Extremely complicated, although *very* cool.
Fixed it (I'm also very tired xD)
What about a nice beard
"Wtf beard?" *re-reads* "Oh..."
The obsidian gem/ring/amulet/insignia thing sounds cool imo.
Also, what if the item could be a morphing item? Forge it at the Black Isle, decide whether it's going to be a Sword, Axe, Dagger, Poleaxe, etc. or etch it into a ring, or amulet, etc.
Someone mentioned lightsaber, and I started thinking now "What if it's a ring, and it's capable of manifesting a light, an illusion of a weapon". A Lightaxe, Lightsword, Lightdagger etc. the Player would get to decide which form it takes (to accomodate most playstyles). Maybe it could even have a Per Rest ability "Summon" or "Conjure", and either it takes up the characters weapon slot when summoned/conjured, or simply floating/hovering (Dancing Blades~).
Forgot about this... (*scratches head* started answering but forgot to press post way back when?)
Take Concelhauts Parasitic Staff, change Object variable into Player Input (instead of the Staff, a choice of generic weapon type, no fancy vfx, presented to the Player).
Then, change the name of the Spell into appropriate BIB item.
Then, attach said spell to a ring, or an amulet, give the spell a Per Rest value, or Resource Cost value, whatever is easiest.
I'm simplifying lots, but the jist of it, might not be too hard.
IIRC, in POE you had several items that had Spell Abilities attached to them (allowing Eder to cast Fireball with his sword, for instance).
And IIRC, casting Parasitic Staff as Wizard, would conjure it in uou active weapon slot.
Basically, if Obsidian has Parasitic Staff or any Conjured Weapon Spell in Deadfire, then making a "Light/Illusion Saber" narratively (item description) come out of a ring shouldn't be too complicated.
Edited by Osvir, 05 May 2017 - 03:52 AM.