August 29, 20187 yr God Challenge? "The question would be what god would make sense to associate with such a change?" Maybe Woedica? She is not in the timeline yet. My thought as well. Maybe Abydon as a Plan B? The idea is good enough that I wouldn't mind if they just made an extra challenge for Abydon or any other god that already has one.
August 29, 20187 yr I would make that challenge my regular playing mode. A definite yes please on my end.
August 29, 20187 yr Eothas maybe, since it'd be the mechanics of the first game being "reborn". Ondra or Rymrgand would also be good, the attrition mechanic being a bit like erosion
August 30, 20187 yr I would make that challenge my regular playing mode. A definite yes please on my end. I think I'd really like it. Make a custom party with many spell casters and save some spells for the bosses (or use empower). It would give the feeling of saving spells like in PoE1.
August 30, 20187 yr God Challenge? "The question would be what god would make sense to associate with such a change?" Maybe Woedica? She is not in the timeline yet. My thought as well. Maybe Abydon as a Plan B? Rymrgand: entropy is tiring stuff, you've got to take a rest to recover from its effects.
September 1, 20187 yr God Challenge? "The question would be what god would make sense to associate with such a change?" Maybe Woedica? She is not in the timeline yet. My thought as well. Maybe Abydon as a Plan B? Rymrgand: entropy is tiring stuff, you've got to take a rest to recover from its effects. Would Wael make the most sense? Forgetting stuff all the time and having to relearn them while resting.
September 2, 20187 yr Forgetting Stuff? That would be Ondra. Ondra would be even worse, you would forget it even after resting.
September 2, 20187 yr Ondra's Challenge: you have to do the initial dialogue with Companions after every rest because they don't remember you. All their quests have been reset after rest. You are back to lvl 1 after rest. Deadfire Community Patch: Nexus Mods
September 2, 20187 yr I'd assume Ondra's challenge would involve repeating the intro sequence with Berath every time you rest as well, since she'd have to remind you that you're her Herald and that you have a job to do.
September 2, 20187 yr You are just a farmer taking the beatings for Edér, the watcher of Caed Nua. Edited September 2, 20187 yr by Daled
September 2, 20187 yr Ondra's Challenge: you have to do the initial dialogue with Companions after every rest because they don't remember you. All their quests have been reset after rest. You are back to lvl 1 after rest. Even the romance? Wait, they will forget everything? Hmm...
November 6, 20187 yr Josh Interview this is an interesting answer . - Hadn't heard josh say they were ready to leave obisidian to do kickstarter if obsidian didnt do it. Edited November 6, 20187 yr by draego
November 6, 20187 yr Josh Interview this is an interesting answer . - Hadn't heard josh say they were ready to leave obisidian to do kickstarter if obsidian didnt do it. I really love this interview so far. Right off the bat, we get to learn how Josh got into D&D gaming where he grew up. This is the kind of interview I'd love to see pinned somehow in these forums. *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
November 9, 20187 yr Interesting quote from Josh I would say that the original Pillars review numbers were higher than the game merited, but it's true that it's the highest-rated (on Metacritic) Obsidian game. The user reviews on MC aren't far behind. It was for that reason that much of my focus on Deadfire was on refining (or so I thought) things that were heavily criticized on the original game. The press reviews of Deadfire generally said that the sequel was an improvement on the original in most, if not every, way -- which isn't reflected in the final review scores, but that's a common problem that was exacerbated by the original Pillars reviewing a bit higher than it should have. The user scores are lower, but we've worked hard to try to address recurring / common complaints as quickly as possible. I understand that these types of games aren't for everyone, but I still believe that the core gameplay is essentially the same in Deadfire and that we did improve on the original. Is the story worse than in the first one? I can understand the criticisms of it, but by whatever margin Deadfire's story or storytelling may be worse than Pillars, I don't think that margin is so great to explain a large difference in sales. Edited November 9, 20187 yr by draego
November 14, 20187 yr Saw this in another thread, maybe not everyone saw it. You know what I find most interesting in that? That he mentions he is a running a tabletop campaign set in Eora. Shows that they actually are tabletop RPG enthusiasts doing what they enjoy. They made the Pillars something even they would play in. Edited November 14, 20187 yr by FlintlockJazz "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams
November 16, 20187 yr Now Josh is the Lich King in Realms Beyond. The only guy who has supported this pledge in the kickstarter campaign.
November 16, 20187 yr Now Josh is the Lich King in Realms Beyond. The only guy who has supported this pledge in the kickstarter campaign. Is it true? If so, cool! EDIT: I just checked. It's true!! https://twitter.com/jesawyer/status/1063220010905038849 Edited November 16, 20187 yr by IndiraLightfoot *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
November 16, 20187 yr Now Josh is the Lich King in Realms Beyond. The only guy who has supported this pledge in the kickstarter campaign. Is it true? If so, cool! EDIT: I just checked. It's true!! https://twitter.com/jesawyer/status/1063220010905038849 Sesame-based Realms Beyond NPC confirmed. My Twitch channel: https://www.twitch.tv/alephg Currently playing: Roadwarden
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