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Latest hotfix 0.2.2.4 seems work. Onlinetime at least 3 minutes in stead of 1 second. No more time to test today. We will test the gameplay next week, but its looking good. Thanks for the fix. Maybe interesting. We saw many overlapping dewdrops below the catcher. We needed to slurp 6x before they were gone.
- Today
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Wormerine replied to MrBrown's topic in Computer and Console
Disco E doc part 2. -
Couple things I disagree with and couple I agree. As far as enviroments and visual variety I think BG3 is 2nd to none. Every area is unique and handcrafted. If anything, my complain would be that each act is so distinct it almost feels like I am playing a different adventures. There are some similar sensibilities to Divinities - Larian gonna Larian. And I personally don't like some of them. Old ruins and temples tend to look more like alien spaceships then ruins. But I still see it as fairly small fault. I also think Engine itself if quite fabulous. In general, I would agree with you on 3d, but Larian offers interactivity that a static 2d engine would struggle to offer. I think the tradeoff is well worth it, though UI and controls could be done better. I like dice rolls. Never felt a need to reroll - inspiration points might be already generous, as I felt I can force through any check that I feel I should have won. But for some ability to reload will be too much of temptation, and overall I do prefer Obsidian's static check design for PC games. But it is D&D, and being a table-top ruleset D&D relies on dices. Personally, I found Disco Elysiums double dice system to work better - I think Josh S. have written about it at some point. Story wise - yeah, I always had issues with BG3 narrative. Really disappointment comes in act3 where they have to try to wrap everything together and try to pay of the promises off. I don't know why Larian games are they way they are - it feels to me like they just throw everything they can think of into the pot, and don't have defined big picture. A collection of non-linear, organic encounters can work well, but their worlds are so artificial and incoherent. I love that BG3 is, I just wish someone else made it
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Wormerine replied to MrBrown's topic in Computer and Console
Heh, I doubt it. My guess is that they went through a list of common complaints (graphic is crap, VO amatourish, story crap) and attempt to address those 2nd time around. Let's be honest, is still doesn't look like a decent budget production. Still, I quite liked how "old school" Solasta1 felt, and I wonder how the sequel with end up. I really didn't care for the demo, while Solasta1 crowdfunding build made me a backer. I just hope that the more interesting aspects of Solasta won't get sanded off in pursuit of nicer presentation. -
Hello everyone. I want to solo the game in Potential DPS mode (without boosting). I've already completed it on Blood Mage/Tactician. I'm looking for melee builds, especially Paladin + something else (but not Monk). I've searched the forums, but I still haven't found a complete solo build for Paladin. I'm asking for help, as I'm not an expert in building builds. I'm using a translator, so I apologize in advance for any errors.
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Mamoulian War replied to MrBrown's topic in Computer and Console
For the few Yakuza/Like a Dragon fans amongst you -
Lance Charger joined the community
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Marc Jacobs joined the community
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Cinema and Movie Thread: coming 2 a theater near u
Sarex replied to PK htiw klaw eriF's topic in Way Off-Topic
Looks cheesy enough. -
AffidavitAphid started following Sev's dead baby
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For Aza's companion quest, Stabbing at Shadows, every time I speak to Aza at/around the place where we are to rendezvous with her old friend Severin she only barks the following line: "I told Severin to meet us at a spot near here, let's keep moving." Therein lies the problem: Severin is already dead - we have already beat him and his lackeys. She will say and do nothing else at/around this area. I am stuck at this part of the quest without any means to progress. After I had beaten Severin and his lackeys the dialogue (w. Aza) which was suppose to trigger emerged (faded from black) before abruptly cutting out of dialogue prematurely. I know what is set to happen as I tried it with my second character. My first character can't seem to get over this glitch and progress. Was hoping the latest update (1.0.6.0) would fix this. Frustrating that I can't proceed with my favourite companion's arc.
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EdenPrime65 joined the community
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https://www.pbs.org/newshour/politics/justice-department-fails-twice-to-re-indict-new-york-attorney-general-james-ap-source-says I see for the second time a jury, this time in NY, failed to reindict the case against NY AG James Its embarrassing when the DOJ decides to prosecute someone and makes a sensationalized public announcement but the case doesn't even get to court Trump needs to rely on actual evidence and not emotion if he wants people to be successfully prosecuted
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uuuhhii replied to MrBrown's topic in Computer and Console
how many flute one orchestra need pretty sure it was less than 4 flute 3 year ago -
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Malcador replied to MrBrown's topic in Computer and Console
Somehow, it survived. -
apatheticlove89 joined the community
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DingoDelta joined the community
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Cinema and Movie Thread: coming 2 a theater near u
Amentep replied to PK htiw klaw eriF's topic in Way Off-Topic
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HoonDing replied to MrBrown's topic in Computer and Console
I thought the entire Extended Universe was erased? -
Tried for the fifth time to give BG3 a chance. I need to stop giving it a chance. There is nothing I like about it. Closest thing would be the combat. I don't mind the combat but I absolutely hate the 3D enviroments for CRPGs. Constantly feel disoriented. Also everything tends to look the same from what I've seen. Some abandoned temple looks the same as a goblin fort. Which also looks exactly like every dungeon i saw in divinity Story wise there is just way too much going on. Squid people, demon people, every companion is a vampire, or a demon or some person who has a demon in their head or sold their soul to a demon. Dice rolls for dialogue is painful. It feels like they want you to save scum. Can you not? Sure but you will just die in that combat and end up redoing the dice roll anyway. I might be just dumb or not giving it as much attention as it needs, but I never know what the hell is going on. I'm going to save some druid leader but then he's working for the goblins and also some demon has a deal for me, but not yet he will be around later. And I guess I'm supposed to help squid people but also they are the enemies. I just... don't care. It's way too much stuff that is thrown at you with little context. Anyway I hate this game and hopefully I never try to play it again.
- Yesterday
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Goal nr. 8/2025 December 12, 22:45 – After spending to much time at work and alternating between X-COM reboot and new Fatal Fury, I have decided to give a try to another easygoing game. I had picked some time ago Hero of the Kingdom II during GOG giveaway, so this was the next logical choice for me to play. It expanded a little bit more on the first game, made some quests a little bit longer and harder to notice some details. It also made a little bit harder to earn money and with that all achievements. At some point I have though, that I have messed up, but luckily, then I have noticed three NPCs, which with a little bit of effort offered a decent earning method. In the end, it took just a little bit over 9 hours to 100% the game.
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Mamoulian War replied to MrBrown's topic in Computer and Console
Yeah, we'll see how they will fare with current not the most positive climate for gaming. Some good RPG Star Wars game is long overdue. -
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Hurlshort replied to MrBrown's topic in Computer and Console
Not too surprising. That trailer didn't exactly show anything. I'm going to pretend I didn't watch it for a couple years.
