Only issue I have with hand-drawn portraits with in game characters and such is, the discontinuity between the portrait and what my character looks like in game. In the older games it wasn't too bad since the in game model/sprite was small enough where I couldn't really notice too much (minus the gear I guess), but if the new one will use 3d models, how detailed will they be? Will there be cutscenes or pre-scripted scenes where you end up seeing the model up closer?
I really do like the look of hand-drawn portraits, it's just the disconnect that gets me I suppose. That said, I'll easily spend hours in a character creator if it's done well
Like in City of Heroes/Villains...oh god, I don't even wanna think of how much time I spent making costumes and characters in there... but if it's ****ty (Lineage 2 springs to mind) and every character looks the same, that kinda sucks too :/
The one thing that is definitely a huge plus for custom-made avatars (2d, 3d, whatever) is that I find you get attached to them more, since they're an object of your creation and the representation of your character in the world...makes for a stronger link.
Edited by Carmelle, 25 October 2012 - 01:20 AM.