With newest version ( I assume after updating to 3.0/WM2), changing the attributes of the Obsidian companions such as Sagani no longer works, unlike previous versions. While you can change in game with AttributeScore, any reload from a save sets the companions attribute stats back to default. Apparently they are now picking up companion default attribute scores from a table somewhere on loading a save. Atfer patching game discretly changed previous values of companions attributes modified earlier by console to default, so entire gameplay also changed...
Changing atttributes for companions with conosle it was big advantage... Now we forced to choose npc and theirs stories or customize own party.
Personally I spent huge amount of time on writting attribute console commands to adjust my companions stats. I prefer playthrough with Companions, which You created, and with their intresting stories,dialogs.In that way, immersion, atmosphere is a way much better,scripted interactions, influence on conversations etc.
At the same time I admire option to change their stats via console command and adjust to my game style, which is very important to level of difficulty of the game.Now I'm kind of stuck, couse whole game I was playing with companions,with modified attributes at beginning , customize on that theirs builds, and now I'm forced to either create whole new team or completely change build of companions with default stats ,which it's pretty impossible , since PoTD, and prefered style requires specific build with related attributes, not with just average 10-10 stats etc.
pls make it happen( no idea how much effort it demands, but maybe it would be little fast fix for devs and so important aspect for players) , this feature mean a lot for players and their playthrough with companions
Some quotes from another players, who looking for it also:
Everyone else, for whom playthrough with companions is major feature, pls support this request.
If it isn't hard to fix this, I'd also appreciate it being fixed. The reason is that being able to change the companion stats increases the replayability of the game for me. Custom companions aren't nearly as fun as the story companions, but I also like to try out new builds and parties with companions, and sometimes (not always) that requires changing some stats. (Of course, any bugs with the supported parts of the game take priority.) Thanks for listening!
Please make it happen..
For you its 5 minutes work.
I used to have a Grat "DemiGOD" Dwarf character with HIGH "Changed" stats .. and now... its just a .... little dwarf....
Being able to try out different character builds, and being able to experience the scripted companion's banter which makes the game come alive much more, are both things that greatly improve the game's replayability.
Thanks to the the 'AttributeScore' cheat command, we didn't have to choose between those two things.
Please don't make us choose...
Edited by Gs11, 29 February 2016 - 03:31 PM.