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  3. I suggest adding a house inside a giant tree, like a cosy treehouse (with a wood ladder to climb to the house NOT A RANGER POST IF YOU MAKE IT AS A RANGER POST IT WOULD BE WORST FOR THE DESIGN) like in these photos with wood walls, leaf furniture, and glowing flower lights. It could be part of the story — maybe a dead scientist used to live there and left behind journals or secrets. This would make the game more mysterious and beautiful
  4. Functionally it's useless - vs simply sticking to a normal ship (no living area so no "storage/workstation" space) - but hey, it's small. Haha. It's taking advantage of overlapping, separate creation/edit stations - a sort of unintended simple glitch I suppose - you can't do this and save the design/edit, normally.
  5. Okay I have updated the information about the Meadow Hawk, weapons, and armor. Meadow Hawk.docx
  6. From the Slaaneshi top of the pops... Edit: Added an entry from the Terran hitlist just for balance's sake
  7. Honest Government Ads take on Norway...
  8. i dont think thats been an issue in grounded 2 so far for me. i have found a place where ants accumulate items, however just like objects you chop down but dont harvest they seem to dissapear within a few in game days. the closest ive found to this is sometimes bugs can overpopulate but reloading the game seems to fix most respawn issues for bugs. does this issue only happen near your base or does it happen throughout the map?
  9. https://news.bloomberglaw.com/international-trade/bessent-warns-of-us-embarrassment-if-tariffs-ruled-illegal Not the greatest argument when discussing legality of something, that to reverse course if it's illegal would be embarrassing. As if these mother****ers are capable of shame or embarrassment
  10. when you open your map you get a list of icons on the map. there is a show/hide button for each one. scroll down to trail markers and make sure its not hidden. if it isnt try retoggling it by hiding and unhiding it.
  11. as well you can just place the blueprint on top of the previous building ie. wall or foundation and when you complete the blueprint it auto recycles old building and doesnt effect supports.
  12. I can't think of a degree to describe how pathetic it is to obsess this much and in this way over videogame characters.
  13. I’ve been wanting this since grounded 1.
  14. These are my suggestions for new insects, their behaviors, and corresponding armor, weapons, and trinkets in Grounded 2. Feel free to critique or add more ideas, happy to see this expanded further! G2 Insect Suggestions_Part 2.pdf
  15. These are my suggestions for new insects, their behaviors, and corresponding armor, weapons, and trinkets in Grounded 2. Feel free to critique or add more ideas, happy to see this expanded further! G2 Insect Suggestions_Part 1.pdf
  16. We've got AI nowadays, why not ask one of them?
  17. What would he think about the beautification of Viconia and Jaheira in Barrel Gate 3
  18. Well, as someone who I know said, "It's game about vampires, it's supposed to suck."
  19. The one comment about Tali that stuck around in my mind was when luzarius posted that Tali has great genes because she has a thigh gap. Dude was an off the rails incel. Sad.
  20. I use to sometimes follow the various Romance discussions when Bioware had official forums and I remember the whole " Tali sweat" debate It was just one thread on dozens through the years but it always seemed to get the most attention and criticism It was really just an example of an unusual topic that only some people participated in and yet the entire Bioware forum got labelled because of that in a negative way Now you have specialized forums where people discuss that type of content and ideas freely like LoversLab You just separate those topics from the official mod forums like Nexus and it works well That topic on Loverslab wouldn't bat an eyelid now
  21. In both the SCA.B Crafting menu and Workbench menu, the item Silk Rope does not appear as an entry. The Refined Resources list includes entries such as Bug Rubber, Blueberry Leather, and Crude Rope, so I expected Silk Rope to populate in that category. Unfortunately it doesn't. Repro steps: 1. Via the Inventory, use the Actions input on the Silk Rope item and select "Recipes" 2. Notice that you are immediately taken to the Natural Resources tab in the SCA.B Crafting menu 1. Open Resources tab in SCA.B Crafting menu 2. Notice that there is no entry for Silk Rope
  22. https://www.ajiunit.com/article/what-did-al-jazeeras-investigation-into-israeli-war-crimes-in-gaza-reveal/ Is from AJ, so take it as you will
  23. At last, I made something that isn't huge and doesn't look terrible, that I could live with as regular "main" use. And it still has 8 interior "workstation" ability if I want, plus good maneuverability and huge warp distance stats (the two I care about). So, yay? Maybe I'm getting the hang of how to use all these stupid parts. Course I'm still gonna obsessively fiddle with new/other designs for a while, before I get bored.
  24. Yesterday
  25. We didn't do this. If anything, it's pretty clear that the people on this board were faithful. Also, there are rumblings... PoE 1 is getting a tune-up with a turn-based mode, they made Avowed and while it may be absolutely nothing; I hold out hope and if we are ever going to get it... now would be the time.
  26. Totally agree with this great idea.
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