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Posted (edited)
This game is short, finished it in 4 hrs

I'm at 4:30 and just started the last level. Or what I think is the last level. Given the length of the previous levels, I expect another hour, hour and a half. Which would still be short. But not that short.

 

Edit: What the hell? Level select shows two levels for me. The one I just started and a locked one. Given that most levels are pretty long and split into multiple sections on the level select, this doesn't surprise me.

What surprises me is the cinematics. 7 unlocked so far. 13 left. I know there's probably two endings, but that's a lot of cinematics if I've only got one longish level left.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

With LA, what I want is a new version of X-wing or another one of that series. One of the Awesomest series ever by LA. After that...how about a REAL KOTOR III, not some MMO?

Posted

Hey, it's longer than Rebel Assault at least.

 

 

 

Not generally fond of Star Wars myself - haven't watched any of the movies in full (although snippets over the decades might add up to one), but it's a servicable game universe, being fairly open ended and such. Maybe I'm unfairly resenting Star Wars because ownership thereof has effectively killed the LucasArts we knew and loved.

L I E S T R O N G
L I V E W R O N G

Posted

Wether you like Star Wars or not is a generational thing, if you saw the original trilogy as a kid you love it. If you're too old or too young you probably range anywhere from disinterested to negative.

 

 

 

S(W)TFU 2 seems quite pointless though, some dude you dont care about doing some things which dont affect anything.

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"I suppose outright stupidity and complete lack of taste could also be considered points of view. "

Posted

Does the game still have to load just to bring up power and skill upgrade screens?

 

Do you still have to hit stormtroopers 10 times with your lightsaber to kill them?

 

Those were the two major annoyances I had with the first one. I thought the story was passable and other gameplay elements enjoyable.

 

The best part was when you played as Vader in the beginning flinging wookies around.

Posted (edited)
Does the game still have to load just to bring up power and skill upgrade screens?

 

Do you still have to hit stormtroopers 10 times with your lightsaber to kill them?

1) Nope! So happy about this. Loading is very improved all around.

 

2) Stormtroopers died too quickly in the original, in my experience. They were the only enemy where using the lightsaber was viable, but they all died long before your combos ran out. In this game, however, lightsaber attacks are much wider and very useful for attacking entire groups of stormtroopers at once. You're also not stuck only targetting one stormtrooper per combo. I'll start a lightsaber combo against a group of three, then turn it around to continue on some guy that came up behind me.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

Okay, so my verdict.

 

Let's get this out of the way first. It's short. 6 hours is how long I spent with it to completion of a single ending.

 

Gameplay is much improved in almost all areas. The platforming is largely the same. And the camera behavior is still about two generations behind.

 

There's a lot of variety lost in this game. There really only about three levels for those 6 hours (Dagobah does not count as a level). And you're only fighting Imperial troops. But in comparison to the first game, it's a quality over quantity. Each enemy fulfills a purpose and adds something to gameplay. With a minor exception, one enemy who is little more than a reskin. The environments are all better polished.

 

This is all comparative to the first game, though. It's a quality above the first game in terms of mechanics, but it's lost a lot of the interesting elements of different settings within Star Wars. Compared to games that are not Force Unleashed though, it's still not up to par in the improved elements. It's not a Devil May Cry or God of War. Game series that manage to have better gameplay, variety, and length.

 

 

Some of you may wonder about the plot. No new characters are introduced of note and the old characters aren't further characterized. Starkiller himself has regressed as a character and is simply unlikeable. He's obsessed and later angry. Starkiller in a nutshell. The ending of the original game implied he had calmed down a bit into a more traditional hero. This could be explained away as cloning or memory wipes, but it wouldn't make him likeable, just unlikeable with a plot excuse.

 

As a final note, I can't recommend this game. If you loved the first game, rent it. Buy it if you see the price go down quite a bit.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted
Okay, so my verdict.

 

Let's get this out of the way first. It's short. 6 hours is how long I spent with it to completion of a single ending.

 

Gameplay is much improved in almost all areas. The platforming is largely the same. And the camera behavior is still about two generations behind.

 

There's a lot of variety lost in this game. There really only about three levels for those 6 hours (Dagobah does not count as a level). And you're only fighting Imperial troops. But in comparison to the first game, it's a quality over quantity. Each enemy fulfills a purpose and adds something to gameplay. With a minor exception, one enemy who is little more than a reskin. The environments are all better polished.

 

This is all comparative to the first game, though. It's a quality above the first game in terms of mechanics, but it's lost a lot of the interesting elements of different settings within Star Wars. Compared to games that are not Force Unleashed though, it's still not up to par in the improved elements. It's not a Devil May Cry or God of War. Game series that manage to have better gameplay, variety, and length.

 

 

Some of you may wonder about the plot. No new characters are introduced of note and the old characters aren't further characterized. Starkiller himself has regressed as a character and is simply unlikeable. He's obsessed and later angry. Starkiller in a nutshell. The ending of the original game implied he had calmed down a bit into a more traditional hero. This could be explained away as cloning or memory wipes, but it wouldn't make him likeable, just unlikeable with a plot excuse.

 

As a final note, I can't recommend this game. If you loved the first game, rent it. Buy it if you see the price go down quite a bit.

 

I really thought it was just fine. It's fun Mind Tricking troops to jump into space. I felt it was pretty short though. I was able to beat it in 7 hours.

deicideLogo5.jpg

Posted

I'm personally glad I bought it. I just wouldn't recommend it to anyone else.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

Very little screentime. She's basically the McGuffin Starkiller is looking for.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
Posted

On the slightly random tangent.. the Star Wars Saga RPG supplement inspired by The Force Unleashed was actually quite well written with a lot of expansion on what the SW Universe was like during that time frame...

"Cuius testiculos habeas, habeas cardia et cerebellum."

Posted

I doubt this one will sell well enough for a second release. The first one was the fastest selling Star Wars game of all time. This one won't do nearly as well.

"Show me a man who "plays fair" and I'll show you a very talented cheater."

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