February 9, 20178 yr We’ve been seeing more and more multiclass names, some good, some not so good. Would it be possible to add an option in the menu to display class names as either to use an example, “Brute” or “Fighter / Barbarian” for those who prefer the venerable AD&D naming convention?
February 9, 20178 yr Until we know all the combination names, we can use x/y classX/ClassY, e.g. 17/1 druid/fighter.Later it could be named smth like 17d/1f Warden. Iirc there was a talk that you will be able to rename them (ingame). Edited February 9, 20178 yr by MaxQuest PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
February 9, 20178 yr I think Josh mentioned IINM that you can rename the specialized class name if you dont like the "default" ones.
February 9, 20178 yr Author That's good then. Simply make sure these custom names can be long enough.
February 9, 20178 yr Just put in the option to name it. And leave it standard x/y. No need to "find" 55 names. Its a nice touch. But attention maybe better spend elsewhere.
February 9, 20178 yr Iirc there was a talk that you will be able to rename them (ingame). Do you have a link for this? It's good news if it's confirmed; multiclass titles like "Brute" and "Spellblade" aren't really doing it for me.
February 9, 20178 yr But attention maybe better spend elsewhere. Well, at least, a small list of what you think their time should be spent on is kind of required after making that statement, yes?
February 9, 20178 yr I'm fine with us being able to rename the class combos, but as I have said on another thread I want their official names for simplicity purposes. If I run across an Ogre Fighter/Wizard then it will look better if it says "Ogre Battlemage". Then when I hover over the Ogre I can MAYBE see something like 8F/5W to clarify. This gives me a solid idea of what it's capable of at a glance, but if I want (and Obsidian wants to allow it) more details then I can hover my cursor on the enemy. If they don't want us knowing exactly what the level makeup of an enemy is at least I have an inkling of an idea.
February 9, 20178 yr I'm fine with us being able to rename the class combos, but as I have said on another thread I want their official names for simplicity purposes. If I run across an Ogre Fighter/Wizard then it will look better if it says "Ogre Battlemage". Then when I hover over the Ogre I can MAYBE see something like 8F/5W to clarify. This gives me a solid idea of what it's capable of at a glance, but if I want (and Obsidian wants to allow it) more details then I can hover my cursor on the enemy. If they don't want us knowing exactly what the level makeup of an enemy is at least I have an inkling of an idea. Don't you want strategy guides on the Sergent Fancypants and the Lookie-loo Ninja class combos? =)
February 11, 20178 yr But attention maybe better spend elsewhere.Well, at least, a small list of what you think their time should be spent on is kind of required after making that statement, yes?Nope.I have no preference on "what". But this kind of labor is frivolous to me. Btw whats up with the antagonistic pose? Edited February 11, 20178 yr by Leeuwenhart
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