WorstUsernameEver Posted August 20, 2010 Posted August 20, 2010 While it seems that dialogue won't make a big part of the game, polishing the animations would be nice. Then again, it's a pre-alpha, too soon to really make any kind of assessment.
mkreku Posted August 20, 2010 Posted August 20, 2010 Thanks, Nathaniel & C2B. Swedes, go to: Spel2, for the latest game reviews in swedish!
funcroc Posted August 20, 2010 Author Posted August 20, 2010 (edited) Gamespot impressions Dealspwn.com preview TomsGame.fr preview Gamers.de interview Edited August 20, 2010 by funcroc
C2B Posted August 20, 2010 Posted August 20, 2010 Gamers.de interview Honestly? It's damn nice to see the voice of reason in the jrpg/wrpg debate.
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 (edited) Wow. The dealspwn preview was BAD. EDIT : At least it looks like they've found a 'Find game' option on the title screen. Still, they didn't even know the platform on which the game was played on.. bad is bad. Edited August 21, 2010 by WorstUsernameEver
Flouride Posted August 21, 2010 Posted August 21, 2010 "The demonstration we were shown used the Xbox 360, showcasing the Guardian class, one of six unique playable classes that will all have different styles, different moves and abilities and slightly different stories. Sounds a bit like a certain BioWare RPG involving origin stories and dragons? " Seriously wtf? Dragon Age invented unique classes? :D Hate the living, love the dead.
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 Yeah Flouride. Dungeons & Dragons was an elaborate lie by the NEW WORLD ORDER.
Oner Posted August 21, 2010 Posted August 21, 2010 That's it. Start worshiping me so I can obliterate all these morons with my godlike awesomeness. NOW! (Oh yeah, I want to be the god of not-being-retarded, so formulate your prayers accordingly. Thanks in advance.) Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Bendu Posted August 21, 2010 Posted August 21, 2010 (edited) 4players.de They are complaining about the inventory ui, stating it's the most complicated thing they have seen for years, especially for a PC interface. Edited August 21, 2010 by Bendu
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 Obsidian getting UI wrong? I would never have guessed!
C2B Posted August 21, 2010 Posted August 21, 2010 (edited) Which leads to the question. Will there be a different UI for Mouse control? Edited August 21, 2010 by C2B
Nathaniel Chapman Posted August 21, 2010 Posted August 21, 2010 4players.de They are complaining about the inventory ui, stating it's the most complicated thing they have seen for years, especially for a PC interface. That's... interesting O_O
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 4players.de They are complaining about the inventory ui, stating it's the most complicated thing they have seen for years, especially for a PC interface. That's... interesting O_O Interesting because you thought the interface was simple, because you've never heard the complaint before or..? Honestly, sorry to sound discouraging, but considering Obsidian's track record with UIs, it wouldn't surprise me. I would be glad to proven wrong, though.
Flouride Posted August 21, 2010 Posted August 21, 2010 The only UI that has ever been complicated/confusing/illogical was in Football Manager / Championship Manager series back in the day. Clearly someone oughta show WUE and these germans how complicated UI can actually be Hate the living, love the dead.
KO771 Posted August 21, 2010 Posted August 21, 2010 4players is mostly complaining about the scrollbars in the inventory and the other UIs.
Flouride Posted August 21, 2010 Posted August 21, 2010 Oh btw... returning to that crappy preview: Is that 6 unique classes accurate or did they pull that number from their *****? Nathaniel? Alvin? Hate the living, love the dead.
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 (edited) Oh btw... returning to that crappy preview: Is that 6 unique classes accurate or did they pull that number from their *****? Nathaniel? Alvin? I'm pretty sure that they won't neither confirm or deny it since they've been tight-lipped about it even with the press. Which would point to the 'pulled out of their ***es' route, yeah. Edited August 21, 2010 by WorstUsernameEver
Starwars Posted August 21, 2010 Posted August 21, 2010 4players is mostly complaining about the scrollbars in the inventory and the other UIs. ... Amazing. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 Honestly, without looking at the UI it's difficult to tell if those complaints are deserved or not. Hopefully we'll get some in-game footage soon-ish.
WorstUsernameEver Posted August 21, 2010 Posted August 21, 2010 Who the hell thought that organizing an interview with Chris Taylor about Dungeon Siege III was a good idea? I mean yeah, he reviews builds, but he's still not directly involved.
Morgoth Posted August 21, 2010 Posted August 21, 2010 Who the hell thought that organizing an interview with Chris Taylor about Dungeon Siege III was a good idea? I mean yeah, he reviews builds, but he's still not directly involved. Why should he review builds? Square-Enix doesn't owe anything to Chris Taylor. Rain makes everything better.
C2B Posted August 21, 2010 Posted August 21, 2010 Who the hell thought that organizing an interview with Chris Taylor about Dungeon Siege III was a good idea? I mean yeah, he reviews builds, but he's still not directly involved. Why should he review builds? Square-Enix doesn't owe anything to Chris Taylor. It's his series. And it's nice to see that SE does that in my opinion.
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