Rubicon Posted October 5, 2012 Posted October 5, 2012 I didn't see a thread about this, but I was wondering if we would be able to zoom in an out on characters or the environment as we played? I liked the way Dragon Age Origins and even World of Warcraft uses the models, and just allows you too zoom in to really see the action, or to zoom way out to be more tactical. It doesn't have to be be extremely close up, but its just nice to be able to see enemy details or even PC armor up closer. What do you think?
dlux Posted October 5, 2012 Posted October 5, 2012 I doubt it, seeing the backgrounds are going to be 2D (pre-rendered 3D). 1
Ieo Posted October 5, 2012 Posted October 5, 2012 The only bit I remember is from the Known Information thread in PE/General: Camera Camera has been confirmed as static, though probably zoomable. Sawyer confirmed somewhere that the graphics will be like ToEE--pre-rendered 3D hand-touched like 2D with 3D sprites and some objects. 1 The KS Collector's Edition does not include the Collector's Book. Which game hook brought you to Project Eternity and interests you the most? PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7] Write your own romance mods because there won't be any in PE. "But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger) "Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1)
Rubicon Posted October 5, 2012 Author Posted October 5, 2012 I don't mind not having camera movement, although I think being able to rotate would be sweet. I am glad they are potentially letting us zoom in. Getting closer to my toon feeds my ego. And I do enjoy that.
LadyCrimson Posted October 6, 2012 Posted October 6, 2012 I'm fine with/rather like a static camera with isometric. But being able to zoom in a bit so we can vanity-cam our characters or get fun screenshots etc. is always a bonus. 1 “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
True_Spike Posted October 6, 2012 Posted October 6, 2012 I don't really care, but seeing as how it's possible to pull off in Baldur's Gate: Enhanced Edition I don't think this would be problematic to do.
Tartopaum Posted October 6, 2012 Posted October 6, 2012 I think that zooming should be considered, at least because of the variety of screen definitions nowadays. Playing with different screens would make the experience too different without zooming. I remember playing BG on my wide screen, and everything was way too small... 3
anek Posted October 7, 2012 Posted October 7, 2012 (edited) Quote from Bobby Null, one of the Obsidian designers, in another thread: While not an official statement, zoom will probably be possible. The in-game stuff the artists are currently working on looks very nice, even in these early stages. The 2D art can get a nice paintover to add so many great touches. That's why the old IE games felt like you were playing a piece of art. With the higher resolutions we are working on for PE, expect some sweet looking maps. Edited October 7, 2012 by anek
Meteor Posted October 17, 2012 Posted October 17, 2012 If zooming were implemented I would be very, very happy. When customization is so important and the amount of detail being put into PE it would be hard to care for your characters when you can't even see them. 1
Ieo Posted October 17, 2012 Posted October 17, 2012 If zooming were implemented I would be very, very happy. When customization is so important and the amount of detail being put into PE it would be hard to care for your characters when you can't even see them. Caring for our characters in the worlds wasn't a problem with the old games without zoom. I doubt you're going to be able to customize things like body type/size and facial features, though, so a lot of zoom would be wasted. That said, a certain amount of zoom wouldn't be bad--mainly for future-proofing when resolutions get high and the sprites get small... The KS Collector's Edition does not include the Collector's Book. Which game hook brought you to Project Eternity and interests you the most? PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7] Write your own romance mods because there won't be any in PE. "But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger) "Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1)
rjshae Posted October 17, 2012 Posted October 17, 2012 It would be nice to be able to zoom out for movement/exploration, then zoom in for tactical control or to view (and appreciate) a part of the area in more detail. "It has just been discovered that research causes cancer in rats."
The Guilty Party Posted October 17, 2012 Posted October 17, 2012 You could always see your character close-up on the character screen, possibly. If up-close zooming wasn't possible. 1
wirednow Posted October 18, 2012 Posted October 18, 2012 Maybe in the inventory screen instead. I'm guessing it's gonna be a hand painted portrait in the character screen section. 1
Paul D Posted October 18, 2012 Posted October 18, 2012 If it is moderatly easy to implement and doesn't over complicate things a zoom so I can see the detail on the equipment, artefacts, and surroundings I think would be cool.
Freshock Posted October 18, 2012 Posted October 18, 2012 I'd love to have a big picture of the battlefield, the zooming in isn't that important to me. In Starcraft II I get so sick of the fact I can't zoom more out, it's a tactical game - give me vision! My YouTube
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