Jump to content

Recommended Posts

The angle is gently bottom-up, the jaw-line is going to look more pronounced as a result.

It still seems off to me. The head just looks too big/heavy, compared to the body. I'm assuming it's the jaw's and cheeks' problem, at least from her left side.

  • Like 1
Link to comment
Share on other sites

The angle is gently bottom-up, the jaw-line is going to look more pronounced as a result.

It still seems off to me. The head just looks too big/heavy, compared to the body. I'm assuming it's the jaw's and cheeks' problem, at least from her left side.

 

I agree that the proportions are a bit off, the body should probably be bigger in relation to the head or vice versa.

 

But Staples has done a stunning job regardless. :)

  • Like 1
Link to comment
Share on other sites

I like your fan art a lot better than the concept sketch tbh, I wasn't really feeling her character at first, but I think your picture really helps me to imagine the characters personality. Good job dude.

 

Compared to the concept art, this picture is a lot more "b**tch you don't wanna mess with"! Honestly, I prefer Cadegund looking a bit more feminine, but I guess we all interpret this stuff differently. Regardless, Staples' rendition is a sight to behold.

 

au contraire, I think the original picture is much more masculine, and sort of tougher/more matronly looking. this one to me makes her look younger and more confident/brave as opposed to butch. but yeah as you said, different interpretations

  • Like 1
Link to comment
Share on other sites

Thank you all for the critique and comments. Mr Sawyer even thinks its cool; that made my day.

 

If I'm honest, I haven't drawn many females and I wanted to get out of my comfort zone. I wanted her to be tough but not totally masculine, but hey, this will help me in the long run.

Link to comment
Share on other sites

Personally I like the fact that she's "masculine." It shows her being stronger than the regular female. Wearing a plate armor and being a general badass...

  • Like 1

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

Link to comment
Share on other sites

She honestly looks more human than a lot of the other fan art sketches I've seen out there. "Fantasy chicks" that look like barbie dolls.... I never understood how that worked out.

 

The Sagani concept sketch was the same way too. Very human, "flaws" and all.

Edited by Hormalakh
  • Like 3

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

Link to comment
Share on other sites

Considering even the official Sagani art--the first IWD-style pic (moar plz), group dungeon action shot, the Polina concept--are all different, I think we can cut some slack between this fan art and the two official existing Cadegund pieces. :p

The KS Collector's Edition does not include the Collector's Book.

Which game hook brought you to Project Eternity and interests you the most?

PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7]

Write your own romance mods because there won't be any in PE.

"But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger)

"Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1)

Link to comment
Share on other sites

  • 1 year later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...