ChipMHazard Posted April 5, 2015 Posted April 5, 2015 I was wondering the same thing wen I read it. Since the description seemed a bit exaggerated (Typo?) I opted not to use it.
PrimeJunta Posted April 5, 2015 Posted April 5, 2015 Nuclear psionics, man. 1 I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com
Luckmann Posted April 5, 2015 Posted April 5, 2015 I don't know, because I haven't played a Cipher at those levels, but I hope it is, because that sounds hilarious. So it'll probably be nerfed or completely revamped in the next patch, because nofunallowed.jpg.
Luckmann Posted April 5, 2015 Posted April 5, 2015 I don't know, because I haven't played a Cipher at those levels, but I hope it is, because that sounds hilarious. So it'll probably be nerfed or completely revamped in the next patch, because nofunallowed.jpg.
broknight Posted April 5, 2015 Posted April 5, 2015 The game needs more irreverent stuff like this. The only source of mirth I find in this game are the quips from Durance and that's not saying much.
Maydawn Posted April 5, 2015 Posted April 5, 2015 Maybe there's missing info on it, stating that this damage is done to targets with low endurance, to make sure they explode ? O.o Test it on something :DDD 1
maderas Posted April 5, 2015 Posted April 5, 2015 It's inaccurate. There's a few spells with buggy descriptions.
drunetovich Posted April 5, 2015 Posted April 5, 2015 There is a similar wizzard spell, death ring, it also does few grand of damage for 0,3 sec to targets with low endurance.
nemesis205bw Posted April 5, 2015 Posted April 5, 2015 The higher number is to make sure enemy lose also all his health... So it will be 100% dead
Kai Posted April 5, 2015 Posted April 5, 2015 Probably a typo, but I'd love it to be real and hear the discussion at Obsidian for setting the damage value at precisely 13003. "13000 isn't enough, we need just a little bit more damage, but don't put it at 13004, that's just too much". 1
ChipMHazard Posted April 5, 2015 Posted April 5, 2015 Probably a typo, but I'd love it to be real and hear the discussion at Obsidian for setting the damage value at precisely 13003. "13000 isn't enough, we need just a little bit more damage, but don't put it at 13004, that's just too much". Heh. You're right. That does seem like a completely arbitrary damage value
Sleazebag Posted April 5, 2015 Posted April 5, 2015 A few spells and abilities have some kind of bug with descriptions which gives crazy numbers like that, but they don't actually do that much damage.
Gallenger Posted April 5, 2015 Posted April 5, 2015 Yeah the spell isn't an insta kill - it does fairly decent damage, and then if the target dies as a result of that damage it blows up and deals damage to everybody lol, it's kinda handy when you fight a big group - but not nearly as handy as knocking everybody down
ChipMHazard Posted April 5, 2015 Posted April 5, 2015 Yeah the spell isn't an insta kill - it does fairly decent damage, and then if the target dies as a result of that damage it blows up and deals damage to everybody lol, it's kinda handy when you fight a big group - but not nearly as handy as knocking everybody down Everybody as is everyone or just enemies close by?
Gallenger Posted April 5, 2015 Posted April 5, 2015 I honestly cant remember if it did damage to my tanks or not - tbh at that point in the game it was rather difficult to damage my tank at all lol. The explosion radius was pretty surprising though (pry about the size of the wizard's blast ability's radius).
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now