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Featured Replies

Daggerfall has exactly the same leveling as Oblivion, all the way up to bandits dropping Daedric weapons and equipment. It's even worse in that any dungeon will reset upon re-entry, meaning you can farm multiple sets of high-level equipment and make tons of money. Or simply rest in the wilderness and kill the spawning enemies until they drop something decent.

 

The only difference is that due to everything being randomized, you can pick up quests at low level that have you meet high-level enemies like daedra and liches. Or you can run into a bug where a vampire ancient spawns in a low level dungeon.

 

It's a very broken game in so many ways.

The ending of the words is ALMSIVI.

gi-nov-01.jpg

 

ITZ BACK

That looks delicious. You know that would be mouth watering boiled and dipped in butter.

"When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.

gi-nov-09.jpg

 

I just noticed the sense of scale in this picture, it's a big step up from all the previous games in that regard :rolleyes:

I hope this game becomes one of those you marathon because you can't help yourself. Not entirely sure it will deliver though.

Na na  na na  na na  ...

greg358 from Darksouls 3 PVP is a CHEATER.

That is all.

 

I don't see any reason why it wouldn't nail the whole compulsive loot collecting and character building part that all Elder Scrolls games have done really well. The random quest generator also looks incredibly interesting as far as giving you things to do, it would have been more interesting if they'd kept the chickens imo but at least it gives the modders something to work towards. I'm optimistic about it.

I'm going to need better directions than "the secret lair."

 

-==(UDIC)==-

*gets out wallet*

 

Can you pre-order? ;)

 

Sadly, Kotaku cropped out the boots which were my favorite part of the ensemble. Pointy toes that curl upwards.

Edited by Lady Evenstar

Bethesda really has some problems with keeping the color palette and environments diverse.

 

Oblivion was green, Fallout 3 was brown, now Skyrim is grey. I wonder which color their next game will be?

I see white and blue in Skyrim.

"Show me a man who "plays fair" and I'll show you a very talented cheater."

i like the color palletes for oblivion and skyrim. it was too much in fallout DC though


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

Sadly, Kotaku cropped out the boots which were my favorite part of the ensemble. Pointy toes that curl upwards.

kSRzt.jpg

The ending of the words is ALMSIVI.

That movie where some bank robbers try and cross a mountain pass to make their getaway ?

Na na  na na  na na  ...

greg358 from Darksouls 3 PVP is a CHEATER.

That is all.

 

If by that you mean 'in order for you to get the point'. I don't care about the point, I was interested in recalling a movie. If you meant that you needed to photoshop in a facepalm to get the point, then by all means. No one's stopping you.

 

Actors, movie trivia. it's one of my many faults and I spend entirely too much effort on it.

Na na  na na  na na  ...

greg358 from Darksouls 3 PVP is a CHEATER.

That is all.

 

Jack Nicholson - The Shining

The ending of the words is ALMSIVI.

  • Author

Crab Armor will be the best DLC ever.

 

 

I preordered the CE of Skyrim. It's only money.

War is Peace, Freedom is Slavery, Ignorance is Strength

Baldur's Gate modding
TeamBG
Baldur's Gate modder/community leader
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester

Icewind Dale - Enhanced Edition beta tester

****ty brown out, gunmetal grey in.

И погибе Српски кнез Лазаре,
И његова сва изгибе војска, 
Седамдесет и седам иљада;
Све је свето и честито било
И миломе Богу приступачно.

 

gi-nov-09.jpg

 

You maniacs! You blew it up!

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

You maniacs! You blew it up!

Actually, that's exactly what happened

 

"Azura explodes"

 

Awesome. About time.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

I really like reading The Imperial Library, especially stuff by the old devs, it shows why modern Bethesda is a different creature, none of the remaining devs ever participate in forum roleplay, and I just can't picture Todd Howard sitting down and doing pen and paper RP with all the other devs, using it to come up with interesting scenarios as they did for Morrowind.

I really like reading The Imperial Library, especially stuff by the old devs, it shows why modern Bethesda is a different creature, none of the remaining devs ever participate in forum roleplay, and I just can't picture Todd Howard sitting down and doing pen and paper RP with all the other devs, using it to come up with interesting scenarios as they did for Morrowind.

 

While part of it may be attributable to differences among devs, I think a lot of it is just the price of success. When I joined the Beth boards back in February 2002, they were much more like the Obsidian boards now--a relatively small community where folks knew each other and the devs were much more present. Now you have many more people, lots of them raging and/or indignantly clamoring for this or that. Sadly, the boards no longer support the level of trust needed to foster the sorts of dev interaction more common in the early days. Just too many folks lying in wait to twist words and for whom "we thinking of" later translates into "they lied to us."

 

Todd has said a number of times that the team contains lots of folks that have worked together for a very long time and that that's where he looks for community. He and others have made comments about gaming together. Not sure about whether that includes P&P sessions, but I don't think that you can assume that because things aren't visible from the outside they aren't happening.

I really like reading The Imperial Library, especially stuff by the old devs, it shows why modern Bethesda is a different creature, none of the remaining devs ever participate in forum roleplay, and I just can't picture Todd Howard sitting down and doing pen and paper RP with all the other devs, using it to come up with interesting scenarios as they did for Morrowind.

 

While part of it may be attributable to differences among devs, I think a lot of it is just the price of success. When I joined the Beth boards back in February 2002, they were much more like the Obsidian boards now--a relatively small community where folks knew each other and the devs were much more present. Now you have many more people, lots of them raging and/or indignantly clamoring for this or that. Sadly, the boards no longer support the level of trust needed to foster the sorts of dev interaction more common in the early days. Just too many folks lying in wait to twist words and for whom "we thinking of" later translates into "they lied to us."

 

Todd has said a number of times that the team contains lots of folks that have worked together for a very long time and that that's where he looks for community. He and others have made comments about gaming together. Not sure about whether that includes P&P sessions, but I don't think that you can assume that because things aren't visible from the outside they aren't happening.

 

Yeah I don't doubt Bethesda are a tight knit community, and their growing size will certainly affect how they relate to us mere forum dwellers, it's all totally understandable but at the same time slightly sad :(

 

Anyway, here are some high res shots of the Alduin statue, part of my brain really wants the shiny things but the price...deary me.

 

003.jpg

 

012.jpg

 

 

Also, stores are receiving their promo stuff.

 

Why do I want that?...seriously, why? :(

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