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7 Days to Die - well I like the re-added smell system, although it's overtuned so I had to alter it a bit. The rest is kinda - well, it's still what it is. I've heard they're considering a semi-return to LBD - not fully but a combo + books. I didn't like their LBD back when. Not sure if I like the sound of that. Oh well, I can just play 1.0-b333 forever if I want. Enshrouded - I did cure myself of that curse, and then promptly disabled Curses in the options. I noticed that option when I started the game, but I just thought it would dictate whether enemy casters would do normal debuff spells all the time or rarely. Turning it off after being cursed only half worked - the visuals of it and mana regen not working remained (could be a bug). Anyway -- some other comments: ----I've come to the conclusion this is the kind of game where you cannot unlock all crafting/building options etc until you've basically .... finished the game. The questing/biome discoveries aspect anyway. So if one is looking for sandboxy in that sense, you'll be playing for 60-80-100+ hours before that truly kicks in. Unless there's rush method guides, which I don't "do" on first-runs. ----quite often a quest marker (NPC wants something, to unlock something etc) had me going in circles for an hour or more around that marker, trying to find the "way in." Blocked my castles, blocked by cliffs/valleys, blocked by "deadly shroud" I'm not of a level to travel through yet. I'm sure there's some lone ez path in but I apparently could never find it. Frustrating. ----turned off weapon/mining gear durability because the decay rate is ridiculous - at least early-middle - re: mining or longer dungeons etc. even with repair stations scattered around. Apparently there are eventually repair kits, but guess what, I don't have that ability yet. Shocker. I did loot one in what seems to be a "plains/grass" biome. ----I hear they may plan for a Creative Mode for full release. Maybe I should wait until then. I'm an odd duck sometimes tho, where the more frustrated a game makes me, the more stubborn I become. I mean, there ARE things I like a lot about Enshrouded. I think. Heh.
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waytoomanydvds joined the community
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Andres Alejo joined the community
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Arcane Archer/Ascendant with Frostseeker/Essence Interrupter is very fun and versatile. Pale elf mystic of course with bear pet bodyguard... Once you can use scrolls of Avenging Storm and Imbue:Eora you will feel almost like cheating. If you equip a companion with items with "Reflect against Spells" (Mirrorback, Collar of Eothas' Light, Cabalist's Gambeson) you can also reflect Ancestor's Memory on yourself if you repeatedly cast it on him. For companions Eder, Aloth, Pallegina and Xoti are solid choices.
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so silver will be restricted soon it really look more and more like 1840
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I have a similar problem. What seems to be happening is I can create and run shared worlds but once started, I am not allowed to access them again. My friend is able to see them. We appear to have been able to narrow the problem down to the Microsoft. I have tried playing my copy on different hardware and networks. I even connected my account through my friends setup, the one that doesn't have his problem. When I use my account on his system, he cannot access shared worlds any more.
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Can’t save/load worlds
XShrike replied to Korii's topic in Grounded: Technical Support (Spoiler Warning!)
I appear to be having a similar issue. None of my shared world would appear. A friend and I appear to have narrowed it down to cloud saves not being accessible. I used to be able to create and share worlds but I think I have hit my max of three. So I cannot make any new shared worlds. I believe I can even access my invisible shared worlds if I try to create a new shared world with the same name as one of my three. It is as if my XBox account is able to send but, not receive. We are not sure how to fix this. I went into services to make sure certain programs are running. I even logged into my friends setup. He isn't having this problem and my problem persists. -
Unable to save game
XShrike replied to Abstractmallard's topic in Grounded: Technical Support (Spoiler Warning!)
Is it a single player world? You are saying "we", which sounds like multiplayer. -
Cannot Load Shared World
XShrike replied to wartherian's topic in Grounded: Technical Support (Spoiler Warning!)
I have had a similar problem. A friend and I have narrowed it down to the cloud saves not being accessible for me. It is like I can send stuff out but, it won't come back. The problem is we have not figured out a fix for it. In attempts to debug this I appear to have maxed out the number of three shared worlds I can host. My friend is able to see and access them but I am not able to access them. -
Threemoons joined the community
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franciscorios1205 joined the community
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Isitreallygary joined the community
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I think that's a combined (rough) estimate. How Many Died in the American Civil War? 2% of the population; the deadliest war in US history.
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sshepard1029 joined the community
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Because in terms of game mechanics, Bloodmage is generally the superior subclass over any other (and vanilla). A non-subclass Wizard has the only advantage that he/she could use Empower and has a little better basic sturdyness. Both is not relevant for this build. A Bloodmage can replenish spell casts as often as he/she likes (and if there's enough healing). This is relevant for this build since - once there's enough stacks of recovery bonus - you can spam spells a lot faster. Later you want to cast Wall of Draining in combo with a heal over time asap - and also as often as necessary.
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Good Old Games still oldies but goodies
Malcador replied to melkathi's topic in Computer and Console
https://www.gog.com/blog/gog-is-getting-acquired-by-its-original-co-founder-what-it-means-for-you/ Might not be all that indicative of anything, though. -
The TV and Streaming Thread: That's Entertainment!
majestic replied to LadyCrimson's topic in Way Off-Topic
Game of Thrones' final seasons set the bar so low that a show is going to have to do much worse than Stranger Things to ruin the show. But yes, I agree, that is also part of what @Bartimaeus mentioned. The characters (or most of them, anyway) had complete story arcs in the first season, leaving only the new ones as really interesting in the newer seasons. The storyline of the second and third seasons were never nothing more than a remix of the first one. Sure, the first season had an 80ies style sequel hook, but that was pretty much spot on for the genre. From a purely artistical point of view, yes, Stranger Thing should have been left alone after a single season. From a business point of view, I can't really blame anyone involved for wanting to make more episoes - and much more money, obviously. -
I have a feeling that this is not the same game, but they do look very similar. --- Death Trash Bosses Other spoilers
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Didn't know that many Union soldiers died
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usa history are not really complicated reconstruction failed usa refuse to punish treason in 1870 just like they refuse to punish treason in 2020
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Nintendo Switch 2 Grounded Patch
moritz.menge replied to xPabl1to's topic in Grounded: General Discussion (NO SPOILERS)
A Switch 2 Update would be great.- 11 replies
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- nintendo switch 2
- grounded
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The TV and Streaming Thread: That's Entertainment!
Lexx replied to LadyCrimson's topic in Way Off-Topic
I feel like Stranger Things should never have been more than a single season. Some stuff after was ok too, but it was never as great as s1 again. I'd even argue, the new stuff kinda ruined everything a bit.
