Veynn Posted April 16, 2015 Author Posted April 16, 2015 I was curious exactly waht stats you wanted I only posted the abilities and stats, not gear or anything and gear was very important in my run My bad. I wasnt very specific lol. Actually what I'm looking for was the Personal Record since it gives specific data on the character itself for endgame.
Ceranai Posted April 16, 2015 Posted April 16, 2015 I was curious exactly waht stats you wanted I only posted the abilities and stats, not gear or anything and gear was very important in my run My bad. I wasnt very specific lol. Actually what I'm looking for was the Personal Record since it gives specific data on the character itself for endgame. My party was a arty of one so my party record and personal record should be the same
Veynn Posted April 16, 2015 Author Posted April 16, 2015 I was curious exactly waht stats you wanted I only posted the abilities and stats, not gear or anything and gear was very important in my run My bad. I wasnt very specific lol. Actually what I'm looking for was the Personal Record since it gives specific data on the character itself for endgame. My party was a arty of one so my party record and personal record should be the same lol I can see that. But you still left out the juicy parts like Hits, Crits, Damage Done, Damage Taken, Powerful Enemy Highest Single Target Done, etc etc. Since yours was a solo character knowing more would be interesting. :D
Psychevore Posted April 16, 2015 Posted April 16, 2015 Oh btw for anyone who wants to go for a similiar rogue build: don't take coordinated positioning. I used it like 2 times. Waste of points.
Climhazzard Posted April 16, 2015 Posted April 16, 2015 (edited) Oh btw for anyone who wants to go for a similiar rogue build: don't take coordinated positioning. I used it like 2 times. Waste of points. Good to know! Does it work poorly or something? I can see it not being to useful to swap places with other engaged melee characters or squishy casters, but can't you swap places with enemies? Edited April 16, 2015 by Climhazzard
Veynn Posted April 16, 2015 Author Posted April 16, 2015 Oh btw for anyone who wants to go for a similiar rogue build: don't take coordinated positioning. I used it like 2 times. Waste of points. I didn't get Defensive Abilities for my DW Rogue. It looks like they're more for Tanky type Rogues or Ranged Rogues.
Veynn Posted April 16, 2015 Author Posted April 16, 2015 Oh btw for anyone who wants to go for a similiar rogue build: don't take coordinated positioning. I used it like 2 times. Waste of points. Good to know! Does it work poorly or something? I can see it not being to useful to swap places with other engaged melee characters or squishy casters, but can't you swap places with enemies? I think you can swap places with enemies by reflex roll. Swapping with allies is automatic.
Climhazzard Posted April 16, 2015 Posted April 16, 2015 Uploaded a couple more for the personal information on the sabers monk.
Psychevore Posted April 16, 2015 Posted April 16, 2015 Oh btw for anyone who wants to go for a similiar rogue build: don't take coordinated positioning. I used it like 2 times. Waste of points. Good to know! Does it work poorly or something? I can see it not being to useful to swap places with other engaged melee characters or squishy casters, but can't you swap places with enemies? You deal so much damage it's not worth it to swap positions. Even with your low con it'll be long dead before it does any significant damage.
Climhazzard Posted April 16, 2015 Posted April 16, 2015 Yeah but if you're engaged with one enemy and you want to get to the enemy backline, it might be tactically useful to just swap with one of the enemy ranged attackers. I teleport into enemy backlines quite a bit on my monk, but flaggalent;'s path seems like it's better for that purpose, I was just wondering if it might be possible for a rogue.
Veynn Posted April 16, 2015 Author Posted April 16, 2015 Yeah but if you're engaged with one enemy and you want to get to the enemy backline, it might be tactically useful to just swap with one of the enemy ranged attackers. I teleport into enemy backlines quite a bit on my monk, but flaggalent;'s path seems like it's better for that purpose, I was just wondering if it might be possible for a rogue. Hmmm. Switching places with an far away enemy mage or archer seems like a good tactic. You bring them closer to the frontlines with your Tank. They might even switch to melee weapons. Do ranged mobs switch to melee weapons when you get close to them?
Climhazzard Posted April 16, 2015 Posted April 16, 2015 (edited) Not that I've seen. I don't think most of them even have melee weapons to swap to. Edited April 16, 2015 by Climhazzard
Ceranai Posted April 16, 2015 Posted April 16, 2015 Yeah but if you're engaged with one enemy and you want to get to the enemy backline, it might be tactically useful to just swap with one of the enemy ranged attackers. I teleport into enemy backlines quite a bit on my monk, but flaggalent;'s path seems like it's better for that purpose, I was just wondering if it might be possible for a rogue. Hmmm. Switching places with an far away enemy mage or archer seems like a good tactic. You bring them closer to the frontlines with your Tank. They might even switch to melee weapons. Do ranged mobs switch to melee weapons when you get close to them? ive never seen an enemy switch wepons at all, ranged or melee
Psychevore Posted April 16, 2015 Posted April 16, 2015 Yeah but if you're engaged with one enemy and you want to get to the enemy backline, it might be tactically useful to just swap with one of the enemy ranged attackers. I teleport into enemy backlines quite a bit on my monk, but flaggalent;'s path seems like it's better for that purpose, I was just wondering if it might be possible for a rogue. Hmmm. Switching places with an far away enemy mage or archer seems like a good tactic. You bring them closer to the frontlines with your Tank. They might even switch to melee weapons. Do ranged mobs switch to melee weapons when you get close to them? Range is very limited, especially with a low intelligence build. (which any rogue build should be, imo)
Veynn Posted April 16, 2015 Author Posted April 16, 2015 Yeah but if you're engaged with one enemy and you want to get to the enemy backline, it might be tactically useful to just swap with one of the enemy ranged attackers. I teleport into enemy backlines quite a bit on my monk, but flaggalent;'s path seems like it's better for that purpose, I was just wondering if it might be possible for a rogue. Hmmm. Switching places with an far away enemy mage or archer seems like a good tactic. You bring them closer to the frontlines with your Tank. They might even switch to melee weapons. Do ranged mobs switch to melee weapons when you get close to them? Range is very limited, especially with a low intelligence build. (which any rogue build should be, imo) That sucks. It's more like an aggro drop than a tactical position switch. We already have that with Escape and Shadowing Beyond.
Veynn Posted April 16, 2015 Author Posted April 16, 2015 I didn't take those skills either, heh. Yeah me too. Can't think of any good rogue build to utilize those.
mystang89 Posted May 20, 2015 Posted May 20, 2015 I'd love to share mine but I accidentally overwrote it almost immediately when i started a new game. 70 hours... Gone lol
petrivanzyl Posted May 22, 2015 Posted May 22, 2015 1st play through: With companions 2nd play through: With custom party 3rd play through: Solo
Vorad Posted May 22, 2015 Posted May 22, 2015 First playthrough at PotD. Due to party compo it was a bit boring.
AndreaColombo Posted May 22, 2015 Posted May 22, 2015 My triple crown solo chanter: How did you get your DR so high? "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
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