was wondering if anyone had a fix for this? I've noodled around with the settings in the graphics, but nothing seems to help. It started at Periki's Overlook but it's also happening at The Sacred Stair.
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Its almost impossible to predict what China will do but I doubt they will invade Taiwan China is not a warmongering country like Russia that believes invasions create hegemony, they use there economic power to influence there geopolitical aspirations and they have been successful at this They have had massive success throughout Africa by rebuilding infrastructure and then getting substantive mineral rights concessions. You wont find Chinese mercenary units in Africa or directly involved in wars like the Russian approach to Africa. Countries dont want to be on bad side of China not because China will invade them but because of the economic consequence
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jevgo started following Red Soldier Ant Buggy disappears
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While playing with 3 people including the host on Steam and a 4th person on crossplay our game crashed. When we reloaded our crossplay player was missing all of their gear. We checked all our chests, inventories, backpacks and everyone reloaded as well. All of the gear including armor was is still missing.
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- Yesterday
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emmaborgard started following Can't Debrief with Tristan
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Minor Spoilers for Tristan's companion quest, specifically "Casting Off the Veil" So we met up with Virgil at the Arbiter training camp, completed that fight and conversation. Tristan said to debrief back at the ship but every time I try to talk to him, on the ship or otherwise, it's just his regular "do you need something" type dialogue, with no options to talk to him about Virgil. I thought maybe he needed time to think and so went to explore cloister for a bit but still not seeing anything from him. Is this a bug, and if so does anyone know a way to fix it? Or does Tristan just need a lot of thinking time and his speech bubble prompt will show up eventually?
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The situation surrounding the Xbox Gear Shop is a bit unclear at the moment, and no official "reopening" date has been publicly announced to date. Mini Militia App Lock
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The TV and Streaming Thread: That's Entertainment!
Bartimaeus replied to LadyCrimson's topic in Way Off-Topic
Here is what I remember about seasons 3 and 4 of Stranger Things: 1. The new characters (i.e. Robin, Erica, Eddie) and how they played off of the old characters they interacted with most (mostly Steve and I think Dustin) were generally a thumbs up, probably because they were new characters and the writers actually had motivated reason to add them to the mix. Robin was my favorite out of the lot, and from what I gather most people seem to agree on that. 2. Literally anyone and everyone else could've been killed in the most brutally horrific way possible and I would've been sitting there applauding the show for finally getting one of its many deadbeats off of my television screen. Joyce, Jim, Mike, Eleven, Lucas, Nancy, Jonathan, Will, Max, and Murray...any of these I would've been overjoyed to see get axed - with especial emphasis on Eleven, Jim, Murray, and Jonathan. No hate for the actors, you were all a great lot in the first season (well, excepting Max who only shows up in season 2) when you actually had fun and/or compelling parts to play, it's sadly the writers who have done you wrong. ...and that's pretty much it. I guess I remember vaguely about some incredibly awful Russian stuff with Joyce and Jim, but I think my subconscious has once again done me a solid by blocking out most of whatever that stupidity was. I don't even remember who Vecna is, I don't think I have even the vaguest concept of what he looks like or anything he was about or did...but in all fairness, I think I mostly skipped all of Eleven's stuff in season 4 on account of it being soul-shatteringly drab and repetitive by that point, which probably plays into it. I'm still as of yet undecided whether I shall hate-watch season 5 or not. -
Horses The guy forgot who's going to choose his retirement home and that old people's bones are oh so fragile (granted, the MC was a few years away from gaining the upper hand there). There were a few extremely dissonant moments, including this one (the music was appropriately jolly; I won, after all): The code for the whole 1 puzzle the game has: The ending: The Dungeons of Hinterberg. It looks better than it plays. There is no VA, but the developers did not adapt the lines for the MC's outfits. Arguably, only the default one was showing the armour. Atlas Fallen Looks and plays great. It is ultimately an open-world'y action game with a customisable avatar and giant monsters to defeat, but it feels genuinely good. It is fully playable offline (got it from GOG), the controls are rebindable, the saving system supports several save files per character (I do find it disappointing that so many other action games lack such a basic feature) and uses a combination of auto- and manual saving, and the controls are fully rebindable. There is no crafting, but various loot is used for equipment upgrades. There is no encouragement to murder the deer. The Dark Queen of Mortholme It is 20 minutes and free on Itch.io. Given the lack of rebindable controls and any saving, this is a reasonable price point. Narratively, it does not really work, especially when you notice when the hero stops dodging and jumps into your attacks and there is not enough time to establish the characters or the setting, but might be worth one's time to try. It is also available on GOG and Steam for ~£4 (not recommended).
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Next patch
Petrus replied to Ripley Riley's topic in The Outer Worlds 2 General Discussion (NO SPOILERS)
Also waiting for a patch. Not played for weeks, waiting for companion fix. This is one of the few games that keep me on game pass. After this one i will cancel until next inxile game. -
Please give us BUGGY UI so we can customize what buttons controls the buggy UI! H being "intimidate" for the orb weaver is MESSING UP MY HOME keys cause I move my wasd over to yghj and when I go to back up on the orb weaver it screams at everything! I want to move around those buttons like i can with other controls! Intimidate function for the orb weaver is PERMANENTLY assigned to H and cannot be moved! I want to MOVE IT!!!
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About a month ago now I posted asking why when I have the menacing mask equipped, I do less in combat damage with light melee weapons. Now, I'm realizing that the Menacing Mask and Vital Striker perk must not be stacking together properly; if they are even supposed to. I've tried unequipping and requipping several times, loaded different areas, tried attacking different kinds of enemies, none of them have fixed the issue. Any ideas or will I have to keep waiting for the next patch?
