Brimsurfer Posted March 17, 2016 Posted March 17, 2016 (edited) I thought that the notes were coming out yesterday it was mentioned by one of the Devs above, still can't find them anywhere......... Edited March 17, 2016 by Brimsurfer
Guest Posted March 17, 2016 Posted March 17, 2016 In a parallel universe, looking very similar to this one, the community posts in outrage over open bugs while Obsidian sits on a patch due to unfinished release notes. It must be nice, wanting to have it both ways.
Crucis Posted March 17, 2016 Posted March 17, 2016 Personally, I'm curious if there's any rough estimate on when the devs think that 3.02 will go live. This week? Next week? The week after that? Let's at least get the patch notes first, then we can ask when it'll go live. Personally, I'm more concerned with the release date than the patch notes. Patch notes do little for me now (because I'm not playing the beta version, so I don't really care all that much about knowing what's in the update to compare with how it performs). Having some sense of when the patch goes live is of more interest and value to me. Yeah, well in order to derive reasonable value out of the beta process, pretty sure folks need to know what to look for. Patch notes are pretty key for that. So, you should care about the patch notes at least in so far as they are a key dependency in completing a successful beta test. And this will directly play into when the patch goes fully live. I made it plain that I haven't DL'd the beta and will not. So I do not care about the patch notes for the beta because they don't matter to ME. I understand that for someone participating in the beta they matter. But I'm not. I'll care about patch notes when the patch goes live and not before. Get that thru your head. 1
AndreaColombo Posted March 17, 2016 Posted March 17, 2016 I'll care about patch notes when the patch goes live and not before. Get that thru your head. Was there really a need for rudeness, though? His point was merely that patch notes would assist in getting the patch out sooner. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
MaxQuest Posted March 17, 2016 Posted March 17, 2016 Well, I guess some of you guys have never seen some programmers bug fix notes. To correlate that to specific bugs and make human readable patch notes out of it is not that easy. E.g.: - fix a few signed integer left-shifts - fix uninitialized variable - fix unaligned access This could have been changes which all fixed a bug with annihilation... Hmm. It depends... No one is asking for the list of messages from the commit history/log, but for the task titles from the bug list itself, which in my experience usually do have 'human-readable' titles. In case of PoE, I would expect entry titles like: "Check/Fix anihilation enchant property", "Yenwood battle: Remove crowd infront of Caed Nua after the battle itself", and so on. (each entry besides title, also having task_id, priority, status, assignees, description and so on.) Just filter by status completed, export then proof-read/rephrase/beautify. Rephrasing can be somewhat time-consuming. But since Obsidian has also to translate the notes, I imagine this one to be the longest phase. PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Marceror Posted March 17, 2016 Posted March 17, 2016 Personally, I'm curious if there's any rough estimate on when the devs think that 3.02 will go live. This week? Next week? The week after that? Let's at least get the patch notes first, then we can ask when it'll go live. Personally, I'm more concerned with the release date than the patch notes. Patch notes do little for me now (because I'm not playing the beta version, so I don't really care all that much about knowing what's in the update to compare with how it performs). Having some sense of when the patch goes live is of more interest and value to me. Yeah, well in order to derive reasonable value out of the beta process, pretty sure folks need to know what to look for. Patch notes are pretty key for that. So, you should care about the patch notes at least in so far as they are a key dependency in completing a successful beta test. And this will directly play into when the patch goes fully live. I made it plain that I haven't DL'd the beta and will not. So I do not care about the patch notes for the beta because they don't matter to ME. I understand that for someone participating in the beta they matter. But I'm not. I'll care about patch notes when the patch goes live and not before. Get that thru your head. What you choose to care about or not care about is entirely up to you. I was just calling out the cause-effect relationship that impacts something you claimed to care about. It's totally your prerogative to ignore such bigger picture details and myopically focus the details that suit your fancy. The reality is it really makes no difference to me. Have a nice day. 2 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Noxar Posted March 17, 2016 Posted March 17, 2016 So are the patch notes coming next monday or after easter?
Blunderboss Posted March 17, 2016 Posted March 17, 2016 I hope to see patch notes soon together with announcement of when 3.02 is going live , lets keep fingers crossed !
Xaratas Posted March 17, 2016 Posted March 17, 2016 … But since Obsidian has also to translate the notes, I imagine this one to be the longest phase. Translated patchnotes? Where did you found that? More modding for PoE II | How to Work with Stringtables
MaxQuest Posted March 17, 2016 Posted March 17, 2016 Translated patchnotes? Where did you found that?From this very thread? Aarik and I finished translating the list yesterday. It has been sent off to our producer for beautification. We hope to get it out later today. PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Xaratas Posted March 17, 2016 Posted March 17, 2016 I read there translation from „Dev“ to „Gamer“. More modding for PoE II | How to Work with Stringtables
Ripley Riley Posted March 17, 2016 Posted March 17, 2016 Alright Obsidian, let's make a deal... how about you release what you have ready right now then release the rest next week? Whatdaya say?!
Aurelio Posted March 17, 2016 Posted March 17, 2016 Guess that's translating programmers bug notes into release notes and not translating release notes in other languages...
Aarik D Posted March 17, 2016 Posted March 17, 2016 Patch notes are out!!!https://forums.obsidian.net/blog/7/entry-192-update-notes-302/ We also updated the beta branch with a new patch! Thank you guys so much for your patience! 9 Obsidian Discord || Grounded Discord
Doppelschwert Posted March 17, 2016 Posted March 17, 2016 Thanks for the fixes! While I hate to be that guy, I'll still ask if the bugs concerning novices suffering have been fixed? I filed several and they haven't been mentioned at all.
Infinitron Posted March 17, 2016 Posted March 17, 2016 Patch notes are out!!! https://forums.obsidian.net/blog/7/entry-192-update-notes-302/ We also updated the beta branch with a new patch! Thank you guys so much for your patience! I hope you fix the Korgrak bug in the final version of the patch: http://forums.obsidian.net/topic/82397-a-farmers-plight-quest-bugged/
Excalibur_2102 Posted March 17, 2016 Posted March 17, 2016 Still no fix for the fact that theres too many fixes in the patch notes I see 1
AndreaColombo Posted March 17, 2016 Posted March 17, 2016 I hope you fix the Korgrak bug in the final version of the patch: http://forums.obsidian.net/topic/82397-a-farmers-plight-quest-bugged/ Me, I'm keeping my fingers crossed for the Binding Rope / Lavender Wreath bug. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Marceror Posted March 17, 2016 Posted March 17, 2016 Thank you Aarik and team for your continued efforts! 4 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Merina Posted March 17, 2016 Posted March 17, 2016 The small maps create more and more problems ... as enemy mobs attack eachother all too easily. Went to Magran's Fork for the Sly Cyrdel bounty. Had forgotten about Gramrfel, the Wayfarer. And what does he do at start of combat? ... Leaves his poor felllows and runs south ... leaving the visible area. Hey, Gramrfel! Hey!!! ... A bit later he returns for a few seconds, then runs south once more. At end of combat I ventured south, too, only to discover the other enemies he had attacked. Elmshore ... Adra Arch ... is too crowded. Mobs waiting every few steps. Where are the huge maps that are fun to explore? ... More abandoned camps, tents, fires, hidden loot areas, ... please!
Nicholas Steel Posted March 18, 2016 Posted March 18, 2016 I was expecting a bit more in terms of patch notes after hearing there were at least 400 fixes. Windows 10 x64 | Intel i7 920 @ 2.66GHZ | Gigabyte Geforce 760 4GB OC1 Windforce x3 | Integrated Audio | 8GB DDR3 RAM | ASUS P6T | Corsair AX760 PSU
Del-Vey Posted March 18, 2016 Posted March 18, 2016 (edited) Still can't find the ring with +4 Int bonus. Did someone forgot to place it again? :DI also have a problem with fampyr in Raedric's Hold. He doesn't speak to me after second defeat of Raedric. Edited March 18, 2016 by Del-Vey
AndreaColombo Posted March 18, 2016 Posted March 18, 2016 Still can't find the ring with +4 Int bonus. Did someone forgot to place it again? :D I guess it will only be there if you enter the area for the first time after installing the patch. If the area has already been loaded, the ring won't be there. Just a wild guess, though, as I don't have access to the beta patch. 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Crucis Posted March 19, 2016 Posted March 19, 2016 I'll care about patch notes when the patch goes live and not before. Get that thru your head. Was there really a need for rudeness, though? His point was merely that patch notes would assist in getting the patch out sooner. Yeah, actually it was and IMO was justified. I don't like people tell me (or other people) what they should or shouldn't care about. To *me*, THAT is rude. But the beta's patch notes are now out and for the people who care about them, enjoy. For those of us who are going to wait for the released version, I'll care about the patch notes at when the update is released.
Marceror Posted March 19, 2016 Posted March 19, 2016 I'll care about patch notes when the patch goes live and not before. Get that thru your head. Was there really a need for rudeness, though? His point was merely that patch notes would assist in getting the patch out sooner. Yeah, actually it was and IMO was justified. I don't like people tell me (or other people) what they should or shouldn't care about. To *me*, THAT is rude. Oh, hi there again. You came back. No, there was nothing rude about what I said -- I was merely calling out a cause and effect relationship that you seem to be overlooking. I did this in the spirit of being helpful, which is the opposite of being rude. Sorry if for some reason that puts you on the defensive. A bizarre reaction, to be sure - but certainly your right to see it that way. As previously stated, it makes no difference to me what you care about. 1 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
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